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adventurebackpack.experimental.“Boss Bar Indent”

Boss health bar indent from top border, 0 = standard Forge render [range: 0 ~ 500, default: 0]

Type: signed integer

Default:

0

adventurebackpack.experimental.“Chat Spam”

Set this to false to greatly reduce chat spam. [default: true]

Type: boolean

Default:

true

adventurebackpack.gameplay.“Allow SoulBound”

Allow SoulBound enchant on wearable packs [default: true]

Type: boolean

Default:

true

adventurebackpack.gameplay.“Allow Translucency”

Allow Translucency enchant on wearable packs [default: true]

Type: boolean

Default:

true

adventurebackpack.gameplay.“Backpack Abilities”

Allow the backpacks to execute their special abilities, or be only cosmetic (Doesn’t affect lightning transformation) Must be disabled in both Client and Server to work properly [default: true]

Type: boolean

Default:

true

adventurebackpack.gameplay.“Backpack Death Place”

Place backpacks as a block when you die? [default: true]

Type: boolean

Default:

false

adventurebackpack.gameplay.“Enable Campfire Spawn”

Enable/Disable ability to spawn at campfire [default: false]

Type: boolean

Default:

false

adventurebackpack.gameplay.“Enable Hose Drink”

Enable/Disable hose drink mode [default: true]

Type: boolean

Default:

true

adventurebackpack.gameplay.“Enable Tools Cycling”

Enable/Disable tool cycling [default: true]

Type: boolean

Default:

true

adventurebackpack.gameplay.“Fix Vanilla Lead”

Fix the vanilla Lead? (Checks mobs falling on a leash to not die of fall damage if they’re not falling so fast) [default: true]

Type: boolean

Default:

true

adventurebackpack.gameplay.“Maintenance Tinker Tools”

Allows to maintenance (repair/upgarde) Tinkers Construct tools in backpacks as if it’s Crafting Station [default: true]

Type: boolean

Default:

true

adventurebackpack.gameplay.“Portable Sleeping Bag”

Allows to use sleeping bag directly from wearing backpacks. Sleep by one touch [default: true]

Type: boolean

Default:

true

adventurebackpack.graphics.“Enable Fullness Bar”

Enable durability bar showing fullness of backpacks inventory [default: false]

Type: boolean

Default:

false

adventurebackpack.graphics.“Enable Temperature Bar”

Enable durability bar showing temperature of jetpack [default: false]

Type: boolean

Default:

false

adventurebackpack.graphics.“Enable Tools Render”

Enable rendering for tools in the backpack tool slots [default: true]

Type: boolean

Default:

true

adventurebackpack.graphics.“Hovering Text”

Show hovering text on fluid tanks? [default: true]

Type: boolean

Default:

true

adventurebackpack.graphics.“Show Backpack on Back”

Whether or not to render the backpack when wearing it. [default: true]

Type: boolean

Default:

true

adventurebackpack.graphics.“Tank Render Type”

1,2 or 3 for different rendering of fluids in the Backpack GUI [range: 1 ~ 3, default: 3]

Type: signed integer

Default:

3

adventurebackpack.graphics.status.“Enable Overlay”

Show player status effects on screen? [default: true]

Type: boolean

Default:

true

adventurebackpack.graphics.status.“Indent Horizontal”

Horizontal indent from the window border [range: 0 ~ 1000, default: 2]

Type: signed integer

Default:

2

adventurebackpack.graphics.status.“Indent Vertical”

Vertical indent from the window border [range: 0 ~ 500, default: 2]

Type: signed integer

Default:

2

adventurebackpack.graphics.status.“Respect Thaumcraft”

Take into account Thaumcraft wands GUI and do not overlap it [default: true]

Type: boolean

Default:

true

adventurebackpack.graphics.status.“Stick To Left”

Stick to left? Icons will appears from left to right. If false: stick to right, icons will appears from right to left [default: true]

