EnderIO.“advanced settings”.perInterfacePowerTrackingEnabled
Enable per tick sampling on individual power inputs and outputs. This allows slightly more detailed messages from the RF Reader but has a negative impact on server performance.
Type: boolean
Default:
false
EnderIO.“aesthetic settings”.combustionGeneratorUseOpaqueModel
If set to true: fluid will not be shown in combustion generator tanks. Improves FPS.
Type: boolean
Default:
true
EnderIO.“aesthetic settings”.conduitScale
Valid values are between 0-1, smallest conduits at 0, largest at 1. In SMP, all clients must be using the same value as the server.
Type: floating point number
Default:
0.6
EnderIO.“aesthetic settings”.useAlternateTransceiverModel
Use TheKazador’s alternative model for the Dimensional Transceiver
Type: boolean
Default:
false
EnderIO.“aesthetic settings”.useCombustionGenModel
If set to true: WIP Combustion Generator model will be used
Type: boolean
Default:
false
EnderIO.“anchor settings”.travelAnchorCooldown
Number of ticks cooldown between activations (1 sec = 20 ticks)
Type: signed integer
Default:
40
EnderIO.“anchor settings”.travelAnchorMaxDistance
Maximum number of blocks that can be traveled from one travel anchor to another.
Type: signed integer
Default:
512
EnderIO.“anchor settings”.travelAnchorSkipWarning
Travel Anchors send a chat warning when skipping inaccessible anchors
Type: boolean
Default:
true
EnderIO.“anchor settings”.travelAnchorSneak
Add sneak as an option to activate travel anchors
Type: boolean
Default:
true
EnderIO.“autocrafter settings”.crafterRfPerCraft
RF used per autocrafted recipe
Type: signed integer
Default:
4000
EnderIO.“dark steel”.darkSteelAnvilDamageChance
Chance that the dark steel anvil will take damage after repairing something.
Type: floating point number
Default:
0.024000000208616257
EnderIO.“dark steel”.darkSteelApiaristArmorCost
Number of levels required for the Apiarist Armor upgrade.
Type: signed integer
Default:
10
EnderIO.“dark steel”.darkSteelAxeEffeciencyBoostWhenPowered
The increase in efficiency when powered.
Type: floating point number
Default:
2.0
EnderIO.“dark steel”.darkSteelAxePowerUsePerDamagePoint
Power use (RF) per damage/durability point avoided.
Type: signed integer
Default:
750
EnderIO.“dark steel”.darkSteelAxeSpeedPenaltyMultiHarvest
How much slower shift-harvesting logs is.
Type: floating point number
Default:
4.0
EnderIO.“dark steel”.darkSteelBootsJumpModifier
Jump height modifier applied when jumping with Dark Steel Boots equipped
Type: floating point number
Default:
1.5
EnderIO.“dark steel”.darkSteelBootsJumpPowerCost
Base amount of power used per jump (RF) dark steel boots. The second jump in a ‘double jump’ uses 2x this etc
Type: signed integer
Default:
150
EnderIO.“dark steel”.darkSteelDrainPowerFromInventory
If true, dark steel armor will drain power stored (RF) in power containers in the players inventory.
Type: boolean
Default:
false
EnderIO.“dark steel”.darkSteelFallDistanceCost
Amount of power used (RF) per block height of fall distance damage negated.
Type: signed integer
Default:
75
EnderIO.“dark steel”.darkSteelGliderCost
Number of levels required for the ‘Glider’ upgrade.
Type: signed integer
Default:
10
EnderIO.“dark steel”.darkSteelGliderHorizontalSpeed
Horizontal movement speed modifier when gliding.
Type: floating point number
Default:
0.03
EnderIO.“dark steel”.darkSteelGliderVerticalSpeed
Rate of altitude loss when gliding.
Type: floating point number
Default:
-0.05
EnderIO.“dark steel”.darkSteelGliderVerticalSpeedSprinting
Rate of altitude loss when sprinting and gliding.
Type: floating point number
Default:
-0.15
EnderIO.“dark steel”.darkSteelGogglesOfRevealingCost
Number of levels required for the Goggles of Revealing upgrade.
Type: signed integer
Default:
10
EnderIO.“dark steel”.darkSteelJumpOneCost
Number of levels required for the ‘Jump 1’ upgrade.
Type: signed integer
Default:
10
EnderIO.“dark steel”.darkSteelJumpThreeCost
Number of levels required for the ‘Jump 3’ upgrade.
Type: signed integer
Default:
20
EnderIO.“dark steel”.darkSteelJumpTwoCost
Number of levels required for the ‘Jump 2’ upgrade.
Type: signed integer
Default:
15
EnderIO.“dark steel”.darkSteelLadderSpeedBoost
Speed boost, in blocks per tick, that the DS ladder gives over the vanilla ladder.
Type: floating point number
Default:
0.05999999865889549
EnderIO.“dark steel”.darkSteelNightVisionCost
Number of levels required for the ‘Night Vision’ upgrade.
Type: signed integer
Default:
10
EnderIO.“dark steel”.darkSteelPickApplyObsidianEffeciencyAtHardess
If set to a value > 0, the obsidian speed and power use will be used for all blocks with hardness >= to this value.
Type: floating point number
Default:
40.0
EnderIO.“dark steel”.darkSteelPickAxeUsePerDamagePointMultiHarvest
Power use (RF) per damage/durability point avoided when shift-harvesting multiple logs
Type: signed integer
Default:
1500
EnderIO.“dark steel”.darkSteelPickEffeciencyBoostWhenPowered
The increase in efficiency when powered.
Type: floating point number
Default:
2.0
EnderIO.“dark steel”.darkSteelPickEffeciencyObsidian
The efficiency when breaking obsidian with a powered Dark Pickaxe.
Type: signed integer
Default:
50
EnderIO.“dark steel”.darkSteelPickMinesTiCArdite
When true the dark steel pick will be able to mine TiC Ardite and Cobalt [default: true]
Type: boolean
Default:
true
EnderIO.“dark steel”.darkSteelPickPowerUseObsidian
The amount of power (RF) used to break an obsidian block.
Type: signed integer
Default:
10000
EnderIO.“dark steel”.darkSteelPickPowerUsePerDamagePoint
Power use (RF) per damage/durability point avoided.
Type: signed integer
Default:
750
EnderIO.“dark steel”.darkSteelPowerDamgeAbsorptionRatios
A list of the amount of durability damage absorbed when items are powered. In order of upgrade level. 1=100% so items take no durability damage when powered.
Type: list of floating point number
Default:
[
0.5
0.6
0.7
0.85
0.95
]
EnderIO.“dark steel”.darkSteelPowerStorage
Amount of power stored (RF) per crystal in the armor items recipe.
Type: signed integer
Default:
100000
EnderIO.“dark steel”.darkSteelPowerStorageBase
Base amount of power stored by dark steel items.
Type: signed integer
Default:
100000
EnderIO.“dark steel”.darkSteelPowerStorageLevelFour
Amount of power stored by dark steel items with a level 4 upgrade.
Type: signed integer
Default:
2500000
EnderIO.“dark steel”.darkSteelPowerStorageLevelOne
Amount of power stored by dark steel items with a level 1 upgrade.
Type: signed integer
Default:
150000
EnderIO.“dark steel”.darkSteelPowerStorageLevelThree
Amount of power stored by dark steel items with a level 3 upgrade.
Type: signed integer
Default:
1000000
EnderIO.“dark steel”.darkSteelPowerStorageLevelTwo
Amount of power stored by dark steel items with a level 2 upgrade.
Type: signed integer
Default:
250000
EnderIO.“dark steel”.darkSteelShearsBlockAreaBoostWhenPowered
The increase in effected area (radius) when powered and used on blocks.
Type: signed integer
Default:
2
EnderIO.“dark steel”.darkSteelShearsDurabilityFactor
How much more durable as vanilla shears they are.
Type: signed integer
Default:
5
EnderIO.“dark steel”.darkSteelShearsEffeciencyBoostWhenPowered
The increase in efficiency when powered.
Type: floating point number
Default:
2.0
EnderIO.“dark steel”.darkSteelShearsEntityAreaBoostWhenPowered
The increase in effected area (radius) when powered and used on sheep.
Type: floating point number
Default:
3.0
EnderIO.“dark steel”.darkSteelShearsPowerUsePerDamagePoint
Power use (RF) per damage/durability point avoided.
Type: signed integer
Default:
250
EnderIO.“dark steel”.darkSteelSolarChargeOthers
If enabled allows the solar upgrade to charge non-darksteel armors that the player is wearing.
