EnderZoo.charges.concussionChargeEnabled
If false Concussion Charges will be disabled [default: true]
Type: boolean
Default:
true
EnderZoo.charges.confusingChargeEffectDuration
Numer of ticks the confusion effect active. Scales with distance from the expolosion
Type: signed integer
Default:
300
EnderZoo.charges.confusingChargeEnabled
If false Confusing Charges will be disabled [default: true]
Type: boolean
Default:
true
EnderZoo.charges.confusingChargeRange
The range of the confusion charges effect
Type: floating point number
Default:
6.0
EnderZoo.charges.enderChargeEnabled
If false Ender Charges will be disabled [default: true]
Type: boolean
Default:
true
EnderZoo.charges.enderChargeMaxTeleportRange
The max range effected entities will be teleported. Distance is randomised
Type: signed integer
Default:
64
EnderZoo.charges.enderChargeRange
The range of the ender charges effect
Type: floating point number
Default:
6.0
EnderZoo.“concussion creeper”.concussionCreeperConfusionDuration
Sets the durtaion in ticks of the confusion effect applied on explosion
Type: signed integer
Default:
100
EnderZoo.“concussion creeper”.concussionCreeperEnabled
Wether ConcussionCreepers are enabled [default: true]
Type: boolean
Default:
true
EnderZoo.“concussion creeper”.concussionCreeperExplosionRange
The range of the ‘teleport explosion’
Type: signed integer
Default:
5
EnderZoo.“concussion creeper”.concussionCreeperHealth
Health of Concussion Creeper. 40=Enderman health, 20=Zombie health
Type: floating point number
Default:
20.0
EnderZoo.“concussion creeper”.concussionCreeperMaxTeleportRange
Sets the max range entites can be telported when the creeper explodes
Type: signed integer
Default:
32
EnderZoo.“concussion creeper”.concussionCreeperOldTexture
If true, uses the old texture for the Concussion Creeper.
Type: boolean
Default:
false
EnderZoo.debug.spawnConfigPrintDetailedOutput
When enabled detailed information about spawn config will be printed to the log. [default: false]
Type: boolean
Default:
false
EnderZoo.difficulty.enderZooDifficultyModifierEnabled
When enabled health and base damage for all Ender Zoo mobs will be modified based on difficulty [default: true]
Type: boolean
Default:
true
EnderZoo.difficulty.enderZooEasyAttackModifier
When in easy difficulty base attack damage is multiplied by this value
Type: floating point number
Default:
0.9
EnderZoo.difficulty.enderZooEasyHealthModifier
When in easy difficulty base health is multiplied by this value, rounded to the nearest whole ‘heart’
Type: floating point number
Default:
0.9
EnderZoo.difficulty.enderZooHardAttackModifier
When in easy difficulty base attack damage is multiplied by this value
Type: floating point number
Default:
1.1
EnderZoo.difficulty.enderZooHardHealthModifier
When in hard mode base health is multiplied by this value, rounded to the nearest whole ‘heart’
Type: floating point number
Default:
1.1
EnderZoo.difficulty.enderZooNormalAttackModifier
When in easy difficulty base attack damage is multiplied by this value
Type: floating point number
Default:
1.0
EnderZoo.difficulty.enderZooNormalHealthModifier
When in normal difficultry base health is multiplied by this value, rounded to the nearest whole ‘heart’
Type: floating point number
Default:
1.0
EnderZoo.difficulty.globalDifficultyModifierEnabled
When enabled health and base damage for all non Ender Zoo mobs will be modified based on difficulty [default: true]
Type: boolean
Default:
true
EnderZoo.difficulty.globalEasyAttackModifier
When in easy difficulty base attack damage is multiplied by this value
Type: floating point number
Default:
0.9
EnderZoo.difficulty.globalEasyHealthModifier
When in easy difficulty base health is multiplied by this value, rounded to the nearest whole ‘heart’
Type: floating point number
Default:
0.9
EnderZoo.difficulty.globalHardAttackModifier
When in easy difficulty base attack damage is multiplied by this value
Type: floating point number
Default:
1.1
EnderZoo.difficulty.globalHardHealthModifier
When in hard mode base health is multiplied by this value, rounded to the nearest whole ‘heart’
Type: floating point number
Default:
1.1
EnderZoo.difficulty.globalNormalAttackModifier
When in easy difficulty base attack damage is multiplied by this value
Type: floating point number
Default:
1.0
EnderZoo.difficulty.globalNormalHealthModifier
When in normal difficultry base health is multiplied by this value, rounded to the nearest whole ‘heart’
Type: floating point number
Default:
1.0
EnderZoo.“dire slime”.direSlimeAttackDamage
Base attack damage of the dire slime.
