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angelica-modules.general.enableDebugLogging

Enable Debug Logging [default: false]

Type: boolean

Default:

false

angelica-modules.general.enableDynamicLights

Enable Dynamic Lights [default: true]

Type: boolean

Default:

true

angelica-modules.general.enableFontRenderer

Batch drawScreen fonts [Experimental] [default: true]

Type: boolean

Default:

true

angelica-modules.general.enableHudCaching

Renders the HUD elements once per 20 frames (by default) and reuses the pixels to improve performance. [Experimental] [default: true]

Type: boolean

Default:

true

angelica-modules.general.enableHudCachingEventTransformer

Inject a conditional early return into all RenderGameOverlayEvent receivers; Requires enableHudCaching [default: true]

Type: boolean

Default:

true

angelica-modules.general.enableIris

Enable Iris Shaders [Requires Sodium] [default: true]

Type: boolean

Default:

true

angelica-modules.general.enableMCPatcherForgeFeatures

Enable MCPatcherForge features, still in Alpha. Individual features are toggled in mcpatcher.json [default: true]

Type: boolean

Default:

true

angelica-modules.general.enableNotFineFeatures

Enable NotFine features [default: true]

Type: boolean

Default:

true

angelica-modules.general.enableNotFineOptions

Enable NotFine Options [default: false]

Type: boolean

Default:

false

angelica-modules.general.enableReesesSodiumOptions

Enable Reese’s Sodium Options [default: true]

Type: boolean

Default:

true

angelica-modules.general.enableSodium

Enable Sodium rendering [default: true]

Type: boolean

Default:

true

angelica-modules.general.enableSodiumFluidRendering

Enable Sodium fluid rendering [default: false]

Type: boolean

Default:

false

angelica-modules.general.enableVBO

Replace some vanilla render paths with more optimized versions. Disable if you encounter mixin conflicts. [default: true]

Type: boolean

Default:

true

angelica-modules.general.enableZoom

Enable Zoom [default: true]

Type: boolean

Default:

true

angelica-modules.general.“Enable PBR Debug”

Enables PBR atlas dumping [default: false]

Type: boolean

Default:

false

angelica-modules.general.droppedItemLimit

Max amount of dropped item rendered [range: 32 ~ 2048, default: 256]

Type: signed integer

Default:

256

angelica-modules.general.dynamicItemRenderDistance

Dynamically modifies the render distance of dropped items entities to preserve performance. It starts reducing the render distance when exceeding the threshold set below. [default: true]

Type: boolean

Default:

true

angelica-modules.general.fixFluidRendererCheckingBlockAgain

Fix RenderBlockFluid reading the block type from the world access multiple times [default: true]

Type: boolean

Default:

true

angelica-modules.general.hideDownloadingTerrainScreen

Hide downloading terrain screen. [From ArchaicFix] [default: true]

Type: boolean

Default:

true

angelica-modules.general.hudCachingFPS

The amount of frames to wait before updating the HUD elements. [Experimental] [range: 1 ~ 60, default: 20]

Type: signed integer

Default:

20

angelica-modules.general.injectQPRendering

Inject QuadProvider rendering into some vanilla blocks [default: false]

Type: boolean

Default:

false

angelica-modules.general.itemRendererDisplayListCacheSize

Max amount of display lists to cache for optimized item rendering. Higher number will use more VRAM [range: 64 ~ 1024, default: 256]

Type: signed integer

Default:

256

angelica-modules.general.mobSpawnerRenderDistance

Render distance for the spinning mob inside mod spawners [range: 16.0 ~ 64.0, default: 16.0]

Type: floating point number

Default:

16.0

angelica-modules.general.modernizeF3Screen

Tweak F3 screen to be closer to modern versions. [From ArchaicFix] [default: true]

Type: boolean

Default:

true

angelica-modules.general.optimizeInWorldItemRendering_WIP

Optimizes in-world item rendering [Experimental] [default: false]

Type: boolean

Default:

false

angelica-modules.general.optimizeTextureLoading

Optimize Texture Loading. [From Hodgepodge] [default: true]

Type: boolean

Default:

true

angelica-modules.general.optimizeWorldUpdateLight

Optimize world update light. [From Hodgepodge] [default: true]

Type: boolean

Default:

true

angelica-modules.general.removeUnicodeEvenScaling

Allows unicode languages to use an odd gui scale [default: true]

Type: boolean

Default:

true

angelica-modules.general.showBlockDebugInfo

Show block registry name and meta value in F3, similar to 1.8+. [From ArchaicFix] [default: true]

Type: boolean

Default:

true

angelica-modules.general.showSplashMemoryBar

Show memory usage during game load. [From ArchaicFix] [default: true]

Type: boolean

Default:

true

angelica-modules.general.sleepBeforeSwap

Switches to an alternate FPS limiter that gives more stable frametimes, in exchange for slightly more latency. Will never introduce more than one frame of latency, and has a lower impact at higher framerates. [default: false]

Type: boolean

Default:

false

angelica-modules.general.speedupAnimations

Speedup Animations. [From Hodgepodge] [default: true]

Type: boolean

Default:

true

angelica-modules.general.useTotalWorldTime

Use total world time instead of normal world time. Allows most shader animations to play when doDaylightCycle is off, but causes shader animations to desync from time of day. [default: false]

Type: boolean

Default:

false