Type: boolean
Default:
true
EnderIO.“dark steel”.darkSteelSolarOneCost
Cost in XP levels of the Solar I upgrade.
Type: signed integer
Default:
15
EnderIO.“dark steel”.darkSteelSolarOneGen
RF per SECOND generated by the Solar I upgrade. Split between all equipped DS armors.
Type: signed integer
Default:
10
EnderIO.“dark steel”.darkSteelSolarTwoCost
Cost in XP levels of the Solar II upgrade.
Type: signed integer
Default:
30
EnderIO.“dark steel”.darkSteelSolarTwoGen
RF per SECOND generated by the Solar II upgrade. Split between all equipped DS armors.
Type: signed integer
Default:
40
EnderIO.“dark steel”.darkSteelSoundLocatorCost
Number of levels required for the ‘Sound Locator’ upgrade.
Type: signed integer
Default:
10
EnderIO.“dark steel”.darkSteelSoundLocatorLifespan
Number of ticks the ‘Sound Locator’ icons are displayed for.
Type: signed integer
Default:
40
EnderIO.“dark steel”.darkSteelSoundLocatorRange
Range of the ‘Sound Locator’ upgrade.
Type: signed integer
Default:
40
EnderIO.“dark steel”.darkSteelSpeedOneCost
Number of levels required for the ‘Speed 1’ upgrade.
Type: signed integer
Default:
10
EnderIO.“dark steel”.darkSteelSpeedOneSprintModifier
Speed modifier applied when walking in the Dark Steel Boots with Speed I.
Type: floating point number
Default:
0.10000000149011612
EnderIO.“dark steel”.darkSteelSpeedOneWalkModifier
Speed modifier applied when walking in the Dark Steel Boots with Speed I.
Type: floating point number
Default:
0.10000000149011612
EnderIO.“dark steel”.darkSteelSpeedThreeCost
Number of levels required for the ‘Speed 3’ upgrade.
Type: signed integer
Default:
20
EnderIO.“dark steel”.darkSteelSpeedThreeSprintMultiplier
Speed modifier applied when walking in the Dark Steel Boots with Speed I.
Type: floating point number
Default:
0.5
EnderIO.“dark steel”.darkSteelSpeedThreeWalkMultiplier
Speed modifier applied when walking in the Dark Steel Boots with Speed I.
Type: floating point number
Default:
0.30000001192092896
EnderIO.“dark steel”.darkSteelSpeedTwoCost
Number of levels required for the ‘Speed 2’ upgrade.
Type: signed integer
Default:
15
EnderIO.“dark steel”.darkSteelSpeedTwoSprintMultiplier
Speed modifier applied when walking in the Dark Steel Boots with Speed I.
Type: floating point number
Default:
0.30000001192092896
EnderIO.“dark steel”.darkSteelSpeedTwoWalkMultiplier
Speed modifier applied when walking in the Dark Steel Boots with Speed I.
Type: floating point number
Default:
0.20000000298023224
EnderIO.“dark steel”.darkSteelSpoonCost
Number of levels required for the ‘Spoon’ upgrade.
Type: signed integer
Default:
10
EnderIO.“dark steel”.darkSteelSprintPowerCost
Amount of power stored (RF) per block walked when wearing the dark steel boots.
Type: signed integer
Default:
83
EnderIO.“dark steel”.darkSteelSwimCost
Number of levels required for the ‘Swim’ upgrade.
Type: signed integer
Default:
10
EnderIO.“dark steel”.darkSteelSwordEnderPearlDropChance
The chance that an ender pearl will be dropped when using a dark steel sword (0 = no chance, 1 = 100% chance)
Type: floating point number
Default:
1.0
EnderIO.“dark steel”.darkSteelSwordEnderPearlDropChancePerLooting
The chance for each looting level that an additional ender pearl will be dropped when using a dark steel sword (0 = no chance, 1 = 100% chance)
Type: floating point number
Default:
0.5
EnderIO.“dark steel”.darkSteelSwordPowerUsePerHit
The amount of power (RF) used per hit.
Type: signed integer
Default:
750
EnderIO.“dark steel”.darkSteelSwordSkullChance
The base chance that a skull will be dropped when using a powered dark steel sword (0 = no chance, 1 = 100% chance)
Type: floating point number
Default:
0.10000000149011612
EnderIO.“dark steel”.darkSteelSwordSkullLootingModifier
The chance per looting level that a skull will be dropped when using a powered dark steel sword (0 = no chance, 1 = 100% chance)
Type: floating point number
Default:
0.07500000298023224
EnderIO.“dark steel”.darkSteelSwordWitherSkullChance
The base chance that a wither skull will be dropped when using a powered dark steel sword (0 = no chance, 1 = 100% chance)
Type: floating point number
Default:
0.05000000074505806
EnderIO.“dark steel”.darkSteelSwordWitherSkullLootingModifie
The chance per looting level that a wither skull will be dropped when using a powered dark steel sword (0 = no chance, 1 = 100% chance)
Type: floating point number
Default:
0.05000000074505806
EnderIO.“dark steel”.darkSteelTrackmanGogglesCost
Number of levels required for the Trackman’s Goggles upgrade.
Type: signed integer
Default:
10
EnderIO.“dark steel”.darkSteelTravelCost
Number of levels required for the ‘Travel’ upgrade.
Type: signed integer
Default:
30
EnderIO.“dark steel”.darkSteelUpgradePowerFourCost
Number of levels required for the ‘Power 4’ upgrade.
Type: signed integer
Default:
25
EnderIO.“dark steel”.darkSteelUpgradePowerOneCost
Number of levels required for the ’Power 1.
Type: signed integer
Default:
10
EnderIO.“dark steel”.darkSteelUpgradePowerThreeCost
Number of levels required for the ‘Power 3’ upgrade.
Type: signed integer
Default:
20
EnderIO.“dark steel”.darkSteelUpgradePowerTwoCost
Number of levels required for the ’Power 2.
Type: signed integer
Default:
15
EnderIO.“dark steel”.darkSteelUpgradeVibrantCost
Number of levels required for the ’Empowered.
Type: signed integer
Default:
10
EnderIO.“dark steel”.darkSteelWalkPowerCost
Amount of power stored (RF) per block walked when wearing the dark steel boots.
Type: signed integer
Default:
83
EnderIO.“dark steel”.fakePlayerSkullChance
The ratio of skull drops when a mob is killed by a ‘FakePlayer’, such as Killer Joe. When set to 0 no skulls will drop, at 1 the rate of skull drops is not modified
Type: floating point number
Default:
0.5
EnderIO.“dark steel”.shouldSlotZeroWrap
Should the dark steel placement, when in the first (0th) slot, place the item in the last slot. If false, will place what’s in the second slot.
Type: boolean
Default:
true
EnderIO.“dark steel”.ticCleaverSkullDropChance
The base chance that an Enderman Skull will be dropped when using TiC Cleaver
Type: floating point number
Default:
0.10000000149011612
EnderIO.“dark steel”.vanillaSwordSkullChance
The base chance that a skull will be dropped when using a non dark steel sword (0 = no chance, 1 = 100% chance)
Type: floating point number
Default:
0.05000000074505806
EnderIO.“efficiency settings”.advancedFluidConduitExtractRate
Number of liters per tick extracted by pressurized fluid conduits auto extracting
Type: signed integer
Default:
100
EnderIO.“efficiency settings”.advancedFluidConduitMaxIoRate
Number of liters per tick that can pass through a single connection to an pressurized fluid conduit.
Type: signed integer
Default:
400
EnderIO.“efficiency settings”.crystallineEnderFluidConduitExtractRate
Number of liters per tick extracted by crystalline ender fluid conduits auto extracting
Type: signed integer
Default:
1000
EnderIO.“efficiency settings”.crystallineEnderFluidConduitMaxIoRate
Number of liters per tick that can pass through a single connection to a crystalline ender fluid conduit.
Type: signed integer
Default:
4000
EnderIO.“efficiency settings”.crystallinePinkSlimeEnderFluidConduitExtractRate
Number of liters per tick extracted by crystalline pink slime ender fluid conduits auto extracting
Type: signed integer
Default:
2000
EnderIO.“efficiency settings”.crystallinePinkSlimeEnderFluidConduitMaxIoRate
Number of liters per tick that can pass through a single connection to a crystalline pink slime ender fluid conduit.