Type: floating point number
Default:
3.0
EnderZoo.“dire slime”.direSlimeAttackDamageLarge
Base attack damage of the large dire slime.
Type: floating point number
Default:
8.0
EnderZoo.“dire slime”.direSlimeAttackDamageMedium
Base attack damage of the medium dire slime.
Type: floating point number
Default:
5.0
EnderZoo.“dire slime”.direSlimeChance
The chance that a Dire Slime will be spawned (0 = never, 1 = always).
Type: floating point number
Default:
0.0
EnderZoo.“dire slime”.direSlimeChanceLarge
The chance a large will spawn when a medium Dire Slimes is killed (eg 0.02 for a 2% chance)
Type: floating point number
Default:
0.0
EnderZoo.“dire slime”.direSlimeChanceMedium
The chance a medium will spawn when a small Dire Slimes is killed (eg 0.12 for a 12% chance).
Type: floating point number
Default:
0.0
EnderZoo.“dire slime”.direSlimeEnabled
If false Dire Slime will be disabled [default: true]
Type: boolean
Default:
true
EnderZoo.“dire slime”.direSlimeHealth
Base health of the Dire Slime.
Type: floating point number
Default:
4.0
EnderZoo.“dire slime”.direSlimeHealthLarge
Base health of the medium Dire Slime.
Type: floating point number
Default:
20.0
EnderZoo.“dire slime”.direSlimeHealthMedium
Base health of the medium Dire Slime.
Type: floating point number
Default:
8.0
EnderZoo.“dire wolf”.direWolfAggresiveRange
If a player gets within this range they will be attacked
Type: floating point number
Default:
3.0
EnderZoo.“dire wolf”.direWolfAttackDamage
Base attack damage of the dire wolf
Type: floating point number
Default:
8.0
EnderZoo.“dire wolf”.direWolfEnabled
If false Dire Wolves will be disabled [default: true]
Type: boolean
Default:
true
EnderZoo.“dire wolf”.direWolfHardAttackModifier
The increase to damage when playing on hard
Type: floating point number
Default:
1.0
EnderZoo.“dire wolf”.direWolfHealth
Base health of the Dire Wolf
Type: floating point number
Default:
16.0
EnderZoo.“dire wolf”.direWolfHowlChance
The chance a dire wolf will howl when it is asked to play a sound. Doubled at night, and doubled again near full moon. Defaults to 0.05 (5%)
Type: floating point number
Default:
0.01
EnderZoo.“dire wolf”.direWolfHowlDelay
Minimum time, in ticks, between dire wolf howls. This does not include pack howls. Defaults to 15 minutes
Type: signed integer
Default:
18000
EnderZoo.“dire wolf”.direWolfHowlVolumeMult
The volume multiplier for the dire wolf’s howl. 12 is default.
Type: floating point number
Default:
2.0
EnderZoo.“dire wolf”.direWolfPackAttackEnabled
When true all nearby dire wolves will join an attack [default: true]
Type: boolean
Default:
true
EnderZoo.“dire wolf”.direWolfPackHowlAmount
The amount of other dire wolves that will “join in” with the initial howl, per pack howl. 2x near full moon.
Type: signed integer
Default:
8
EnderZoo.“dire wolf”.direWolfPackHowlChance
The chance that when a dire wolf howls, nearby dire wolves will “join in” to a pack howl. 4x near full moon. Defaults to 0.2 (20%)
Type: floating point number
Default:
0.1
EnderZoo.enchantments.enchantmentWitherArrowDuration
Duration of the wither effect in ticks
Type: signed integer
Default:
200
EnderZoo.enchantments.enchantmentWitherArrowId
The id of the enchantment. If set to -1 the lowest unassigned id will be used.
Type: signed integer
Default:
-1
EnderZoo.enchantments.enchantmentWitherArrowMaxEnchantability
The maximum required level
Type: signed integer
Default:
50
EnderZoo.enchantments.enchantmentWitherArrowMinEnchantability
The minimum required enchantability level
Type: signed integer
Default:
20
EnderZoo.enchantments.enchantmentWitherArrowWeight
The weight (or chance of getting) the enchantment. eg sharpness=10, knockback = 5, fire aspect = 2, silk touch = 1
Type: signed integer
Default:
2
EnderZoo.enchantments.enchantmentWitherWeaponDuration
Duration of the wither effect in ticks
Type: signed integer
Default:
200
EnderZoo.enchantments.enchantmentWitherWeaponId
The id of the enchantment. If set to -1 the lowest unassigned id will be used.
