angelica-modules.general.enableDebugLogging
Enable Debug Logging [default: false]
Type: boolean
Default:
false
angelica-modules.general.enableDynamicLights
Enable Dynamic Lights [default: true]
Type: boolean
Default:
true
angelica-modules.general.enableFontRenderer
Batch drawScreen fonts [Experimental] [default: true]
Type: boolean
Default:
true
angelica-modules.general.enableHudCaching
Renders the HUD elements once per 20 frames (by default) and reuses the pixels to improve performance. [Experimental] [default: true]
Type: boolean
Default:
true
angelica-modules.general.enableHudCachingEventTransformer
Inject a conditional early return into all RenderGameOverlayEvent receivers; Requires enableHudCaching [default: true]
Type: boolean
Default:
true
angelica-modules.general.enableIris
Enable Iris Shaders [Requires Sodium] [default: true]
Type: boolean
Default:
true
angelica-modules.general.enableMCPatcherForgeFeatures
Enable MCPatcherForge features, still in Alpha. Individual features are toggled in mcpatcher.json [default: true]
Type: boolean
Default:
true
angelica-modules.general.enableNotFineFeatures
Enable NotFine features [default: true]
Type: boolean
Default:
true
angelica-modules.general.enableNotFineOptions
Enable NotFine Options [default: false]
Type: boolean
Default:
false
angelica-modules.general.enableReesesSodiumOptions
Enable Reese’s Sodium Options [default: true]
Type: boolean
Default:
true
angelica-modules.general.enableSodium
Enable Sodium rendering [default: true]
Type: boolean
Default:
true
angelica-modules.general.enableSodiumFluidRendering
Enable Sodium fluid rendering [default: false]
Type: boolean
Default:
false
angelica-modules.general.enableVBO
Replace some vanilla render paths with more optimized versions. Disable if you encounter mixin conflicts. [default: true]
Type: boolean
Default:
true
angelica-modules.general.enableZoom
Enable Zoom [default: true]
Type: boolean
Default:
true
angelica-modules.general.“Enable PBR Debug”
Enables PBR atlas dumping [default: false]
Type: boolean
Default:
false
angelica-modules.general.droppedItemLimit
Max amount of dropped item rendered [range: 32 ~ 2048, default: 256]
Type: signed integer
Default:
256
angelica-modules.general.dynamicItemRenderDistance
Dynamically modifies the render distance of dropped items entities to preserve performance. It starts reducing the render distance when exceeding the threshold set below. [default: true]
Type: boolean
Default:
true
angelica-modules.general.fixFluidRendererCheckingBlockAgain
Fix RenderBlockFluid reading the block type from the world access multiple times [default: true]
Type: boolean
Default:
true
angelica-modules.general.hideDownloadingTerrainScreen
Hide downloading terrain screen. [From ArchaicFix] [default: true]
Type: boolean
Default:
true
angelica-modules.general.hudCachingFPS
The amount of frames to wait before updating the HUD elements. [Experimental] [range: 1 ~ 60, default: 20]
Type: signed integer
Default:
20
angelica-modules.general.injectQPRendering
Inject QuadProvider rendering into some vanilla blocks [default: false]
Type: boolean
Default:
false
angelica-modules.general.itemRendererDisplayListCacheSize
Max amount of display lists to cache for optimized item rendering. Higher number will use more VRAM [range: 64 ~ 1024, default: 256]
Type: signed integer
Default:
256
angelica-modules.general.mobSpawnerRenderDistance
Render distance for the spinning mob inside mod spawners [range: 16.0 ~ 64.0, default: 16.0]
Type: floating point number
Default:
16.0
angelica-modules.general.modernizeF3Screen
Tweak F3 screen to be closer to modern versions. [From ArchaicFix] [default: true]
Type: boolean
Default:
true
angelica-modules.general.optimizeInWorldItemRendering_WIP
Optimizes in-world item rendering [Experimental] [default: false]
Type: boolean
Default:
false
angelica-modules.general.optimizeTextureLoading
Optimize Texture Loading. [From Hodgepodge] [default: true]
Type: boolean
Default:
true
angelica-modules.general.optimizeWorldUpdateLight
Optimize world update light. [From Hodgepodge] [default: true]
Type: boolean
Default:
true
angelica-modules.general.removeUnicodeEvenScaling
Allows unicode languages to use an odd gui scale [default: true]
Type: boolean
Default:
true
angelica-modules.general.showBlockDebugInfo
Show block registry name and meta value in F3, similar to 1.8+. [From ArchaicFix] [default: true]
Type: boolean
Default:
true
angelica-modules.general.showSplashMemoryBar
Show memory usage during game load. [From ArchaicFix] [default: true]
Type: boolean
Default:
true
angelica-modules.general.sleepBeforeSwap
Switches to an alternate FPS limiter that gives more stable frametimes, in exchange for slightly more latency. Will never introduce more than one frame of latency, and has a lower impact at higher framerates. [default: false]
Type: boolean
Default:
false
angelica-modules.general.speedupAnimations
Speedup Animations. [From Hodgepodge] [default: true]
Type: boolean
Default:
true
angelica-modules.general.useTotalWorldTime
Use total world time instead of normal world time. Allows most shader animations to play when doDaylightCycle is off, but causes shader animations to desync from time of day. [default: false]
Type: boolean
Default:
false