Type: signed integer
Default:
8000
EnderIO.“efficiency settings”.enderFluidConduitExtractRate
Number of liters per tick extracted by ender fluid conduits auto extracting
Type: signed integer
Default:
200
EnderIO.“efficiency settings”.enderFluidConduitMaxIoRate
Number of liters per tick that can pass through a single connection to an ender fluid conduit.
Type: signed integer
Default:
800
EnderIO.“efficiency settings”.enderIoRange
Range accessible (in blocks) when using the Ender IO.
Type: signed integer
Default:
8
EnderIO.“efficiency settings”.fluidConduitExtractRate
Number of liters per tick extracted by a fluid conduits auto extracting
Type: signed integer
Default:
50
EnderIO.“efficiency settings”.fluidConduitMaxIoRate
Number of liters per tick that can pass through a single connection to a fluid conduit.
Type: signed integer
Default:
200
EnderIO.“efficiency settings”.gasConduitExtractRate
Amount of gas per tick extracted by gas conduits auto extracting
Type: signed integer
Default:
200
EnderIO.“efficiency settings”.gasConduitMaxIoRate
Amount of gas per tick that can pass through a single connection to a gas conduit.
Type: signed integer
Default:
800
EnderIO.“efficiency settings”.itemConduitUsePhyscialDistance
If true, ‘line of sight’ distance rather than conduit path distance is used to calculate priorities.
Type: boolean
Default:
false
EnderIO.“efficiency settings”.melodicEnderFluidConduitExtractRate
Number of liters per tick extracted by melodic ender fluid conduits auto extracting
Type: signed integer
Default:
10000
EnderIO.“efficiency settings”.melodicEnderFluidConduitMaxIoRate
Number of liters per tick that can pass through a single connection to a melodic ender fluid conduit.
Type: signed integer
Default:
40000
EnderIO.“efficiency settings”.stellarEnderFluidConduitExtractRate
Number of liters per tick extracted by stellar ender fluid conduits auto extracting
Type: signed integer
Default:
20000
EnderIO.“efficiency settings”.stellarEnderFluidConduitMaxIoRate
Number of liters per tick that can pass through a single connection to a stellar ender fluid conduit.
Type: signed integer
Default:
80000
EnderIO.“efficiency settings”.transceiverBucketTransmissionCostRF
The cost in RF of transporting a bucket of fluid via a Dimensional Transceiver.
Type: signed integer
Default:
100
EnderIO.“efficiency settings”.updateLightingWhenHidingFacades
When true: correct lighting is recalculated (client side) for conduit bundles when transitioning to from being hidden behind a facade. This produces better quality rendering but can result in frame stutters when switching to/from a wrench.
Type: boolean
Default:
false
EnderIO.“efficiency settings”.vacumChestRange
The range of the vacuum chest
Type: signed integer
Default:
6
EnderIO.“efficiency settings”.wirelessChargerRange
The range of the wireless charger
Type: signed integer
Default:
32
EnderIO.enchantments.enchantmentSoulBoundEnabled
If false the soul bound enchantment will not be available [default: true]
Type: boolean
Default:
true
EnderIO.enchantments.enchantmentSoulBoundId
The id of the enchantment. If set to -1 the lowest unassigned id will be used.
Type: signed integer
Default:
-1
EnderIO.enchantments.enchantmentSoulBoundWeight
The chance of getting this enchantment in the enchantment table
Type: signed integer
Default:
1
EnderIO.“farm settings”.disableFarmNotifications
Disable the notification text above the farm block.
Type: boolean
Default:
false
EnderIO.“farm settings”.farmActionEnergyUseRF
The amount of power used by a farm per action (eg plant, till, harvest)
Type: signed integer
Default:
500
EnderIO.“farm settings”.farmAxeActionEnergyUseRF
The amount of power used by a farm per wood block ‘chopped’
Type: signed integer
Default:
1000
EnderIO.“farm settings”.farmAxeDamageOnLeafBreak
Should axes in a farm take damage when breaking leaves?
Type: boolean
Default:
false
EnderIO.“farm settings”.farmBonemealActionEnergyUseRF
The amount of power used by a farm per bone meal used
Type: signed integer
Default:
160
EnderIO.“farm settings”.farmBonemealTryEnergyUseRF
The amount of power used by a farm per bone meal try
Type: signed integer
Default:
80
EnderIO.“farm settings”.farmBonusSize
The extra number of blocks a farm will extend from its center per upgrade
Type: signed integer
Default:
2
EnderIO.“farm settings”.farmContinuousEnergyUseRF
The amount of power used by a farm per tick
Type: signed integer
Default:
40
EnderIO.“farm settings”.farmDefaultSize
The number of blocks a farm will extend from its center
Type: signed integer
Default:
3
EnderIO.“farm settings”.farmEssenceBerriesEnabled
This setting controls whether essence berry bushes from TiC can be harvested by the farm.
Type: boolean
Default:
true
EnderIO.“farm settings”.farmHarvestJungleWhenCocoa
If this is enabled the farm will harvest jungle wood even if it has cocoa beans in its inventory.
Type: boolean
Default:
false
EnderIO.“farm settings”.farmHoes
Use this to specify items that can be hoes in the farming station. Use the registry name (eg. modid:name).
Type: list of string
Default:
[
"minecraft:wooden_hoe"
"minecraft:stone_hoe"
"minecraft:iron_hoe"
"minecraft:diamond_hoe"
"minecraft:golden_hoe"
"MekanismTools:ObsidianHoe"
"MekanismTools:LapisLazuliHoe"
"MekanismTools:OsmiumHoe"
"MekanismTools:BronzeHoe"
"MekanismTools:GlowstoneHoe"
"MekanismTools:SteelHoe"
"Steamcraft:hoeBrass"
"Steamcraft:hoeGildedGold"
"Railcraft:tool.steel.hoe"
"TConstruct:mattock"
"appliedenergistics2:item.ToolCertusQuartzHoe"
"appliedenergistics2:item.ToolNetherQuartzHoe"
"ProjRed|Exploration:projectred.exploration.hoeruby"
"ProjRed|Exploration:projectred.exploration.hoesapphire"
"ProjRed|Exploration:projectred.exploration.hoeperidot"
"magicalcrops:magicalcrops_AccioHoe"
"magicalcrops:magicalcrops_CrucioHoe"
"magicalcrops:magicalcrops_ImperioHoe"
"BiomesOPlenty:hoeAmethyst"
"BiomesOPlenty:hoeMud"
"Eln:Eln.Copper Hoe"
"Thaumcraft:ItemHoeThaumium"
"Thaumcraft:ItemHoeElemental"
"Thaumcraft:ItemHoeVoid"
"ThermalFoundation:tool.hoeInvar"
"ThermalFoundation:tool.hoeCopper"
"ThermalFoundation:tool.hoeBronze"
"ThermalFoundation:tool.hoeSilver"
"ThermalFoundation:tool.hoeElectrum"
"ThermalFoundation:tool.hoeTin"
"ThermalFoundation:tool.hoeLead"
"ThermalFoundation:tool.hoeNickel"
"ThermalFoundation:tool.hoePlatinum"
"TwilightForest:item.steeleafHoe"
"TwilightForest:item.ironwoodHoe"
"IC2:itemToolBronzeHoe"
]
EnderIO.“farm settings”.farmManaBeansEnabled
This setting controls whether mana beans from Thaumcraft can be harvested by the farm.
Type: boolean
Default:
false
EnderIO.“farm settings”.farmParticlesCount
The number of particles produces by farm action.
Type: signed integer
Default:
15
EnderIO.“farm settings”.farmParticlesMaxRange
The max range of the farm action particles.
Type: floating point number
Default:
64.0
EnderIO.“farm settings”.farmSaplingReserveAmount
The amount of saplings the farm has to have in reserve to switch to shearing all leaves. If there are less saplings in store, it will only shear part the leaves and break the others for spalings. Set this to 0 to always shear all leaves.
Type: signed integer
Default:
8
EnderIO.“farm settings”.farmToolTakeDamageChance
The chance that a tool in the farm will take damage.
Type: floating point number
Default:
1.0
EnderIO.“fluid settings”.nutrientFluidFoodBoostDelay
The delay in ticks between when nutrient distillation boosts your food value.
