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EnderZoo.charges.concussionChargeEnabled

If false Concussion Charges will be disabled [default: true]

Type: boolean

Default:

true

EnderZoo.charges.confusingChargeEffectDuration

Numer of ticks the confusion effect active. Scales with distance from the expolosion

Type: signed integer

Default:

300

EnderZoo.charges.confusingChargeEnabled

If false Confusing Charges will be disabled [default: true]

Type: boolean

Default:

true

EnderZoo.charges.confusingChargeRange

The range of the confusion charges effect

Type: floating point number

Default:

6.0

EnderZoo.charges.enderChargeEnabled

If false Ender Charges will be disabled [default: true]

Type: boolean

Default:

true

EnderZoo.charges.enderChargeMaxTeleportRange

The max range effected entities will be teleported. Distance is randomised

Type: signed integer

Default:

64

EnderZoo.charges.enderChargeRange

The range of the ender charges effect

Type: floating point number

Default:

6.0

EnderZoo.“concussion creeper”.concussionCreeperConfusionDuration

Sets the durtaion in ticks of the confusion effect applied on explosion

Type: signed integer

Default:

100

EnderZoo.“concussion creeper”.concussionCreeperEnabled

Wether ConcussionCreepers are enabled [default: true]

Type: boolean

Default:

true

EnderZoo.“concussion creeper”.concussionCreeperExplosionRange

The range of the ‘teleport explosion’

Type: signed integer

Default:

5

EnderZoo.“concussion creeper”.concussionCreeperHealth

Health of Concussion Creeper. 40=Enderman health, 20=Zombie health

Type: floating point number

Default:

20.0

EnderZoo.“concussion creeper”.concussionCreeperMaxTeleportRange

Sets the max range entites can be telported when the creeper explodes

Type: signed integer

Default:

32

EnderZoo.“concussion creeper”.concussionCreeperOldTexture

If true, uses the old texture for the Concussion Creeper.

Type: boolean

Default:

false

EnderZoo.debug.spawnConfigPrintDetailedOutput

When enabled detailed information about spawn config will be printed to the log. [default: false]

Type: boolean

Default:

false

EnderZoo.difficulty.enderZooDifficultyModifierEnabled

When enabled health and base damage for all Ender Zoo mobs will be modified based on difficulty [default: true]

Type: boolean

Default:

true

EnderZoo.difficulty.enderZooEasyAttackModifier

When in easy difficulty base attack damage is multiplied by this value

Type: floating point number

Default:

0.9

EnderZoo.difficulty.enderZooEasyHealthModifier

When in easy difficulty base health is multiplied by this value, rounded to the nearest whole ‘heart’

Type: floating point number

Default:

0.9

EnderZoo.difficulty.enderZooHardAttackModifier

When in easy difficulty base attack damage is multiplied by this value

Type: floating point number

Default:

1.1

EnderZoo.difficulty.enderZooHardHealthModifier

When in hard mode base health is multiplied by this value, rounded to the nearest whole ‘heart’

Type: floating point number

Default:

1.1

EnderZoo.difficulty.enderZooNormalAttackModifier

When in easy difficulty base attack damage is multiplied by this value

Type: floating point number

Default:

1.0

EnderZoo.difficulty.enderZooNormalHealthModifier

When in normal difficultry base health is multiplied by this value, rounded to the nearest whole ‘heart’

Type: floating point number

Default:

1.0

EnderZoo.difficulty.globalDifficultyModifierEnabled

When enabled health and base damage for all non Ender Zoo mobs will be modified based on difficulty [default: true]

Type: boolean

Default:

true

EnderZoo.difficulty.globalEasyAttackModifier

When in easy difficulty base attack damage is multiplied by this value

Type: floating point number

Default:

0.9

EnderZoo.difficulty.globalEasyHealthModifier

When in easy difficulty base health is multiplied by this value, rounded to the nearest whole ‘heart’

Type: floating point number

Default:

0.9

EnderZoo.difficulty.globalHardAttackModifier

When in easy difficulty base attack damage is multiplied by this value

Type: floating point number

Default:

1.1

EnderZoo.difficulty.globalHardHealthModifier

When in hard mode base health is multiplied by this value, rounded to the nearest whole ‘heart’

Type: floating point number

Default:

1.1

EnderZoo.difficulty.globalNormalAttackModifier

When in easy difficulty base attack damage is multiplied by this value

Type: floating point number

Default:

1.0

EnderZoo.difficulty.globalNormalHealthModifier

When in normal difficultry base health is multiplied by this value, rounded to the nearest whole ‘heart’

Type: floating point number

Default:

1.0

EnderZoo.“dire slime”.direSlimeAttackDamage

Base attack damage of the dire slime.