Type: boolean

Default:

true

adventurebackpack.graphics.status.“Stick To Top”

Stick to top? [default: true]

Type: boolean

Default:

true

adventurebackpack.graphics.tanks.“Enable Overlay”

Show the different wearable overlays on screen? [default: true]

Type: boolean

Default:

true

adventurebackpack.graphics.tanks.“Indent Horizontal”

Horizontal indent from the window border [range: 0 ~ 1000, default: 2]

Type: signed integer

Default:

2

adventurebackpack.graphics.tanks.“Indent Vertical”

Vertical indent from the window border [range: 0 ~ 500, default: 1]

Type: signed integer

Default:

1

adventurebackpack.graphics.tanks.“Stick To Bottom”

Stick to bottom? [default: true]

Type: boolean

Default:

true

adventurebackpack.graphics.tanks.“Stick To Right”

Stick to right? [default: true]

Type: boolean

Default:

true

adventurebackpack.items.“Enable Item Filters”

Enable filters from Disallow category [default: true]

Type: boolean

Default:

true

adventurebackpack.items.“Forbidden Dimensions”

Disallow opening backpack inventory for specific dimension ID [default: ]

Type: list of string

Default:

[
  "55"
]

adventurebackpack.items.“Valid Copter Fuels”

List of valid fuels for Copter. Consumption rate range: 0.05 ~ 20.0. Format: ‘fluid, rate’, ex.: ‘water, 0.0’ [default: [biodiesel, 1.0], [biofuel, 1.0], [bioethanol, 1.5], [creosote, 7.0], [fuel, 0.8], [highoctanegasoline, 0.16], [lava, 5.0], [liquid_light_oil, 3.0], [liquid_medium_oil, 3.0], [liquid_heavy_oil, 3.0], [liquid_light_fuel, 1.0], [liquid_heavy_fuel, 1.3], [nitrofuel, 0.4], [oil, 3.0], [rocket_fuel, 0.8]]

Type: list of string

Default:

[
  "biodiesel, 1.0"
  "biofuel, 1.0"
  "bioethanol, 1.5"
  "creosote, 7.0"
  "fuel, 0.8"
  "lava, 5.0"
  "liquid_light_oil, 3.0"
  "liquid_medium_oil, 3.0"
  "liquid_heavy_oil, 3.0"
  "liquid_light_fuel, 1.0"
  "liquid_heavy_fuel, 1.3"
  "nitrofuel, 0.4"
  "oil, 3.0"
  "rocket_fuel, 0.8"
]

adventurebackpack.items.disallowed.“By Displayed Name”

Disallow items by displayed (localized) name. Not case sensitive. Worst option, use only when there is no choice. Example: Dirt [default: ]

Type: list of string

Default:

[ ]

adventurebackpack.items.disallowed.“By Internal ID”

Disallow items by internal ID. Case sensitive. Example: minecraft:dirt [default: ]

Type: list of string

Default:

[
  "etfuturum:shulker_box"
]

adventurebackpack.items.disallowed.“By Internal IDs”

Disallow items by internal ID. Case sensitive. Will be disallowed all items containing that word in their IDs. Use with caution. Example: minecraft:di [default: ]

Type: list of string

Default:

[ ]

adventurebackpack.items.disallowed.“By Internal Name”

Disallow items by internal (unlocalized) name. Not case sensitive. Example: tile.dirt [default: ]

Type: list of string

Default:

[ ]

adventurebackpack.items.recipes.“Adventures Set”

Enable/Disable recipe for Adventure’s Hat, Suit and Pants [default: true]

Type: boolean

Default:

true

adventurebackpack.items.recipes.“Clockwork Crossbow”

Enable/Disable Clockwork Crossbow recipe [default: true]

Type: boolean

Default:

true

adventurebackpack.items.recipes.“Coal Jetpack”

Enable/Disable CoalJetpack recipe [default: true]