Type: floating point number
Default:
400.0
EnderIO.inventorypanel.extractCostPerItem
Internal power used per item extracted (not a stack of items) [range: 0.0 ~ 10.0, default: 12.0]
Type: string
Default:
"12.0"
EnderIO.inventorypanel.extractCostPerOperation
Internal power used per extract operation (independent of stack size) [range: 0.0 ~ 10000.0, default: 32.0]
Type: string
Default:
"32.0"
EnderIO.inventorypanel.inventoryPanelFree
If true, the inv panel will not accept fluids and will be active permanently. [default: false]
Type: boolean
Default:
false
EnderIO.inventorypanel.powerPerMB
Internal power generated per mB. The default of 800/mB matches the RF generation of the Zombie generator. A panel tries to refill only once every second - setting this value too low slows down the scanning speed. [range: 1.0 ~ 10000.0, default: 800.0]
Type: string
Default:
"800.0"
EnderIO.inventorypanel.scanCostPerSlot
Internal power used for scanning a slot [range: 0.0 ~ 10.0, default: 0.1]
Type: string
Default:
"0.1"
EnderIO.“item enabling”.enableMEConduits
Allows ME conduits. Only has an effect with AE2 installed. [default: true]
Type: boolean
Default:
true
EnderIO.“item enabling”.enableOCConduits
Allows OC conduits. Only has an effect with OpenComputers installed. [default: true]
Type: boolean
Default:
true
EnderIO.“item enabling”.enableOCConduitsAnimatedTexture
Use the animated texture for OC conduits. [default: true]
Type: boolean
Default:
true
EnderIO.“item enabling”.gasConduitEnabled
If true, gas conduits will be enabled if the Mekanism Gas API is found. False to forcibly disable. [default: true]
Type: boolean
Default:
true
EnderIO.“item enabling”.isGasConduitEnabled
Deprecated option. Use boolean “gasConduitsEnabled” below. [default: auto]
Type: string
Default:
"auto"
EnderIO.“item enabling”.photovoltaicCellEnabled
If set to false: Photovoltaic Cells will not be craftable.
Type: boolean
Default:
true
EnderIO.“item enabling”.reinforcedObsidianEnabled
When set to false reinforced obsidian is not craftable.
Type: boolean
Default:
true
EnderIO.“item enabling”.reservoirEnabled
If set to false reservoirs will not be craftable.
Type: boolean
Default:
true
EnderIO.“item enabling”.transceiverEnabled
If set to false: Dimensional Transceivers will not be craftable.
Type: boolean
Default:
true
EnderIO.“item enabling”.travelAnchorEnabled
When set to false: the travel anchor will not be craftable.
Type: boolean
Default:
true
EnderIO.“item enabling”.travelStaffBlinkThroughClearBlocksEnabled
If travelStaffBlinkThroughSolidBlocksEnabled is set to false and this is true: the travel staff can only be used to blink through transparent or partial blocks (e.g. torches). If both are false: only air blocks may be teleported through.
Type: boolean
Default:
true
EnderIO.“item enabling”.travelStaffBlinkThroughUnbreakableBlocksEnabled
Allows the travel staff to blink through unbreakable blocks such as warded blocks and bedrock.
Type: boolean
Default:
false
EnderIO.“killer joe settings”.killerJoeAttackHeight
The reach of attacks above and bellow Joe.
Type: floating point number
Default:
2.0
EnderIO.“killer joe settings”.killerJoeAttackLength
The reach of attacks in front of Joe.
Type: floating point number
Default:
4.0
EnderIO.“killer joe settings”.killerJoeAttackWidth
The reach of attacks to each side of Joe.
Type: floating point number
Default:
2.0
EnderIO.“killer joe settings”.killerJoeHooverXpLength
The distance from which XP will be gathered to each side of Joe.
Type: floating point number
Default:
10.0
EnderIO.“killer joe settings”.killerJoeHooverXpWidth
The distance from which XP will be gathered in front of Joe.
Type: floating point number
Default:
5.0
EnderIO.“killer joe settings”.killerJoeMustSee
Set whether the Killer Joe can attack through blocks.
Type: boolean
Default:
false
EnderIO.“killer joe settings”.killerJoeNutrientUsePerAttackMb
The number of millibuckets of nutrient fluid used per attack.
Type: signed integer
Default:
5
EnderIO.“killer joe settings”.killerPvPoffDisablesSwing
Set whether the Killer Joe swings even if PvP is off (that swing will do nothing unless killerPvPoffIsIgnored is enabled).
Type: boolean
Default:
false
EnderIO.“killer joe settings”.killerPvPoffIsIgnored
Set whether the Killer Joe ignores PvP settings and always hits players (killerPvPoffDisablesSwing must be off for this to work).
Type: boolean
Default:
false
EnderIO.“loot config”.lootDarkSteel
Adds Darksteel Ingots to loot tables [default: true]
Type: boolean
Default:
false
EnderIO.“loot config”.lootDarkSteelBoots
Adds Darksteel Boots to loot tables [default: true]
Type: boolean
Default:
false
EnderIO.“loot config”.lootElectricSteel
Adds Electric Steel Ingots to loot tables [default: true]
Type: boolean
Default:
false
EnderIO.“loot config”.lootEnderPearl
Adds ender pearls to loot tables [default: true]
Type: boolean
Default:
false
EnderIO.“loot config”.lootItemConduitProbe
Adds ItemConduitProbe to loot tables [default: true]
Type: boolean
Default:
false
EnderIO.“loot config”.lootNetherWart
Adds nether wart to loot tables [default: true]
Type: boolean
Default:
false
EnderIO.“loot config”.lootPhasedGold
Adds Phased Gold Ingots to loot tables [default: true]
Type: boolean
Default:
false
EnderIO.“loot config”.lootPhasedIron
Adds Phased Iron Ingots to loot tables [default: true]
Type: boolean
Default:
false
EnderIO.“loot config”.lootQuartz
Adds quartz to loot tables [default: true]
Type: boolean
Default:
false
EnderIO.“loot config”.lootRedstoneAlloy
Adds Redstone Alloy Ingots to loot tables [default: true]
Type: boolean
Default:
false
EnderIO.“loot config”.lootTheEnder
Adds The Ender to loot tables [default: true]
Type: boolean
Default:
false
EnderIO.“loot config”.lootTravelStaff
Adds Travel Staff to loot tables [default: true]
Type: boolean
Default:
false
EnderIO.“magnet settings”.magnetAllowDeactivatedInBaublesSlot
If true the magnet can be put into a Baubles slot even if switched off (requires Baubles to be installed and magnetAllowInBaublesSlot to be on)
Type: boolean
Default:
false
EnderIO.“magnet settings”.magnetAllowInBaublesSlot
If true the magnet can be put into the ‘amulet’ Baubles slot (requires Baubles to be installed)
Type: boolean
Default:
true
EnderIO.“magnet settings”.magnetAllowInMainInventory
If true the magnet will also work in the main inventory, not just the hotbar
Type: boolean
Default:
false
EnderIO.“magnet settings”.magnetAllowPowerExtraction
If true the magnet can be used as a battery.
Type: boolean
Default:
false
EnderIO.“magnet settings”.magnetBaublesType
The BaublesType the magnet should be, ‘AMULET’, ‘RING’, ‘BELT’, or UNIVERSAL (requires Baubles to be installed and magnetAllowInBaublesSlot to be on)
Type: string
Default:
"AMULET"
EnderIO.“magnet settings”.magnetBlacklist
These items will not be picked up by the magnet. [default: [appliedenergistics2:item.ItemCrystalSeed], [Botania:livingrock], [Botania:manaTablet]]
Type: list of string
Default:
[
"appliedenergistics2:item.ItemCrystalSeed"
"Botania:livingrock"
"Botania:manaTablet"
]
EnderIO.“magnet settings”.magnetMaxItems
Maximum number of items the magnet can effect at a time. (-1 for unlimited)
Type: signed integer
Default:
20
EnderIO.“magnet settings”.magnetPowerCapacityRF
Amount of RF power stored in a fully charged magnet
Type: signed integer
Default:
100000
EnderIO.“magnet settings”.magnetPowerUsePerTickRF
The amount of RF power used per tick when the magnet is active
Type: signed integer
Default:
1
EnderIO.“magnet settings”.magnetRange
Range of the magnet in blocks.
Type: signed integer
Default:
5
EnderIO.misc.enableWaterFromBottles
Enables emptying vanilla water bottles without breaking the bottle. In combination with a water source block this allows duping of water without cost.
Type: boolean
Default:
false
EnderIO.misc.allowExternalTickSpeedup
Allows machines to run faster if another mod speeds up the tickrate. Running at higher tickrates is unsupported. Disable this if you run into any kind of problem.