Type: floating point number

Default:

3.0

EnderZoo.“dire slime”.direSlimeAttackDamageLarge

Base attack damage of the large dire slime.

Type: floating point number

Default:

8.0

EnderZoo.“dire slime”.direSlimeAttackDamageMedium

Base attack damage of the medium dire slime.

Type: floating point number

Default:

5.0

EnderZoo.“dire slime”.direSlimeChance

The chance that a Dire Slime will be spawned (0 = never, 1 = always).

Type: floating point number

Default:

0.0

EnderZoo.“dire slime”.direSlimeChanceLarge

The chance a large will spawn when a medium Dire Slimes is killed (eg 0.02 for a 2% chance)

Type: floating point number

Default:

0.0

EnderZoo.“dire slime”.direSlimeChanceMedium

The chance a medium will spawn when a small Dire Slimes is killed (eg 0.12 for a 12% chance).

Type: floating point number

Default:

0.0

EnderZoo.“dire slime”.direSlimeEnabled

If false Dire Slime will be disabled [default: true]

Type: boolean

Default:

true

EnderZoo.“dire slime”.direSlimeHealth

Base health of the Dire Slime.

Type: floating point number

Default:

4.0

EnderZoo.“dire slime”.direSlimeHealthLarge

Base health of the medium Dire Slime.

Type: floating point number

Default:

20.0

EnderZoo.“dire slime”.direSlimeHealthMedium

Base health of the medium Dire Slime.

Type: floating point number

Default:

8.0

EnderZoo.“dire wolf”.direWolfAggresiveRange

If a player gets within this range they will be attacked

Type: floating point number

Default:

3.0

EnderZoo.“dire wolf”.direWolfAttackDamage

Base attack damage of the dire wolf

Type: floating point number

Default:

8.0

EnderZoo.“dire wolf”.direWolfEnabled

If false Dire Wolves will be disabled [default: true]

Type: boolean

Default:

true

EnderZoo.“dire wolf”.direWolfHardAttackModifier

The increase to damage when playing on hard

Type: floating point number

Default:

1.0

EnderZoo.“dire wolf”.direWolfHealth

Base health of the Dire Wolf

Type: floating point number

Default:

16.0

EnderZoo.“dire wolf”.direWolfHowlChance

The chance a dire wolf will howl when it is asked to play a sound. Doubled at night, and doubled again near full moon. Defaults to 0.05 (5%)

Type: floating point number

Default:

0.01

EnderZoo.“dire wolf”.direWolfHowlDelay

Minimum time, in ticks, between dire wolf howls. This does not include pack howls. Defaults to 15 minutes

Type: signed integer

Default:

18000

EnderZoo.“dire wolf”.direWolfHowlVolumeMult

The volume multiplier for the dire wolf’s howl. 12 is default.

Type: floating point number

Default:

2.0

EnderZoo.“dire wolf”.direWolfPackAttackEnabled

When true all nearby dire wolves will join an attack [default: true]

Type: boolean

Default:

true

EnderZoo.“dire wolf”.direWolfPackHowlAmount

The amount of other dire wolves that will “join in” with the initial howl, per pack howl. 2x near full moon.

Type: signed integer

Default:

8

EnderZoo.“dire wolf”.direWolfPackHowlChance

The chance that when a dire wolf howls, nearby dire wolves will “join in” to a pack howl. 4x near full moon. Defaults to 0.2 (20%)

Type: floating point number

Default:

0.1

EnderZoo.enchantments.enchantmentWitherArrowDuration

Duration of the wither effect in ticks

Type: signed integer

Default:

200

EnderZoo.enchantments.enchantmentWitherArrowId

The id of the enchantment. If set to -1 the lowest unassigned id will be used.

Type: signed integer

Default:

-1

EnderZoo.enchantments.enchantmentWitherArrowMaxEnchantability

The maximum required level

Type: signed integer

Default:

50

EnderZoo.enchantments.enchantmentWitherArrowMinEnchantability

The minimum required enchantability level

Type: signed integer

Default:

20

EnderZoo.enchantments.enchantmentWitherArrowWeight

The weight (or chance of getting) the enchantment. eg sharpness=10, knockback = 5, fire aspect = 2, silk touch = 1

Type: signed integer

Default:

2

EnderZoo.enchantments.enchantmentWitherWeaponDuration

Duration of the wither effect in ticks

Type: signed integer

Default:

200

EnderZoo.enchantments.enchantmentWitherWeaponId

The id of the enchantment. If set to -1 the lowest unassigned id will be used.

