Thaumcraft.biomes.biome_eerie
Eerie biome id
Type: signed integer
Default:
190
Thaumcraft.biomes.biome_eldritch
Eldritch Lands biome id
Type: signed integer
Default:
191
Thaumcraft.biomes.biome_magical_forest
Magical Forest biome id
Type: signed integer
Default:
192
Thaumcraft.biomes.biome_taint
Taint biome id
Type: signed integer
Default:
193
Thaumcraft.biomes.magical_forest_biome_weight
higher values increases number of magical forest biomes. If you are using biome addon mods you probably want to increase this weight quite a bit
Type: signed integer
Default:
5
Thaumcraft.biomes.outer_lands_dim
This option has no description.
Type: signed integer
Default:
50
Thaumcraft.biomes.taint_biome_weight
higher values increases number of taint biomes. If you are using biome addon mods you probably want to increase this weight quite a bit
Type: signed integer
Default:
2
Thaumcraft.enchantments.ench_haste
This option has no description.
Type: signed integer
Default:
153
Thaumcraft.enchantments.ench_repair
This option has no description.
Type: signed integer
Default:
154
Thaumcraft.general.allow_cheat_sheet
Enables a version of the Thauminomicon in creative mode that grants you all the research when you first use it.
Type: boolean
Default:
true
Thaumcraft.general.allow_mirrors
Setting this to false will disable arcane mirror research and crafting recipes.
Type: boolean
Default:
true
Thaumcraft.general.allow_warded_stone
If set to false, warded stone, doors and glass will just be cosmetic in nature and not have its hardened properties (everyone will be able to break it with equal ease).
Type: boolean
Default:
true
Thaumcraft.general.biome_taint_from_flux
Can Taint be caused by flux effects.
Type: boolean
Default:
true
Thaumcraft.general.biome_taint_spread
The chance per block update (1 in n) of the Taint biome spreading. Setting it to 0 prevents the spread of Taint biomes.
Type: signed integer
Default:
200
Thaumcraft.general.blue_magical_forest
Set this to true to get the old blue magical forest back.
Type: boolean
Default:
false
Thaumcraft.general.color_blind
Setting this to true will make certain colors higher contrast or darker to prevent them from being ‘invisible’ to color blind people.
Type: boolean
Default:
false
Thaumcraft.general.crooked
Hate crooked labels, kittens, puppies and all things awesome? If yes, set this to false.
Type: boolean
Default:
true
Thaumcraft.general.display_aspects
Item aspects are hidden by default and pressing shift reveals them. Changing this setting to ‘true’ will reverse this behaviour and always display aspects unless shift is pressed.
Type: boolean
Default:
false
Thaumcraft.general.glowing_taint
Setting this to false will remove the glowing purple nodules from taint fibres. This might prevent crashes some people experience and improve performance.
Type: boolean
Default:
true
Thaumcraft.general.golem_chest_interact
If set to true golems will attempt to play the chest opening animations and sounds whenever they interact with them.
Type: boolean
Default:
true
Thaumcraft.general.golem_delay
How many ticks a golem waits between checking for tasks. Setting it higher will save server ticks, but will make the golems slower to react.
Type: signed integer
Default:
5
Thaumcraft.general.golem_ignore_delay
How many milliseconds a golem will ignore an item after it has failed to find a destination or use for it. Min value 1000
Type: signed integer
Default:
10000
Thaumcraft.general.golem_link_quality
The fx quality of the line connecting golems to marked blocks. Setting this below 4 deactives the effect entirely.
Type: signed integer
Default:
16
Thaumcraft.general.hard_mode_nodes
Negative nodes like hungry, tainted or dark nodes will have additional, much nastier, effects.
Type: boolean
Default:
true
Thaumcraft.general.node_rarity
How rare nodes are in the world. The number means there will be (on average) one node per N chunks.
Type: signed integer
Default:
36
Thaumcraft.general.notification_delay
Determines how fast notifications scroll downwards.
Type: signed integer
Default:
5000
Thaumcraft.general.notification_max
The maximum amount of notifications that are displayed onscreen.
Type: signed integer
Default:
15
Thaumcraft.general.portablehole_blacklist
This is a comma-delimited list of any block names the portable hole is not allowed to pass through.
Type: string
Default:
"iron_door"
Thaumcraft.general.shaders
This setting will disable certain thaumcraft shaders for those who experience FPS drops.