Type: boolean
Default:
true
EnderIO.misc.clearGlassConnectToFusedQuartz
If true, quite clear glass will connect textures with fused quartz. [default: false]
Type: boolean
Default:
false
EnderIO.misc.clearGlassSameTexture
If true, quite clear glass will use the fused quartz border texture for the block instead of the white border. [default: false]
Type: boolean
Default:
false
EnderIO.misc.fusedQuartzExplosionResistance
How blast resistant the three Fused Quartz blocks should be. [range: 0.0 ~ 3.4028235E38, default: 2000.0]
Type: string
Default:
"20.0"
EnderIO.misc.killerJoeMaxXpLevel
Maximum level of XP the killer joe can contain.
Type: signed integer
Default:
2147483647
EnderIO.misc.replaceWitherSkeletons
Separates wither and normal skeletons into different entities, enables the powered spawner to treat them differently [EXPERIMENTAL - MAY CAUSE ISSUES WITH OTHER MODS]
Type: boolean
Default:
false
EnderIO.misc.strictTPItemChecking
If true, turn on strict checking of item energy checking. This might cause traveling tools from third party mods to fire fake security warnings on server side and not function correctly.
Type: boolean
Default:
true
EnderIO.misc.xpJuiceName
Id of liquid XP fluid (WARNING: only for users who know what they are doing - changing this id can break worlds) - this should match with OpenBlocks when installed [default: xpjuice]
Type: string
Default:
"xpjuice"
EnderIO.misc.xpObeliskMaxXpLevel
Maximum level of XP the xp obelisk can contain.
Type: signed integer
Default:
2147483647
EnderIO.“mob attractor settings”.attractorPowerPerTickLevelOne
The RF/t power use of a levele 1 mob attractor
Type: signed integer
Default:
20
EnderIO.“mob attractor settings”.attractorPowerPerTickLevelThree
The RF/t power use of a levele 3 mob attractor
Type: signed integer
Default:
80
EnderIO.“mob attractor settings”.attractorPowerPerTickLevelTwo
The RF/t power use of a levele 2 mob attractor
Type: signed integer
Default:
40
EnderIO.“mob attractor settings”.attractorRangeLevelOne
The range of the mob attractor with no upgrades
Type: signed integer
Default:
16
EnderIO.“mob attractor settings”.attractorRangeLevelThree
The range of the mob attractor with an octadic capacitor upgrade
Type: signed integer
Default:
64
EnderIO.“mob attractor settings”.attractorRangeLevelTwo
The range of the mob attractor with a double layer capacitor upgrade
Type: signed integer
Default:
32
EnderIO.“mob attractor settings”.spawnGuardPowerPerTickLevelOne
The RF/t power use of a levele 1 spawn guard
Type: signed integer
Default:
80
EnderIO.“mob attractor settings”.spawnGuardPowerPerTickLevelThree
The RF/t power use of a levele 3 spawn guard
Type: signed integer
Default:
800
EnderIO.“mob attractor settings”.spawnGuardPowerPerTickLevelTwo
The RF/t power use of a levele 2 spawn guard
Type: signed integer
Default:
300
EnderIO.“mob attractor settings”.spawnGuardRangeLevelOne
The range of the spawn guard with no upgrades
Type: signed integer
Default:
64
EnderIO.“mob attractor settings”.spawnGuardRangeLevelThree
The range of the spawn guard with an octadic capacitor upgrade
Type: signed integer
Default:
160
EnderIO.“mob attractor settings”.spawnGuardRangeLevelTwo
The range of the spawn guard with a double layer capacitor upgrade
Type: signed integer
Default:
96
EnderIO.“mob attractor settings”.spawnGuardStopAllSlimesDebug
When true slimes wont be allowed to spawn at all. Only added to aid testing in super flat worlds. [default: false]
Type: boolean
Default:
false
EnderIO.“mob attractor settings”.spawnGuardStopAllSquidSpawning
When true no squid will be spawned. [default: false]
Type: boolean
Default:
false
EnderIO.“mob config”.dumpMobNames
When set to true a list of all registered mobs will be dumped to config/enderio/mobTypes.txt The names are in the format required by EIOs mob blacklists. [default: false]
Type: boolean
Default:
false
EnderIO.“personal settings”.addDurabilityTootip
If true, adds durability tooltips to tools and armor
Type: boolean
Default:
true
EnderIO.“personal settings”.addFuelTooltipsToAllFluidContainers
If true, the RF/t and burn time of the fuel will be displayed in all tooltips for fluid containers with fuel.
Type: boolean
Default:
true
EnderIO.“personal settings”.addFurnaceFuelTootip
If true, adds burn duration tooltips to furnace fuels
Type: boolean
Default:
true
EnderIO.“personal settings”.addOreDictionaryTooltips
This option has no description.
Type: boolean
Default:
false
EnderIO.“personal settings”.addRegisterdNameTooltip
This option has no description.
Type: boolean
Default:
false
EnderIO.“personal settings”.enderIoMeAccessEnabled
If false: you will not be able to access a ME access or crafting terminal using the Ender IO.
Type: boolean
Default:
true
EnderIO.“personal settings”.machineSoundVolume
Volume of machine sounds.
Type: floating point number
Default:
1.0
EnderIO.“personal settings”.renderChargeBar
If true, render the bar when an item has RF
Type: boolean
Default:
true
EnderIO.“personal settings”.renderDurabilityBar
If true, render the bar when an item is damaged
Type: boolean
Default:
true
EnderIO.“personal settings”.ticBeheadingSkullModifier
The chance per level of Beheading that a skull will be dropped when using a TiC weapon
Type: floating point number
Default:
0.07500000298023224
EnderIO.“personal settings”.useMachineSounds
If true, machines will make sounds.
Type: boolean
Default:
true
EnderIO.“personal settings”.useSneakMouseWheelYetaWrench
If true, shift-mouse wheel will change the conduit display mode when the YetaWrench is equipped.
Type: boolean
Default:
true
EnderIO.“personal settings”.useSneakRightClickYetaWrench
If true, shift-clicking the YetaWrench on a null or non wrenchable object will change the conduit display mode.
Type: boolean
Default:
false
EnderIO.“personal settings”.vanillaSwordSkullLootingModifier
The chance per looting level that a skull will be dropped when using a non-dark steel sword (0 = no chance, 1 = 100% chance)
Type: floating point number
Default:
0.05000000074505806
EnderIO.“personal settings”.yetaWrenchOverlayMode
What kind of overlay to use when holding the yeta wrench 0 - Sideways scrolling in ceter of screen 1 - Vertical icon bar in bottom right 2 - Old-style group of icons in bottom right [range: 0 ~ 2, default: 0]
Type: signed integer
Default:
0
EnderIO.“power settings”.capacitorBankMaxIoRF
The maximum IO for a single capacitor in RF/t
Type: signed integer
Default:
5000
EnderIO.“power settings”.capacitorBankMaxStorageRF
The maximum storage for a single capacitor in RF
Type: signed integer
Default:
5000000
EnderIO.“power settings”.capacitorBankTierOneMaxIoRF
The maximum IO for a single tier one capacitor in RF/t
Type: signed integer
Default:
1000
EnderIO.“power settings”.capacitorBankTierOneMaxStorageRF
The maximum storage for a single tier one capacitor in RF
Type: signed integer
Default:
1000000
EnderIO.“power settings”.capacitorBankTierThreeMaxIoRF
The maximum IO for a single tier three capacitor in RF/t
Type: signed integer
Default:
25000
EnderIO.“power settings”.capacitorBankTierThreeMaxStorageRF
The maximum storage for a single tier three capacitor in RF
Type: signed integer
Default:
25000000
EnderIO.“power settings”.capacitorBankTierTwoMaxIoRF
The maximum IO for a single tier two capacitor in RF/t
Type: signed integer
Default:
5000
EnderIO.“power settings”.capacitorBankTierTwoMaxStorageRF
The maximum storage for a single tier two capacitor in RF
Type: signed integer
Default:
5000000
EnderIO.“power settings”.enderGeneratorRfPerTick
The amount of power generated per tick.
Type: signed integer
Default:
360
EnderIO.“power settings”.enderGeneratorTicksPerMbFuel
The number of ticks one bucket of fuel lasts.
Type: signed integer
Default:
96000
EnderIO.“power settings”.fireWaterPowerPerCycleRF
The amount of power generated per BC engine cycle. Examples: BC Oil = 30, BC Fuel = 60
Type: signed integer
Default:
80
EnderIO.“power settings”.fireWaterPowerTotalBurnTime
The total burn time. Examples: BC Oil = 5000, BC Fuel = 25000
Type: signed integer
Default:
15000
EnderIO.“power settings”.frankenzombieGeneratorRfPerTick
The amount of power generated per tick.