Type: signed integer

Default:

-1

EnderZoo.enchantments.enchantmentWitherWeaponMaxEnchantability

The maximum required level

Type: signed integer

Default:

50

EnderZoo.enchantments.enchantmentWitherWeaponMinEnchantability

The minimum required enchantability level

Type: signed integer

Default:

20

EnderZoo.enchantments.enchantmentWitherWeaponWeight

The weight (or chance of getting) the enchantment. eg sharpness=10, knockback = 5, fire aspect = 2, silk touch = 1

Type: signed integer

Default:

2

EnderZoo.enchantments.useAltWitherPotionEffectMask

Set this to true if the wither effect is conflicting with another potion (e.g. leaping) [default: false]

Type: boolean

Default:

false

EnderZoo.enderminy.enderminyAttackDamage

Attack damage of Enderminies. 7=Enderman damage, 3=Zombie damage

Type: signed integer

Default:

10

EnderZoo.enderminy.enderminyAttacksCreepers

When true Enderminies will attack creepers [default: true]

Type: boolean

Default:

false

EnderZoo.enderminy.enderminyAttacksPlayerOnSight

When true an Enderminy will attack a player if it looks at them, otherwise they are neutral mobs. [default: false]

Type: boolean

Default:

false

EnderZoo.enderminy.enderminyEnabled

Wether Enderminies are enabled [default: true]

Type: boolean

Default:

true

EnderZoo.enderminy.enderminyGroupAgro

When true attacking one Enderminy will cause other Enderminies who witness the attack to attack the player as well [default: true]

Type: boolean

Default:

true

EnderZoo.enderminy.enderminyHealth

Health of Enderminies. 40=Enderman health, 20=Zombie health

Type: signed integer

Default:

20

EnderZoo.enderminy.enderminyMaxGroupSize

Maximum number of Enderminies that will spawn in a single group

Type: signed integer

Default:

3

EnderZoo.enderminy.enderminyMinSpawnY

The minimum Y level at which enderminies will spawn

Type: signed integer

Default:

0

EnderZoo.enderminy.enderminyOldTexture

If true, uses the old texture for the Enderminy.

Type: boolean

Default:

false

EnderZoo.enderminy.enderminySpawnInLitAreas

When true enderminies will spawn in well lit areas, when false they will only spawn in dark areas. [default: false]

Type: boolean

Default:

false

EnderZoo.enderminy.enderminySpawnOnlyOnGrass

When true enderminies will spawn only on grass blocks. [default: true]

Type: boolean

Default:

true

EnderZoo.“fallen knight”.fallKnightMountedArchesMaintainDistance

When true mounted archer knigts will attempt to keep distance between themselves and their target [default: true]

Type: boolean

Default:

true

EnderZoo.“fallen knight”.fallenKnightArchersSwitchToMelee

When true archer knigts will switch to a sword when target is within melee range. Doesn’t apply to mounted archers if fallKnightMountedArchesMaintainDistance is true [default: true]

Type: boolean

Default:

true

EnderZoo.“fallen knight”.fallenKnightBaseDamage

Base damage of a knight

Type: floating point number

Default:

4.0

EnderZoo.“fallen knight”.fallenKnightChanceArmorUpgrade

The chance the type of armor equipped will be improved

Type: floating point number

Default:

0.20000000298023224

EnderZoo.“fallen knight”.fallenKnightChanceArmorUpgradeHard

The chance the type of armor equipped will be improved when dificult is hard

Type: floating point number

Default:

0.4000000059604645

EnderZoo.“fallen knight”.fallenKnightChanceMounted

The chance a spawned knight will be mounted

Type: floating point number

Default:

0.75

EnderZoo.“fallen knight”.fallenKnightChancePerArmorPiece

The chance each armor piece has of being added to a spawned knight

Type: floating point number

Default:

0.699999988079071

EnderZoo.“fallen knight”.fallenKnightChancePerArmorPieceHard

The chance each armor piece has of being added to a spawned knight when difficulty is set to hard

Type: floating point number

Default:

0.8999999761581421

EnderZoo.“fallen knight”.fallenKnightChargeSpeed

The speed at which a knight will charge its target

Type: floating point number

Default:

1.2

EnderZoo.“fallen knight”.fallenKnightEnabled

Wether Fallen Knights are enabled [default: true]

Type: boolean

Default:

true

EnderZoo.“fallen knight”.fallenKnightFollowRange

Follow range of a knight

Type: floating point number

Default:

40.0

EnderZoo.“fallen knight”.fallenKnightHealth

Health of a knight

Type: floating point number

Default:

20.0

EnderZoo.“fallen knight”.fallenKnightRangedMaxAttackPause

The max number of ticks between ranged attacks

Type: signed integer

Default:

60

EnderZoo.“fallen knight”.fallenKnightRangedMaxRange

The max attack range when using a bow

Type: floating point number

Default:

15.0

EnderZoo.“fallen knight”.fallenKnightRangedMinAttackPause

The min number of ticks between ranged attacks

Type: signed integer

Default:

20

EnderZoo.“fallen knight”.fallenKnightRangedRatio

The precentage of spawned knoghts equipped with bows

Type: floating point number

Default:

0.25

EnderZoo.“fallen mount”.fallenMountBaseAttackDamage

Base attack damage of the mount

Type: floating point number

Default:

4.0

EnderZoo.“fallen mount”.fallenMountChanceArmorUpgrade

The chance a mount’s armor will be upgraded

Type: floating point number

Default:

0.009999999776482582

EnderZoo.“fallen mount”.fallenMountChanceArmorUpgradeHard

The chance a mount’s armor will be upgraded when difficulty is hard

Type: floating point number

Default:

0.05000000074505806

EnderZoo.“fallen mount”.fallenMountChanceArmored

The chance a spawned mount will be armored

Type: floating point number

Default:

0.5

EnderZoo.“fallen mount”.fallenMountChanceArmoredHard

The chance a spawned mount will be armored when difficult is hard

Type: floating point number

Default:

0.8999999761581421

EnderZoo.“fallen mount”.fallenMountChargeSpeed

he speed at which a mount will charge its target

Type: floating point number

Default:

2.5

EnderZoo.“fallen mount”.fallenMountEnabled

If false fallen mounts will be disabled [default: true]

Type: boolean

Default:

true

EnderZoo.“fallen mount”.fallenMountHealth

Base attack health of the mount

Type: floating point number

Default:

30.0

EnderZoo.“fallen mount”.fallenMountShadedByRider

When true a mount will not burn in the sun unless its rider is [default: true]

Type: boolean

Default:

true

EnderZoo.guardian.guardiansBowDamageBonus

The damage bonus applied to arrows fire from the bow.

Type: floating point number

Default:

0.0

EnderZoo.guardian.guardiansBowDrawTime

The number of ticks it takes to fully draw the guardians bow. A ‘vanilla’ bow takes 20 ticks.

Type: signed integer

Default:

14

EnderZoo.guardian.guardiansBowEnabled

If false the Guardians Bow will be disabled [default: true]

Type: boolean

Default:

true

EnderZoo.guardian.guardiansBowForceMultiplier

Effects the speed with which arrows leave the bow. A ‘vanilla’ bow has a multiplier of 2.

Type: floating point number

Default:

3.0

EnderZoo.guardian.guardiansBowFovMultiplier

The reduction in FOV when the bow is fullen drawn (the zoom level). A ‘vanilla’ bow has a value of 0.15

Type: floating point number

Default:

0.3499999940395355

EnderZoo.“wither cat”.witherCatAngryAttackDamageHardModifier

The increase to damage when playing on hard

Type: floating point number

Default:

2.0

EnderZoo.“wither cat”.witherCatAttackDamage

Base attack damage of the wither cat

Type: floating point number

Default:

3.0

EnderZoo.“wither cat”.witherCatEnabled

If false Wither Cats will be disabled [default: true]

Type: boolean

Default:

true

EnderZoo.“wither cat”.witherCatHealth

Base health of the wither cat

Type: floating point number

Default:

12.0

EnderZoo.“wither witch”.witherWitchEnabled

If false Wither Witches will be disabled [default: true]

Type: boolean

Default:

true

EnderZoo.“wither witch”.witherWitchHealth

Base attack damage of the mount

Type: floating point number

Default:

30.0

EnderZoo.“wither witch”.witherWitchMaxCats

The maximum number of cats spawned with a Wither Witch

Type: signed integer

Default:

2

EnderZoo.“wither witch”.witherWitchMinCats

The minimum number of cats spawned with a Wither Witch

Type: signed integer

Default:

1