Type: boolean

Default:

true

adventurebackpack.items.recipes.“Consume Dragon Egg”

Consume Dragon Egg when Dragon backpack crafted? [default: false]

Type: boolean

Default:

true

adventurebackpack.items.recipes.“Copter Pack”

Enable/Disable CopterPack recipe [default: true]

Type: boolean

Default:

true

adventurebackpack.items.recipes.“Inflatable Boat”

Enable/Disable recipe for Inflatable Boat [default: true]

Type: boolean

Default:

true

adventurebackpack.items.recipes.“Inflatable Boat Motorized”

Enable/Disable recipe for Inflatable Boat (motorized). For aesthetic only, not fully implemented (yet?) [default: false]

Type: boolean

Default:

false

adventurebackpack.items.recipes.Machete

Enable/Disable Machete recipe [default: true]

Type: boolean

Default:

true

adventurebackpack.items.recipes.“Piston Boots”

Enable/Disable PistonBoots recipe [default: true]

Type: boolean

Default:

true

adventurebackpack.items.recipes.Saddle

Add recipe for saddle? [default: true]

Type: boolean

Default:

true

adventurebackpack.items.settings.“Dragon Damage Boost”

Dragon Backpack damage boost. 0 - disable [range: 0 ~ 4, default: 2]

Type: signed integer

Default:

2

adventurebackpack.items.settings.“Dragon Regeneration”

Dragon Backpack regeneration level. 0 - disable [range: 0 ~ 4, default: 1]

Type: signed integer

Default:

1

adventurebackpack.items.settings.“Piston Boots Auto Step”

Allow Piston Boots auto step blocks [default: true]

Type: boolean

Default:

true

adventurebackpack.items.settings.“Piston Boots Jump Height”

Piston Boots jump height in blocks [range: 1 ~ 8, default: 3]

Type: signed integer

Default:

3

adventurebackpack.items.settings.“Piston Boots Sprint”

Piston Boots sprint boost. 0 - disable [range: 0 ~ 4, default: 1]

Type: signed integer

Default:

1

adventurebackpack.items.settings.“Rainbow Special Jump”

Rainbow Backpack special jump. 0 - disable [range: 0 ~ 4, default: 1]

Type: signed integer

Default:

1

adventurebackpack.items.settings.“Rainbow Special Speed”

Rainbow Backpack special speed. 0 - disable [range: 0 ~ 4, default: 3]

Type: signed integer

Default:

3

adventurebackpack.items.settings.“Rainbow Speed”

Rainbow Backpack speed boost. 0 - disable [range: 0 ~ 4, default: 1]

Type: signed integer

Default:

1

adventurebackpack.sound.“Coal Jetpack”

Allow playing the CoalJetpack sound (Client Only, other players may hear it) [default: true]

Type: boolean

Default:

true

adventurebackpack.sound.“Copter Pack”

Allow playing the CopterPack sound (Client Only, other players may hear it) [default: true]

Type: boolean

Default:

true

adventurebackpack.sound.“Piston Boots”

Allow playing the PistonBoots sound [default: true]

Type: boolean

Default:

true

adventurebackpack.worldgen.“Bat Backpacks”

Allow generation of Bat Backpacks in dungeon and mineshaft loot. It cannot be obtained by crafting [default: true]

Type: boolean

Default:

false

adventurebackpack.worldgen.“Bonus Backpack”

Include a Standard Adventure Backpack in bonus chest? [default: false]

Type: boolean

Default:

false

adventurebackpack.worldgen.“IronGolem Backpacks”

Allow generation of IronGolem Backpacks in village blacksmith loot. It cannot be obtained by crafting [default: true]

Type: boolean

Default:

false

adventurebackpack.worldgen.“Pigman Backpacks”

Allow generation of Pigman Backpacks in dungeon loot and villager trades [default: false]

Type: boolean

Default:

false