Type: signed integer
Default:
120
EnderIO.“power settings”.frankenzombieGeneratorTicksPerMbFuel
The number of ticks one bucket of fuel lasts.
Type: signed integer
Default:
12000
EnderIO.“power settings”.hootchPowerPerCycleRF
The amount of power generated per BC engine cycle. Examples: BC Oil = 30, BC Fuel = 60
Type: signed integer
Default:
60
EnderIO.“power settings”.hootchPowerTotalBurnTime
The total burn time. Examples: BC Oil = 5000, BC Fuel = 25000
Type: signed integer
Default:
6000
EnderIO.“power settings”.maxPhotovoltaicAdvancedOutputRF
Maximum output in RF/t of the Advanced Photovoltaic Panels.
Type: signed integer
Default:
40
EnderIO.“power settings”.maxPhotovoltaicOutputRF
Maximum output in RF/t of the Photovoltaic Panels.
Type: signed integer
Default:
10
EnderIO.“power settings”.maxPhotovoltaicVibrantOutputRF
Maximum output in RF/t of the Vibrant Photovoltaic Panels.
Type: signed integer
Default:
160
EnderIO.“power settings”.painterEnergyPerTaskRF
The total amount of RF required to paint one block
Type: signed integer
Default:
2000
EnderIO.“power settings”.photovoltaicAdvancedCellCapacityRF
Maximum capacity in RF/t of the Advanced Photovoltaic Panels.
Type: signed integer
Default:
10000
EnderIO.“power settings”.photovoltaicCellCapacityRF
Maximum capacity in RF/t of the Photovoltaic Panels.
Type: signed integer
Default:
10000
EnderIO.“power settings”.photovoltaicVibrantCellCapacityRF
Maximum capacity in RF/t of the Vibrant Photovoltaic Panels.
Type: signed integer
Default:
10000
EnderIO.“power settings”.powerConduitCanDifferentTiersConnect
If set to false power conduits of different tiers cannot be connected. in this case a block such as a cap. bank is needed to bridge different tiered networks [default: false]
Type: boolean
Default:
false
EnderIO.“power settings”.powerConduitOutputMJ
When set to true power conduits will output MJ if RF is not supported [default: true]
Type: boolean
Default:
true
EnderIO.“power settings”.powerConduitTierOneRF
The maximum IO for the tier 1 power conduit
Type: signed integer
Default:
640
EnderIO.“power settings”.powerConduitTierThreeRF
The maximum IO for the tier 3 power conduit
Type: signed integer
Default:
20480
EnderIO.“power settings”.powerConduitTierTwoRF
The maximum IO for the tier 2 power conduit
Type: signed integer
Default:
5120
EnderIO.“power settings”.powerConduitTiersEndergy
The maximum IO for the endergy power conduit
Type: list of signed integer
Default:
[
20
40
80
160
320
1280
2560
10240
40960
81920
327680
2000000000
]
EnderIO.“power settings”.rocketFuelPowerPerCycleRF
The amount of power generated per BC engine cycle. Examples: BC Oil = 3, BC Fuel = 6
Type: signed integer
Default:
160
EnderIO.“power settings”.rocketFuelPowerTotalBurnTime
The total burn time. Examples: BC Oil = 5000, BC Fuel = 25000
Type: signed integer
Default:
7000
EnderIO.“power settings”.sliceAndSpliceLevelEightPowerPerTickRF
The number of RF/t consumed by a Slice’N’Splice with an silver capacitor upgrade.
Type: signed integer
Default:
80
EnderIO.“power settings”.sliceAndSpliceLevelFivePowerPerTickRF
The number of RF/t consumed by a Slice’N’Splice with an melodic capacitor upgrade.
Type: signed integer
Default:
1280
EnderIO.“power settings”.sliceAndSpliceLevelFourPowerPerTickRF
The number of RF/t consumed by a Slice’N’Splice with an crystalline capacitor upgrade.
Type: signed integer
Default:
640
EnderIO.“power settings”.sliceAndSpliceLevelNinePowerPerTickRF
The number of RF/t consumed by a Slice’N’Splice with an endergetic capacitor upgrade.
Type: signed integer
Default:
160
EnderIO.“power settings”.sliceAndSpliceLevelOnePowerPerTickRF
The number of RF/t consumed by an unupgraded Slice’N’Splice
Type: signed integer
Default:
80
EnderIO.“power settings”.sliceAndSpliceLevelSevenPowerPerTickRF
The number of RF/t consumed by a Slice’N’Splice with an totemic capacitor upgrade.
Type: signed integer
Default:
5120
EnderIO.“power settings”.sliceAndSpliceLevelSixPowerPerTickRF
The number of RF/t consumed by a Slice’N’Splice with an stellar capacitor upgrade.
Type: signed integer
Default:
2560
EnderIO.“power settings”.sliceAndSpliceLevelTenPowerPerTickRF
The number of RF/t consumed by a Slice’N’Splice with an endergised capacitor upgrade.
Type: signed integer
Default:
320
EnderIO.“power settings”.sliceAndSpliceLevelThreePowerPerTickRF
The number of RF/t consumed by a Slice’N’Splice with an octadic capacitor upgrade.
Type: signed integer
Default:
320
EnderIO.“power settings”.sliceAndSpliceLevelTwoPowerPerTickRF
The number of RF/t consumed by a Slice’N’Splice with a double layer capacitor upgrade.
Type: signed integer
Default:
160
EnderIO.“power settings”.stirlingGeneratorBaseRfPerTick
The amount of power generated per tick.
Type: signed integer
Default:
20
EnderIO.“power settings”.stirlingGeneratorBurnTimeMultiplierT1
[Deprecated]Burn time multiplier for the Stirling Generator, Tier 1 machine
Type: floating point number
Default:
0.5
EnderIO.“power settings”.stirlingGeneratorBurnTimeMultiplierT2
[Deprecated]Burn time multiplier for the Stirling Generator, Tier 2 machine
Type: floating point number
Default:
0.6666666865348816
EnderIO.“power settings”.stirlingGeneratorBurnTimeMultiplierT3
[Deprecated]Burn time multiplier for the Stirling Generator, Tier 3 machine
Type: floating point number
Default:
0.6666666865348816
EnderIO.“power settings”.stirlingGeneratorBurnTimeMultipliers
Burn time multipliers for the Stirling Generator
Type: list of floating point number
Default:
[
0.5
0.6666666865348816
]
EnderIO.“power settings”.stirlingGeneratorEnergyMultiplierT1
[Deprecated]Energy multiplier for the Stirling Generator, Tier 1 machine
Type: floating point number
Default:
1.0
EnderIO.“power settings”.stirlingGeneratorEnergyMultiplierT2
[Deprecated]Energy multiplier for the Stirling Generator, Tier 2 machine
Type: floating point number
Default:
2.0
EnderIO.“power settings”.stirlingGeneratorEnergyMultiplierT3
[Deprecated]Energy multiplier for the Stirling Generator, Tier 3 machine
Type: floating point number
Default:
4.0
EnderIO.“power settings”.stirlingGeneratorEnergyMultipliers
Energy multipliers for the Stirling Generator
Type: list of floating point number
Default:
[
1.0
2.0
3.0
5.0
8.0
13.0
21.0
]
EnderIO.“power settings”.transceiverEnergyLoss
Amount of energy lost when transferred by Dimensional Transceiver; 0 is no loss, 1 is 100% loss
Type: floating point number
Default:
0.1
EnderIO.“power settings”.transceiverInternalBuffer
Maximum RF for the send/receive buffer. Need to be at least transceiverMaxIoRF.
Type: signed integer
Default:
500000
EnderIO.“power settings”.transceiverMaxIoRF
Maximum RF/t sent and received by a Dimensional Transceiver per tick. Input and output limits are not cumulative
Type: signed integer
Default:
204800
EnderIO.“power settings”.transceiverUpkeepCostRF
Number of RF/t required to keep a Dimensional Transceiver connection open
Type: signed integer
Default:
500
EnderIO.“power settings”.vatPowerUserPerTickRF
Power use (RF/t) used by the vat.
Type: signed integer
Default:
20
EnderIO.“power settings”.zombieGeneratorRfPerTick
The amount of power generated per tick.
Type: signed integer
Default:
80
EnderIO.“power settings”.zombieGeneratorTicksPerMbFuel
The number of ticks one bucket of fuel lasts.
