adventurebackpack.experimental.“Boss Bar Indent”
Boss health bar indent from top border, 0 = standard Forge render [range: 0 ~ 500, default: 0]
Type: signed integer
Default:
0
adventurebackpack.experimental.“Chat Spam”
Set this to false to greatly reduce chat spam. [default: true]
Type: boolean
Default:
true
adventurebackpack.gameplay.“Allow SoulBound”
Allow SoulBound enchant on wearable packs [default: true]
Type: boolean
Default:
true
adventurebackpack.gameplay.“Allow Translucency”
Allow Translucency enchant on wearable packs [default: true]
Type: boolean
Default:
true
adventurebackpack.gameplay.“Backpack Abilities”
Allow the backpacks to execute their special abilities, or be only cosmetic (Doesn’t affect lightning transformation) Must be disabled in both Client and Server to work properly [default: true]
Type: boolean
Default:
true
adventurebackpack.gameplay.“Backpack Death Place”
Place backpacks as a block when you die? [default: true]
Type: boolean
Default:
false
adventurebackpack.gameplay.“Enable Campfire Spawn”
Enable/Disable ability to spawn at campfire [default: false]
Type: boolean
Default:
false
adventurebackpack.gameplay.“Enable Hose Drink”
Enable/Disable hose drink mode [default: true]
Type: boolean
Default:
true
adventurebackpack.gameplay.“Enable Tools Cycling”
Enable/Disable tool cycling [default: true]
Type: boolean
Default:
true
adventurebackpack.gameplay.“Fix Vanilla Lead”
Fix the vanilla Lead? (Checks mobs falling on a leash to not die of fall damage if they’re not falling so fast) [default: true]
Type: boolean
Default:
true
adventurebackpack.gameplay.“Maintenance Tinker Tools”
Allows to maintenance (repair/upgarde) Tinkers Construct tools in backpacks as if it’s Crafting Station [default: true]
Type: boolean
Default:
true
adventurebackpack.gameplay.“Portable Sleeping Bag”
Allows to use sleeping bag directly from wearing backpacks. Sleep by one touch [default: true]
Type: boolean
Default:
true
adventurebackpack.graphics.“Enable Fullness Bar”
Enable durability bar showing fullness of backpacks inventory [default: false]
Type: boolean
Default:
false
adventurebackpack.graphics.“Enable Temperature Bar”
Enable durability bar showing temperature of jetpack [default: false]
Type: boolean
Default:
false
adventurebackpack.graphics.“Enable Tools Render”
Enable rendering for tools in the backpack tool slots [default: true]
Type: boolean
Default:
true
adventurebackpack.graphics.“Hovering Text”
Show hovering text on fluid tanks? [default: true]
Type: boolean
Default:
true
adventurebackpack.graphics.“Show Backpack on Back”
Whether or not to render the backpack when wearing it. [default: true]
Type: boolean
Default:
true
adventurebackpack.graphics.“Tank Render Type”
1,2 or 3 for different rendering of fluids in the Backpack GUI [range: 1 ~ 3, default: 3]
Type: signed integer
Default:
3
adventurebackpack.graphics.status.“Enable Overlay”
Show player status effects on screen? [default: true]
Type: boolean
Default:
true
adventurebackpack.graphics.status.“Indent Horizontal”
Horizontal indent from the window border [range: 0 ~ 1000, default: 2]
Type: signed integer
Default:
2
adventurebackpack.graphics.status.“Indent Vertical”
Vertical indent from the window border [range: 0 ~ 500, default: 2]
Type: signed integer
Default:
2
adventurebackpack.graphics.status.“Respect Thaumcraft”
Take into account Thaumcraft wands GUI and do not overlap it [default: true]
Type: boolean
Default:
true
adventurebackpack.graphics.status.“Stick To Left”
Stick to left? Icons will appears from left to right. If false: stick to right, icons will appears from right to left [default: true]
Type: boolean
Default:
true
adventurebackpack.graphics.status.“Stick To Top”
Stick to top? [default: true]
Type: boolean
Default:
true
adventurebackpack.graphics.tanks.“Enable Overlay”
Show the different wearable overlays on screen? [default: true]
Type: boolean
Default:
true
adventurebackpack.graphics.tanks.“Indent Horizontal”
Horizontal indent from the window border [range: 0 ~ 1000, default: 2]
Type: signed integer
Default:
2
adventurebackpack.graphics.tanks.“Indent Vertical”
Vertical indent from the window border [range: 0 ~ 500, default: 1]
Type: signed integer
Default:
1
adventurebackpack.graphics.tanks.“Stick To Bottom”
Stick to bottom? [default: true]
Type: boolean
Default:
true
adventurebackpack.graphics.tanks.“Stick To Right”
Stick to right? [default: true]
Type: boolean
Default:
true
adventurebackpack.items.“Enable Item Filters”
Enable filters from Disallow category [default: true]
Type: boolean
Default:
true
adventurebackpack.items.“Forbidden Dimensions”
Disallow opening backpack inventory for specific dimension ID [default: ]
Type: list of string
Default:
[
"55"
]
adventurebackpack.items.“Valid Copter Fuels”
List of valid fuels for Copter. Consumption rate range: 0.05 ~ 20.0. Format: ‘fluid, rate’, ex.: ‘water, 0.0’ [default: [biodiesel, 1.0], [biofuel, 1.0], [bioethanol, 1.5], [creosote, 7.0], [fuel, 0.8], [highoctanegasoline, 0.16], [lava, 5.0], [liquid_light_oil, 3.0], [liquid_medium_oil, 3.0], [liquid_heavy_oil, 3.0], [liquid_light_fuel, 1.0], [liquid_heavy_fuel, 1.3], [nitrofuel, 0.4], [oil, 3.0], [rocket_fuel, 0.8]]
