archaicfix.general.enableHitThroughGrassFix
Allow entities to be hit through grass, instead of breaking the grass plant [default: true]
Type: boolean
Default:
true
archaicfix.general.enableLetsEncryptRoot
Add the Let’s Encrypt root certificates to the default trust store. [default: false]
Type: boolean
Default:
false
archaicfix.general.enableNewButtonAppearance
Prevents buttons from showing a yellow text color when hovered, as was done in 1.14+. [default: false]
Type: boolean
Default:
false
archaicfix.general.enablePhosphor
When true, the Phosphor backport is enabled. Disabling is not recommended as it will generally add lag. [default: true]
Type: boolean
Default:
true
archaicfix.general.asyncCreativeSearch
Use a faster and asynchronous implementation of creative search. [default: true]
Type: boolean
Default:
true
archaicfix.general.betterRegionalDifficulty
Replace the regional difficulty calculation with a TMCW-style one that increases with playtime, not time per chunk. [default: false]
Type: boolean
Default:
false
archaicfix.general.betterThaumcraftHashing
EXPERIMENTAL: Replace the Thaumcraft hashing implementation. This really hasn’t been tested and probably breaks everything. [default: false]
Type: boolean
Default:
false
archaicfix.general.cacheRecipes
EXPERIMENTAL: Cache matching crafting recipes to avoid needing to scan the whole list each time. [default: false]
Type: boolean
Default:
false
archaicfix.general.clearLaunchLoaderCache
Clean up LaunchClassLoader cache. [default: true]
Type: boolean
Default:
true
archaicfix.general.clearMixinCache
Force all mixins to be loaded and the cache to be cleared. This saves RAM, but may reveal bugs in mods’ mixin configs. Based on MemoryLeakFix. [default: false]
Type: boolean
Default:
false
archaicfix.general.disableFoodPlusUpdates
Disable Food Plus’ update message. [default: true]
Type: boolean
Default:
true
archaicfix.general.disableOFVersionCheck
Disable OptiFine’s version checker. [default: true]
Type: boolean
Default:
true
archaicfix.general.disableSpawnChunks
Disable spawn chunks [default: false]
Type: boolean
Default:
false
archaicfix.general.dropXpImmediatelyOnDeath
Make entities drop XP immediately on death, like modern versions [default: true]
Type: boolean
Default:
true
archaicfix.general.fixEntityStructurePersistence
Fix vanilla issues with entities spawned as part of structures not being marked persistent (e.g. MC-108664) [default: true]
Type: boolean
Default:
true
archaicfix.general.fixLoginRaceCondition
Attempt to fix hanging in SP when logging in. [default: true]
Type: boolean
Default:
true
archaicfix.general.fixMekanismCascadingWorldgen
Fix instances of cascading worldgen in Mekanism. [default: true]
Type: boolean
Default:
true
archaicfix.general.fixMobSpawnsAtLowRenderDist
Cap the integrated server render distance at a minimum of 8 chunks, and adjust despawn ranges so mobs will always despawn properly on low render distances. [default: true]
Type: boolean
Default:
true
archaicfix.general.fixPlacementFlicker
Fix MC-1406. [default: true]
Type: boolean
Default:
true
archaicfix.general.fixSkinMemoryLeak
Fix the client leaking memory by holding on to skins and player instances that aren’t needed. [default: true]
Type: boolean
Default:
false
archaicfix.general.fixTEUnloadLag
Fix TileEntity unloading being laggy. [default: true]
Type: boolean
Default:
true
archaicfix.general.fixTickListSynchronization
Fix the ‘TickNextTick list out of synch’ error. [default: true]
Type: boolean
Default:
true
archaicfix.general.fixVanillaCascadingWorldgen
Fix instances of cascading worldgen in vanilla Minecraft. Turn this option off if you require 100% seed parity. [default: true]
Type: boolean
Default:
true
archaicfix.general.forceFancyItems
When true, dropped items will always render as though fancy graphics are enabled. [default: false]
Type: boolean
Default:
false
archaicfix.general.hideDownloadingTerrainScreen
[default: true]
Type: boolean
Default:
true
archaicfix.general.hideGT6TooltipDataBehindKey
Only show GT6 tooltip data when Shift is pressed. [default: true]
Type: boolean
Default:
true
archaicfix.general.increaseBlockUpdateLimit
Allow 65000 block updates to be performed per tick, rather than 1000. [default: true]
Type: boolean
Default:
true
archaicfix.general.increaseMobArmor
Increase the amount of armor mobs wear on average. From TMCW. [default: false]
Type: boolean
Default:
false
archaicfix.general.itemLagReduction
Reduce lag caused by item entities [default: true]
Type: boolean
Default:
true
archaicfix.general.logCascadingWorldgen
Log when cascading worldgen occurs. [default: true]
Type: boolean
Default:
false
archaicfix.general.logCascadingWorldgenStacktrace
Print a stacktrace when cascading worldgen occurs. Use only for development as this will add more lag in game. [default: false]
Type: boolean
Default:
false
archaicfix.general.modernizeTextures
Replace tall grass texture with modern version. [default: false]
Type: boolean
Default:
false
archaicfix.general.newMaxRenderDistance
What the maximum render distance should be if raiseMaxRenderDistance is enabled. [range: 16 ~ 128, default: 32]
Type: signed integer
Default:
32
archaicfix.general.optimizeBlockTickingDistance
Distance in chunks at which blocks are ticked, the default value of 0 means to use the render distance. [range: -2147483648 ~ 2147483647, default: 0]
Type: signed integer
Default:
0
archaicfix.general.optimizeEntityTicking
Prevent entities outside a certain distance from being ticked. This does not affect tile entities, and is essentially another view distance slider. [default: false]
Type: boolean
Default:
false
archaicfix.general.optimizeEntityTickingDistance
Squared distance outside which most entities aren’t ticked, default is 64 blocks. [range: -2147483648 ~ 2147483647, default: 4096]
Type: signed integer
Default:
4096
archaicfix.general.optimizeEntityTickingIgnoreList
List of entities to ignore for entity ticking optimization. [default: [Wither], [EnderDragon]]
Type: list of string
Default:
[
"Wither"
"EnderDragon"
]
archaicfix.general.optimizeObjectIntIdentityMap
Optimize vanilla’s ID-to-object map. [default: true]
Type: boolean
Default:
true
archaicfix.general.preventEntitySuffocationWorldgen
Make sure entities don’t spawn inside blocks that would make them suffocate. Off by default because it might reduce the number of passive entities that spawn during worldgen. [default: false]
Type: boolean
Default:
false
archaicfix.general.raiseMaxRenderDistance
Increase the maximum render distance if OptiFine and FastCraft are not installed. [default: false]
Type: boolean
Default:
false
archaicfix.general.removeJourneymapDebug
Remove JourneyMap debug feature. [default: false]
Type: boolean
Default:
false
archaicfix.general.showBlockDebugInfo
Show block registry name and meta value in F3, similar to 1.8+. [default: false]
Type: boolean
Default:
false
archaicfix.general.showSplashMemoryBar
Show memory usage during game load. [default: true]
Type: boolean
Default:
true