Type: signed integer
Default:
10000
EnderIO.“power settings”.zombieGeneratorsBurnTimeMultipliers
Burn time multipliers for the Zombie-Type Generators
Type: list of floating point number
Default:
[
0.5
0.6666666865348816
]
EnderIO.“power settings”.zombieGeneratorsEnergyMultipliers
Energy multipliers for the Zombie-Type Generators
Type: list of floating point number
Default:
[
1.0
2.0
3.0
5.0
8.0
13.0
21.0
]
EnderIO.“poweredspawner settings”.brokenSpawnerDropChance
The chance a broken spawner will be dropped when a spawner is broken. 1 = 100% chance, 0 = 0% chance
Type: floating point number
Default:
1.0
EnderIO.“poweredspawner settings”.brokenSpawnerToolBlacklist
When a spawner is broken with these tools they will not drop a broken spawner [default: [RotaryCraft:rotarycraft_item_bedpick]]
Type: list of string
Default:
[
"RotaryCraft:rotarycraft_item_bedpick"
]
EnderIO.“poweredspawner settings”.powerSpawnerAddSpawnerCost
The number of levels it costs to add a broken spawner
Type: signed integer
Default:
30
EnderIO.“poweredspawner settings”.poweredSpawnerDespawnTimeSeconds
Number of seconds in which spawned entities are protected from despawning
Type: signed integer
Default:
120
EnderIO.“poweredspawner settings”.poweredSpawnerLevelEightPowerPerTickRF
RF per tick for a level 1 spawner
Type: signed integer
Default:
160
EnderIO.“poweredspawner settings”.poweredSpawnerLevelFivePowerPerTickRF
RF per tick for a level 5 spawner
Type: signed integer
Default:
2000
EnderIO.“poweredspawner settings”.poweredSpawnerLevelFourPowerPerTickRF
RF per tick for a level 4 spawner
Type: signed integer
Default:
4500
EnderIO.“poweredspawner settings”.poweredSpawnerLevelNinePowerPerTickRF
RF per tick for a level 2 spawner
Type: signed integer
Default:
500
EnderIO.“poweredspawner settings”.poweredSpawnerLevelOnePowerPerTickRF
RF per tick for a level 1 (non-upgraded) spawner. See PoweredSpanerConfig_Core.json for mob type multipliers
Type: signed integer
Default:
160
EnderIO.“poweredspawner settings”.poweredSpawnerLevelSevenPowerPerTickRF
RF per tick for a level 7 spawner
Type: signed integer
Default:
500
EnderIO.“poweredspawner settings”.poweredSpawnerLevelSixPowerPerTickRF
RF per tick for a level 6 spawner
Type: signed integer
Default:
1000
EnderIO.“poweredspawner settings”.poweredSpawnerLevelTenPowerPerTickRF
RF per tick for a level 3 spawner
Type: signed integer
Default:
1500
EnderIO.“poweredspawner settings”.poweredSpawnerLevelThreePowerPerTickRF
RF per tick for a level 3 spawner
Type: signed integer
Default:
1500
EnderIO.“poweredspawner settings”.poweredSpawnerLevelTwoPowerPerTickRF
RF per tick for a level 2 spawner
Type: signed integer
Default:
500
EnderIO.“poweredspawner settings”.poweredSpawnerMaxDelayTicks
Min tick delay between spawns for a non-upgraded spawner
Type: signed integer
Default:
800
EnderIO.“poweredspawner settings”.poweredSpawnerMaxNearbyEntities
Max number of entities in the nearby area until no more are spawned. A zero value will remove this check
Type: signed integer
Default:
6
EnderIO.“poweredspawner settings”.poweredSpawnerMaxPlayerDistance
Max distance of the closest player for the spawner to be active. A zero value will remove the player check
Type: signed integer
Default:
0
EnderIO.“poweredspawner settings”.poweredSpawnerMaxSpawnTries
Number of tries to find a suitable spawning location
Type: signed integer
Default:
3
EnderIO.“poweredspawner settings”.poweredSpawnerMinDelayTicks
Min tick delay between spawns for a non-upgraded spawner
Type: signed integer
Default:
200
EnderIO.“poweredspawner settings”.poweredSpawnerSpawnCount
Number of entities to spawn each time
Type: signed integer
Default:
4
EnderIO.“poweredspawner settings”.poweredSpawnerSpawnRange
Spawning range in X/Z
Type: signed integer
Default:
4
EnderIO.“poweredspawner settings”.poweredSpawnerUseVanillaSpawChecks
If true, regular spawn checks such as lighting level and dimension will be made before spawning mobs
Type: boolean
Default:
false
EnderIO.rail.enderRailCapSameDimensionPowerAtCrossDimensionCost
When set to true the RF cost of sending a cart within the same dimension will be capped to the cross dimension cost [default: true]
Type: boolean
Default:
true
EnderIO.rail.enderRailEnabled
Whether Ender Rails are enabled [default: true]
Type: boolean
Default:
true
EnderIO.rail.enderRailPowerRequireCrossDimensions
The amount of power required to transport a cart across dimensions
Type: signed integer
Default:
10000
EnderIO.rail.enderRailPowerRequiredPerBlock
The amount of power required to teleport a cart per block in the same dimension
Type: signed integer
Default:
10
EnderIO.rail.enderRailTeleportPlayers
If true player in minecarts will be teleported. WARN: WIP, seems to cause a memory leak. [default: false]
Type: boolean
Default:
false
EnderIO.rail.enderRailTicksBeforeForceSpawningLinkedCarts
The number of ticks to wait for the track to clear before force spawning the next cart in a (RailCraft) linked set
Type: signed integer
Default:
60
EnderIO.“recipe settings”.addPeacefulRecipes
When enabled peaceful recipes are added for soulbinder based crafting components.
Type: boolean
Default:
false
EnderIO.“recipe settings”.allowTileEntitiesAsPaintSource
When enabled blocks with tile entities (e.g. machines) can be used as paint targets.
Type: boolean
Default:
true
EnderIO.“recipe settings”.crateSyntheticRecipes
Automatically create alloy smelter recipes with double and triple inputs and different slot allocations (1+1+1, 2+1, 1+2, 3 and 2) for single-input recipes.
Type: boolean
Default:
false
EnderIO.“recipe settings”.enchanterBaseLevelCost
Base level cost added to all recipes in the enchanter.
Type: signed integer
Default:
4
EnderIO.“recipe settings”.numConduitsPerRecipe
The number of conduits crafted per recipe.
Type: signed integer
Default:
3
EnderIO.“recipe settings”.reinforcedObsidianUseDarkSteelBlocks
When set to true four dark steel blocks are required instead of ingots when making reinforced obsidian.
Type: boolean
Default:
false
EnderIO.“recipe settings”.soulBinderRequiresEndermanSkull
When true the Soul Binder requires an Enderman Skull to craft [default: true]
Type: boolean
Default:
true
EnderIO.“recipe settings”.transceiverUseEasyRecipe
When enabled the dim trans. will use a cheaper recipe
Type: boolean
Default:
false
EnderIO.“recipe settings”.useAlternateBinderRecipe
Create conduit binder in crafting table instead of furnace
Type: boolean
Default:
false
EnderIO.“recipe settings”.useHardRecipes
When enabled machines cost significantly more.
Type: boolean
Default:
true
EnderIO.“recipe settings”.useModMetals
If true copper and tin will be used in recipes when registered in the ore dictionary
Type: boolean
Default:
true
EnderIO.“recipe settings”.useSteelInChassi
When enabled machine chassis will require steel instead of iron.
Type: boolean
Default:
true
EnderIO.“soul binder settings”.soulBinderAttractorCystalLevels
The number of levels required to create an attractor crystal.
Type: signed integer
Default:
20
EnderIO.“soul binder settings”.soulBinderAttractorCystalRF
The number of RF required to create an attractor crystal.
Type: signed integer
Default:
1000000
EnderIO.“soul binder settings”.soulBinderBrokenSpawnerLevels
The number of levels required to change the type of a broken spawner.
Type: signed integer
Default:
30
EnderIO.“soul binder settings”.soulBinderBrokenSpawnerRF
The number of RF required to change the type of a broken spawner.
Type: signed integer
Default:
25000000
EnderIO.“soul binder settings”.soulBinderEnderCystalLevels
The number of levels required to create an ender crystal.
Type: signed integer
Default:
20
EnderIO.“soul binder settings”.soulBinderEnderCystalRF
The number of RF required to create an ender crystal.
Type: signed integer
Default:
1000000
EnderIO.“soul binder settings”.soulBinderEnderRailLevels
The number of levels required to create an ender rail.