Type: list of string
Default:
[
"biodiesel, 1.0"
"biofuel, 1.0"
"bioethanol, 1.5"
"creosote, 7.0"
"fuel, 0.8"
"lava, 5.0"
"liquid_light_oil, 3.0"
"liquid_medium_oil, 3.0"
"liquid_heavy_oil, 3.0"
"liquid_light_fuel, 1.0"
"liquid_heavy_fuel, 1.3"
"nitrofuel, 0.4"
"oil, 3.0"
"rocket_fuel, 0.8"
]
adventurebackpack.items.disallowed.“By Displayed Name”
Disallow items by displayed (localized) name. Not case sensitive. Worst option, use only when there is no choice. Example: Dirt [default: ]
Type: list of string
Default:
[ ]
adventurebackpack.items.disallowed.“By Internal ID”
Disallow items by internal ID. Case sensitive. Example: minecraft:dirt [default: ]
Type: list of string
Default:
[
"etfuturum:shulker_box"
]
adventurebackpack.items.disallowed.“By Internal IDs”
Disallow items by internal ID. Case sensitive. Will be disallowed all items containing that word in their IDs. Use with caution. Example: minecraft:di [default: ]
Type: list of string
Default:
[ ]
adventurebackpack.items.disallowed.“By Internal Name”
Disallow items by internal (unlocalized) name. Not case sensitive. Example: tile.dirt [default: ]
Type: list of string
Default:
[ ]
adventurebackpack.items.recipes.“Adventures Set”
Enable/Disable recipe for Adventure’s Hat, Suit and Pants [default: true]
Type: boolean
Default:
true
adventurebackpack.items.recipes.“Clockwork Crossbow”
Enable/Disable Clockwork Crossbow recipe [default: true]
Type: boolean
Default:
true
adventurebackpack.items.recipes.“Coal Jetpack”
Enable/Disable CoalJetpack recipe [default: true]
Type: boolean
Default:
true
adventurebackpack.items.recipes.“Consume Dragon Egg”
Consume Dragon Egg when Dragon backpack crafted? [default: false]
Type: boolean
Default:
true
adventurebackpack.items.recipes.“Copter Pack”
Enable/Disable CopterPack recipe [default: true]
Type: boolean
Default:
true
adventurebackpack.items.recipes.“Inflatable Boat”
Enable/Disable recipe for Inflatable Boat [default: true]
Type: boolean
Default:
true
adventurebackpack.items.recipes.“Inflatable Boat Motorized”
Enable/Disable recipe for Inflatable Boat (motorized). For aesthetic only, not fully implemented (yet?) [default: false]
Type: boolean
Default:
false
adventurebackpack.items.recipes.Machete
Enable/Disable Machete recipe [default: true]
Type: boolean
Default:
true
adventurebackpack.items.recipes.“Piston Boots”
Enable/Disable PistonBoots recipe [default: true]
Type: boolean
Default:
true
adventurebackpack.items.recipes.Saddle
Add recipe for saddle? [default: true]
Type: boolean
Default:
true
adventurebackpack.items.settings.“Dragon Damage Boost”
Dragon Backpack damage boost. 0 - disable [range: 0 ~ 4, default: 2]
Type: signed integer
Default:
2
adventurebackpack.items.settings.“Dragon Regeneration”
Dragon Backpack regeneration level. 0 - disable [range: 0 ~ 4, default: 1]
Type: signed integer
Default:
1
adventurebackpack.items.settings.“Piston Boots Auto Step”
Allow Piston Boots auto step blocks [default: true]
Type: boolean
Default:
true
adventurebackpack.items.settings.“Piston Boots Jump Height”
Piston Boots jump height in blocks [range: 1 ~ 8, default: 3]
Type: signed integer
Default:
3
adventurebackpack.items.settings.“Piston Boots Sprint”
Piston Boots sprint boost. 0 - disable [range: 0 ~ 4, default: 1]
Type: signed integer
Default:
1
adventurebackpack.items.settings.“Rainbow Special Jump”
Rainbow Backpack special jump. 0 - disable [range: 0 ~ 4, default: 1]
Type: signed integer
Default:
1
adventurebackpack.items.settings.“Rainbow Special Speed”
Rainbow Backpack special speed. 0 - disable [range: 0 ~ 4, default: 3]
Type: signed integer
Default:
3
adventurebackpack.items.settings.“Rainbow Speed”
Rainbow Backpack speed boost. 0 - disable [range: 0 ~ 4, default: 1]
Type: signed integer
Default:
1
adventurebackpack.sound.“Coal Jetpack”
Allow playing the CoalJetpack sound (Client Only, other players may hear it) [default: true]
Type: boolean
Default:
true
adventurebackpack.sound.“Copter Pack”
Allow playing the CopterPack sound (Client Only, other players may hear it) [default: true]
Type: boolean
Default:
true
adventurebackpack.sound.“Piston Boots”
Allow playing the PistonBoots sound [default: true]
Type: boolean
Default:
true
adventurebackpack.worldgen.“Bat Backpacks”
Allow generation of Bat Backpacks in dungeon and mineshaft loot. It cannot be obtained by crafting [default: true]
Type: boolean
Default:
false
adventurebackpack.worldgen.“Bonus Backpack”
Include a Standard Adventure Backpack in bonus chest? [default: false]
Type: boolean
Default:
false
adventurebackpack.worldgen.“IronGolem Backpacks”
Allow generation of IronGolem Backpacks in village blacksmith loot. It cannot be obtained by crafting [default: true]
Type: boolean
Default:
false
adventurebackpack.worldgen.“Pigman Backpacks”
Allow generation of Pigman Backpacks in dungeon loot and villager trades [default: false]
Type: boolean
Default:
false