Type: boolean
Default:
true
Thaumcraft.general.special_node_rarity
The chance of a node being special (pure, dark, unstable, etc.). The number means roughly 1 in N nodes will be special, so setting the number to 5 will mean 1 in 5 nodes may be special.
Type: signed integer
Default:
18
Thaumcraft.general.thaumcraft_banker_id
Thaumcraft banker villager id
Type: signed integer
Default:
191
Thaumcraft.general.thaumcraft_villager_id
Thaumcraft wizard villager id
Type: signed integer
Default:
190
Thaumcraft.general.wand_dial_bottom
Set to true to have the wand dial display in the bottom left instead of the top left.
Type: boolean
Default:
true
Thaumcraft.general.wuss_mode
Setting this to true disables Warp and similar mechanics. You wuss.
Type: boolean
Default:
false
Thaumcraft.monster_spawning.champion_mobs
Setting this to false will disable spawning champion mobs. Even when false they will still have a greatly reduced chance of spawning in certain dangerous places.
Type: boolean
Default:
true
Thaumcraft.monster_spawning.spawn_angry_zombies
This option has no description.
Type: boolean
Default:
true
Thaumcraft.monster_spawning.spawn_eldercreatures
This option has no description.
Type: boolean
Default:
true
Thaumcraft.monster_spawning.spawn_fire_bats
This option has no description.
Type: boolean
Default:
true
Thaumcraft.monster_spawning.spawn_pechs
This option has no description.
Type: boolean
Default:
true
Thaumcraft.monster_spawning.spawn_taint_spores
This option has no description.
Type: boolean
Default:
true
Thaumcraft.monster_spawning.spawn_taintacles
This option has no description.
Type: boolean
Default:
true
Thaumcraft.monster_spawning.spawn_wisps
This option has no description.
Type: boolean
Default:
true
Thaumcraft.research.aspect_total_cap
The total amount of RP you can have in your pool per aspect before the scanning soft cap kicks in.
Type: signed integer
Default:
500
Thaumcraft.research.research_difficulty
0 = normal, -1 = easy (all research items are directly purchased with RP), 1 = Hard (all research items need to be solved via the research table)
Type: signed integer
Default:
1
Thaumcraft.runic_shielding.runic_cost
How much aer and terra centi-vis (0.01 vis) it costs to reacharge a single unit of shielding. Minimum of 0.
Type: signed integer
Default:
50
Thaumcraft.runic_shielding.runic_recharge_delay
How many game ticks pass after a shield has been reduced to zero before it can start recharging again. Minimum of 0.
Type: signed integer
Default:
80
Thaumcraft.runic_shielding.runic_recharge_speed
How many milliseconds pass between runic shielding recharge ticks. Lower values equals faster recharge. Minimum of 500.
Type: signed integer
Default:
2000
Thaumcraft.world_generation.generate_amber_ore
This option has no description.
Type: boolean
Default:
false
Thaumcraft.world_generation.generate_aura_nodes
This option has no description.
Type: boolean
Default:
true
Thaumcraft.world_generation.generate_cinnibar_ore
This option has no description.
Type: boolean
Default:
false
Thaumcraft.world_generation.generate_infused_stone
This option has no description.
Type: boolean
Default:
false
Thaumcraft.world_generation.generate_structures
This option has no description.
Type: boolean
Default:
true
Thaumcraft.world_generation.generate_taint
Can taint biomes generate at worldgen
Type: boolean
Default:
true
Thaumcraft.world_generation.generate_trees
This option has no description.
Type: boolean
Default:
true
Thaumcraft.world_regeneration.amber_ore
This option has no description.
Type: boolean
Default:
false
Thaumcraft.world_regeneration.aura_nodes
This option has no description.
Type: boolean
Default:
false
Thaumcraft.world_regeneration.cinnibar_ore
This option has no description.
Type: boolean
Default:
false
Thaumcraft.world_regeneration.infused_stone
This option has no description.
Type: boolean
Default:
false
Thaumcraft.world_regeneration.regen_key
This key is used to keep track of which chunk have been generated/regenerated. Changing it will cause the regeneration code to run again, so only change it if you want it to happen. Useful to regen only one world feature at a time.
Type: string
Default:
"DEFAULT"
Thaumcraft.world_regeneration.structures
This option has no description.
Type: boolean
Default:
false
Thaumcraft.world_regeneration.taint
This option has no description.
Type: boolean
Default:
false
Thaumcraft.world_regeneration.trees
This option has no description.
Type: boolean
Default:
false