Type: signed integer
Default:
15
EnderIO.“soul binder settings”.soulBinderEnderRailRF
The number of RF required to create an ender rail.
Type: signed integer
Default:
500000
EnderIO.“soul binder settings”.soulBinderLevelEightPowerPerTickRF
The number of RF/t consumed by a soul binder with an silver capacitor upgrade.
Type: signed integer
Default:
500
EnderIO.“soul binder settings”.soulBinderLevelFivePowerPerTickRF
The number of RF/t consumed by a soul binder with an melodic capacitor upgrade.
Type: signed integer
Default:
8000
EnderIO.“soul binder settings”.soulBinderLevelFourPowerPerTickRF
The number of RF/t consumed by a soul binder with an crystalline capacitor upgrade.
Type: signed integer
Default:
4000
EnderIO.“soul binder settings”.soulBinderLevelNinePowerPerTickRF
The number of RF/t consumed by a soul binder with an endergetic capacitor upgrade.
Type: signed integer
Default:
1000
EnderIO.“soul binder settings”.soulBinderLevelOnePowerPerTickRF
The number of RF/t consumed by an unupgraded soul binder.
Type: signed integer
Default:
500
EnderIO.“soul binder settings”.soulBinderLevelSevenPowerPerTickRF
The number of RF/t consumed by a soul binder with an totemic capacitor upgrade.
Type: signed integer
Default:
32000
EnderIO.“soul binder settings”.soulBinderLevelSixPowerPerTickRF
The number of RF/t consumed by a soul binder with an stellar capacitor upgrade.
Type: signed integer
Default:
16000
EnderIO.“soul binder settings”.soulBinderLevelTenPowerPerTickRF
The number of RF/t consumed by a soul binder with an endergised capacitor upgrade.
Type: signed integer
Default:
2000
EnderIO.“soul binder settings”.soulBinderLevelThreePowerPerTickRF
The number of RF/t consumed by a soul binder with an octadic capacitor or a endergised upgrade.
Type: signed integer
Default:
2000
EnderIO.“soul binder settings”.soulBinderLevelTwoPowerPerTickRF
The number of RF/t consumed by a soul binder with a double layer capacitor or a endergetic capacitor upgrade.
Type: signed integer
Default:
1000
EnderIO.“soul binder settings”.soulBinderMaxXPLevel
Maximum level of XP the soul binder can contain.
Type: signed integer
Default:
100
EnderIO.“soul binder settings”.soulBinderPrecientCystalLevels
The number of levels required to create an precient crystal.
Type: signed integer
Default:
10
EnderIO.“soul binder settings”.soulBinderPrecientCystalRF
The number of RF required to create an precient crystal.
Type: signed integer
Default:
100000
EnderIO.“soul binder settings”.soulBinderReanimationLevels
The number of levels required to re-animate a mob head.
Type: signed integer
Default:
10
EnderIO.“soul binder settings”.soulBinderReanimationRF
The number of RF required to to re-animated a mob head.
Type: signed integer
Default:
1000000
EnderIO.“soul binder settings”.soulVesselBlackList
Entities listed here will can not be captured in a Soul Vial [default: ]
Type: list of string
Default:
[ ]
EnderIO.“soul binder settings”.soulVesselCapturesBosses
When set to false, any mob with a ‘boss bar’ won’t be able to be captured in the Soul Vial [default: false]
Type: boolean
Default:
false
EnderIO.“staff settings”.teleportStaffAction
Sets the action for right-click with the staff of teleportation. Values: 0: Do nothing 1: Teleport to look 2: Teleport to anchor 3: Teleport to anchor, or look if no anchor (default)
Type: signed integer
Default:
3
EnderIO.“staff settings”.teleportStaffFailedBlinkDistance
Number of blocks teleported when no block is being looked at.
Type: signed integer
Default:
64
EnderIO.“staff settings”.teleportStaffMaxBlinkDistance
Max number of blocks teleported when travelling to player look.
Type: signed integer
Default:
512
EnderIO.“staff settings”.teleportStaffMaxDistance
Max number of blocks teleported when travelling to a Travel Anchor.
Type: signed integer
Default:
2048
EnderIO.“staff settings”.teleportStaffSneakAction
Sets the action for sneak right-click with the staff of teleportation. Values: 0: Do nothing 1: Teleport to look (default) 2: Teleport to anchor 3: Teleport to anchor, or look if no anchor
Type: signed integer
Default:
1
EnderIO.“staff settings”.travelAnchorZoomScale
Set the max zoomed size of a travel anchor as an aprox. percentage of screen height [range: 0.0 ~ 1.0, default: 0.2]
Type: string
Default:
"0.2"
EnderIO.“staff settings”.travelStaffAllowInBaublesSlot
If true the travel staff can be put into Baubles slots (requires Baubles to be installed)
Type: boolean
Default:
true
EnderIO.“staff settings”.travelStaffBaublesType
The BaublesType the Travel Staff should be, ‘AMULET’, ‘RING’, ‘BELT’, or ‘UNIVERSAL’ (requires Baubles to be installed and travelStaffAllowInBaublesSlot to be on)
Type: string
Default:
"UNIVERSAL"
EnderIO.“staff settings”.travelStaffBlinkBlackList
Lists the blocks that cannot be teleported through in the form ‘modID:blockName’ [default: [minecraft:bedrock], [Thaumcraft:blockWarded]]
Type: list of string
Default:
[
"minecraft:bedrock"
"Thaumcraft:blockWarded"
]
EnderIO.“staff settings”.travelStaffBlinkEnabled
If set to false: the travel staff can not be used to shift-right click teleport, or blink.
Type: boolean
Default:
true
EnderIO.“staff settings”.travelStaffBlinkPauseTicks
Minimum number of ticks between ‘blinks’. Values of 10 or less allow a limited sort of flight.
Type: signed integer
Default:
10
EnderIO.“staff settings”.travelStaffBlinkThroughSolidBlocksEnabled
If set to false: the travel staff can be used to blink through any block.
Type: boolean
Default:
true
EnderIO.“staff settings”.travelStaffEnabled
If set to false: the travel staff will not be craftable.
Type: boolean
Default:
true
EnderIO.“staff settings”.travelStaffKeybindEnabled
If set to false: the Travel Staff Blink keybind will not be useable. (keybind allows when staff is anywhere in inventory, might not be wanted)
Type: boolean
Default:
true
EnderIO.“staff settings”.travelStaffMaxBlinkDistance
Max number of blocks teleported when shift clicking the staff.
Type: signed integer
Default:
16
EnderIO.“staff settings”.travelStaffMaxDistance
Maximum number of blocks that can be traveled using the Staff of Traveling.
Type: signed integer
Default:
128
EnderIO.“staff settings”.travelStaffPowerPerBlockRF
Number of RF required per block traveled using the Staff of Traveling.
Type: floating point number
Default:
250.0
EnderIO.“staff settings”.travelStaffSearchOptimize
If set to true: blinking by travel staff has reduced search branch. You can now teleport onto the roof. This config is experimental, so if you encounter any strange behavior, please report to GTNH developer.
Type: boolean
Default:
true
EnderIO.“staff settings”.validateTravelEventServerside
If set to true: Server will validate if player actually can teleport. False will allow hacking, but also allows Staff of Traveling Keybind mod to work.
Type: boolean
Default:
true
EnderIO.telepad.lockCoords
If true, the coordinates cannot be set via the GUI, the coord selector must be used.
Type: boolean
Default:
true
EnderIO.telepad.lockDimension
If true, the dimension cannot be set via the GUI, the coord selector must be used.
Type: boolean
Default:
true
EnderIO.telepad.powerCoefficient
Power for a teleport is calculated by the formula: power = [this value] * ln(0.005*distance + 1)
Type: signed integer
Default:
100000
EnderIO.telepad.powerInterdimensional
The amount of RF required for an interdimensional teleport.
Type: signed integer
Default:
100000
EnderIO.telepad.telepadPowerPerTickRF
The number of RF/t consumed by a telepad.
Type: signed integer
Default:
1000
EnderIO.telepad.telepadPowerStorageRF
The amount of RF a telepad can store.
Type: signed integer
Default:
100000
EnderIO.weather.weatherObeliskClearFluid
The fluid required (in mB) to set the world to clear weather
Type: signed integer
Default:
20000
EnderIO.weather.weatherObeliskRainFluid
The fluid required (in mB) to set the world to rainy weather
Type: signed integer
Default:
5000
EnderIO.weather.weatherObeliskThunderFluid
The fluid required (in mB) to set the world to thundering weather
Type: signed integer
Default:
10000