Type: signed integer
Default:
-1
EnderZoo.enchantments.enchantmentWitherWeaponMaxEnchantability
The maximum required level
Type: signed integer
Default:
50
EnderZoo.enchantments.enchantmentWitherWeaponMinEnchantability
The minimum required enchantability level
Type: signed integer
Default:
20
EnderZoo.enchantments.enchantmentWitherWeaponWeight
The weight (or chance of getting) the enchantment. eg sharpness=10, knockback = 5, fire aspect = 2, silk touch = 1
Type: signed integer
Default:
2
EnderZoo.enchantments.useAltWitherPotionEffectMask
Set this to true if the wither effect is conflicting with another potion (e.g. leaping) [default: false]
Type: boolean
Default:
false
EnderZoo.enderminy.enderminyAttackDamage
Attack damage of Enderminies. 7=Enderman damage, 3=Zombie damage
Type: signed integer
Default:
10
EnderZoo.enderminy.enderminyAttacksCreepers
When true Enderminies will attack creepers [default: true]
Type: boolean
Default:
false
EnderZoo.enderminy.enderminyAttacksPlayerOnSight
When true an Enderminy will attack a player if it looks at them, otherwise they are neutral mobs. [default: false]
Type: boolean
Default:
false
EnderZoo.enderminy.enderminyEnabled
Wether Enderminies are enabled [default: true]
Type: boolean
Default:
true
EnderZoo.enderminy.enderminyGroupAgro
When true attacking one Enderminy will cause other Enderminies who witness the attack to attack the player as well [default: true]
Type: boolean
Default:
true
EnderZoo.enderminy.enderminyHealth
Health of Enderminies. 40=Enderman health, 20=Zombie health
Type: signed integer
Default:
20
EnderZoo.enderminy.enderminyMaxGroupSize
Maximum number of Enderminies that will spawn in a single group
Type: signed integer
Default:
3
EnderZoo.enderminy.enderminyMinSpawnY
The minimum Y level at which enderminies will spawn
Type: signed integer
Default:
0
EnderZoo.enderminy.enderminyOldTexture
If true, uses the old texture for the Enderminy.
Type: boolean
Default:
false
EnderZoo.enderminy.enderminySpawnInLitAreas
When true enderminies will spawn in well lit areas, when false they will only spawn in dark areas. [default: false]
Type: boolean
Default:
false
EnderZoo.enderminy.enderminySpawnOnlyOnGrass
When true enderminies will spawn only on grass blocks. [default: true]
Type: boolean
Default:
true
EnderZoo.“fallen knight”.fallKnightMountedArchesMaintainDistance
When true mounted archer knigts will attempt to keep distance between themselves and their target [default: true]
Type: boolean
Default:
true
EnderZoo.“fallen knight”.fallenKnightArchersSwitchToMelee
When true archer knigts will switch to a sword when target is within melee range. Doesn’t apply to mounted archers if fallKnightMountedArchesMaintainDistance is true [default: true]
Type: boolean
Default:
true
EnderZoo.“fallen knight”.fallenKnightBaseDamage
Base damage of a knight
Type: floating point number
Default:
4.0
EnderZoo.“fallen knight”.fallenKnightChanceArmorUpgrade
The chance the type of armor equipped will be improved
Type: floating point number
Default:
0.20000000298023224
EnderZoo.“fallen knight”.fallenKnightChanceArmorUpgradeHard
The chance the type of armor equipped will be improved when dificult is hard
Type: floating point number
Default:
0.4000000059604645
EnderZoo.“fallen knight”.fallenKnightChanceMounted
The chance a spawned knight will be mounted
Type: floating point number
Default:
0.75
EnderZoo.“fallen knight”.fallenKnightChancePerArmorPiece
The chance each armor piece has of being added to a spawned knight
Type: floating point number
Default:
0.699999988079071
EnderZoo.“fallen knight”.fallenKnightChancePerArmorPieceHard
The chance each armor piece has of being added to a spawned knight when difficulty is set to hard
Type: floating point number
Default:
0.8999999761581421
EnderZoo.“fallen knight”.fallenKnightChargeSpeed
The speed at which a knight will charge its target
Type: floating point number
Default:
1.2
EnderZoo.“fallen knight”.fallenKnightEnabled
Wether Fallen Knights are enabled [default: true]
Type: boolean
Default:
true
EnderZoo.“fallen knight”.fallenKnightFollowRange
Follow range of a knight
Type: floating point number
Default:
40.0
EnderZoo.“fallen knight”.fallenKnightHealth
Health of a knight
Type: floating point number
Default:
20.0
EnderZoo.“fallen knight”.fallenKnightRangedMaxAttackPause
The max number of ticks between ranged attacks
Type: signed integer
Default:
60
EnderZoo.“fallen knight”.fallenKnightRangedMaxRange
The max attack range when using a bow
Type: floating point number
Default:
15.0
EnderZoo.“fallen knight”.fallenKnightRangedMinAttackPause
The min number of ticks between ranged attacks
Type: signed integer
Default:
20
EnderZoo.“fallen knight”.fallenKnightRangedRatio
The precentage of spawned knoghts equipped with bows
Type: floating point number
Default:
0.25
EnderZoo.“fallen mount”.fallenMountBaseAttackDamage
Base attack damage of the mount
Type: floating point number
Default:
4.0
EnderZoo.“fallen mount”.fallenMountChanceArmorUpgrade
The chance a mount’s armor will be upgraded
Type: floating point number
Default:
0.009999999776482582
EnderZoo.“fallen mount”.fallenMountChanceArmorUpgradeHard
The chance a mount’s armor will be upgraded when difficulty is hard
Type: floating point number
Default:
0.05000000074505806
EnderZoo.“fallen mount”.fallenMountChanceArmored
The chance a spawned mount will be armored
Type: floating point number
Default:
0.5
EnderZoo.“fallen mount”.fallenMountChanceArmoredHard
The chance a spawned mount will be armored when difficult is hard
Type: floating point number
Default:
0.8999999761581421
EnderZoo.“fallen mount”.fallenMountChargeSpeed
he speed at which a mount will charge its target
Type: floating point number
Default:
2.5
EnderZoo.“fallen mount”.fallenMountEnabled
If false fallen mounts will be disabled [default: true]
Type: boolean
Default:
true
EnderZoo.“fallen mount”.fallenMountHealth
Base attack health of the mount
Type: floating point number
Default:
30.0
EnderZoo.“fallen mount”.fallenMountShadedByRider
When true a mount will not burn in the sun unless its rider is [default: true]
Type: boolean
Default:
true
EnderZoo.guardian.guardiansBowDamageBonus
The damage bonus applied to arrows fire from the bow.
Type: floating point number
Default:
0.0
EnderZoo.guardian.guardiansBowDrawTime
The number of ticks it takes to fully draw the guardians bow. A ‘vanilla’ bow takes 20 ticks.
Type: signed integer
Default:
14
EnderZoo.guardian.guardiansBowEnabled
If false the Guardians Bow will be disabled [default: true]
Type: boolean
Default:
true
EnderZoo.guardian.guardiansBowForceMultiplier
Effects the speed with which arrows leave the bow. A ‘vanilla’ bow has a multiplier of 2.
Type: floating point number
Default:
3.0
EnderZoo.guardian.guardiansBowFovMultiplier
The reduction in FOV when the bow is fullen drawn (the zoom level). A ‘vanilla’ bow has a value of 0.15
Type: floating point number
Default:
0.3499999940395355
EnderZoo.“wither cat”.witherCatAngryAttackDamageHardModifier
The increase to damage when playing on hard
Type: floating point number
Default:
2.0
EnderZoo.“wither cat”.witherCatAttackDamage
Base attack damage of the wither cat
Type: floating point number
Default:
3.0
EnderZoo.“wither cat”.witherCatEnabled
If false Wither Cats will be disabled [default: true]
Type: boolean
Default:
true
EnderZoo.“wither cat”.witherCatHealth
Base health of the wither cat
Type: floating point number
Default:
12.0
EnderZoo.“wither witch”.witherWitchEnabled
If false Wither Witches will be disabled [default: true]
Type: boolean
Default:
true
EnderZoo.“wither witch”.witherWitchHealth
Base attack damage of the mount
Type: floating point number
Default:
30.0
EnderZoo.“wither witch”.witherWitchMaxCats
The maximum number of cats spawned with a Wither Witch
Type: signed integer
Default:
2
EnderZoo.“wither witch”.witherWitchMinCats
The minimum number of cats spawned with a Wither Witch
Type: signed integer
Default:
1