effects.adamantium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.adamantium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.adamantium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.adamantium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.adamantiumalloy.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.adamantiumalloy.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.adamantiumalloy.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.adamantiumalloy.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ademicsteel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ademicsteel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.ademicsteel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.ademicsteel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.aeonsteel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.aeonsteel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.aeonsteel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.aeonsteel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.alduorite.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.alduorite.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.alduorite.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.alduorite.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.aluminium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.aluminium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.aluminium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.aluminium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.alumite.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.alumite.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.alumite.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.alumite.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.amber.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.amber.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.amber.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.amber.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.amethyst.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.amethyst.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.amethyst.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.amethyst.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.angmallen.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.angmallen.Duration
This option has no description.
Type: signed integer
Default:
200
effects.angmallen.Effect
This option has no description.
Type: signed integer
Default:
0
effects.angmallen.Probability
This option has no description.
Type: signed integer
Default:
1
effects.ardite.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ardite.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.ardite.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.ardite.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.artherium-sn.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.artherium-sn.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.artherium-sn.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.artherium-sn.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.astralsilver.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.astralsilver.Duration
This option has no description.
Type: signed integer
Default:
200
effects.astralsilver.Effect
This option has no description.
Type: signed integer
Default:
0
effects.astralsilver.Probability
This option has no description.
Type: signed integer
Default:
1
effects.atlarus.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.atlarus.Duration
This option has no description.
Type: signed integer
Default:
200
effects.atlarus.Effect
This option has no description.
Type: signed integer
Default:
0
effects.atlarus.Probability
This option has no description.
Type: signed integer
Default:
1
effects.atomicseparationcatalyst.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.atomicseparationcatalyst.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.atomicseparationcatalyst.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.atomicseparationcatalyst.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.avaritia_infinitymetal.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.avaritia_infinitymetal.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.avaritia_infinitymetal.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.avaritia_infinitymetal.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.avaritia_neutronium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.avaritia_neutronium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.avaritia_neutronium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.avaritia_neutronium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.bartimaeusnek.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.bartimaeusnek.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.bartimaeusnek.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.bartimaeusnek.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.bedrockium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.bedrockium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.bedrockium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.bedrockium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.beryllium.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.beryllium.Duration
This option has no description.
Type: signed integer
Default:
200
effects.beryllium.Effect
This option has no description.
Type: signed integer
Default:
0
effects.beryllium.Probability
This option has no description.
Type: signed integer
Default:
1
effects.bismuth.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.bismuth.Duration
This option has no description.
Type: signed integer
Default:
200
effects.bismuth.Effect
This option has no description.
Type: signed integer
Default:
0
effects.bismuth.Probability
This option has no description.
Type: signed integer
Default:
1
effects.bismuthbronze.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.bismuthbronze.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.bismuthbronze.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.bismuthbronze.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.bismutite.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.bismutite.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.bismutite.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.bismutite.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.blackbronze.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.blackbronze.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.blackbronze.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.blackbronze.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.blackplutonium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.blackplutonium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.blackplutonium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.blackplutonium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.blacksteel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.blacksteel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.blacksteel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.blacksteel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.blaze.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.blaze.Duration
This option has no description.
Type: signed integer
Default:
200
effects.blaze.Effect
This option has no description.
Type: signed integer
Default:
0
effects.blaze.Probability
This option has no description.
Type: signed integer
Default:
1
effects.blueslime.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.blueslime.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.blueslime.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.blueslime.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.bluesteel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.bluesteel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.bluesteel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.bluesteel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.bluetopaz.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.bluetopaz.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.bluetopaz.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.bluetopaz.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.bone.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.bone.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.bone.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.bone.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.brass.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.brass.Duration
This option has no description.
Type: signed integer
Default:
200
effects.brass.Effect
This option has no description.
Type: signed integer
Default:
0
effects.brass.Probability
This option has no description.
Type: signed integer
Default:
1
effects.bronze.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.bronze.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.bronze.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.bronze.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.cactus.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.cactus.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.cactus.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.cactus.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.californium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.californium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.californium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.californium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.callistoice.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.callistoice.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.callistoice.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.callistoice.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.carbon.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.carbon.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.carbon.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.carbon.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.carmot.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.carmot.Duration
This option has no description.
Type: signed integer
Default:
200
effects.carmot.Effect
This option has no description.
Type: signed integer
Default:
0
effects.carmot.Probability
This option has no description.
Type: signed integer
Default:
1
effects.celenegil.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.celenegil.Duration
This option has no description.
Type: signed integer
Default:
200
effects.celenegil.Effect
This option has no description.
Type: signed integer
Default:
0
effects.celenegil.Probability
This option has no description.
Type: signed integer
Default:
1
effects.certusquartz.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.certusquartz.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.certusquartz.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.certusquartz.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ceruclase.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ceruclase.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.ceruclase.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.ceruclase.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.chrome.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.chrome.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.chrome.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.chrome.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.chromo-alumino-povondraite.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.chromo-alumino-povondraite.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.chromo-alumino-povondraite.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.chromo-alumino-povondraite.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.chrysotile.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.chrysotile.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.chrysotile.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.chrysotile.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.cobalt.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.cobalt.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.cobalt.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.cobalt.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.cobaltbrass.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.cobaltbrass.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.cobaltbrass.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.cobaltbrass.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.conductiveiron.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.conductiveiron.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.conductiveiron.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.conductiveiron.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.copper.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.copper.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.copper.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.copper.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.cosmicneutronium.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.cosmicneutronium.Duration
This option has no description.
Type: signed integer
Default:
200
effects.cosmicneutronium.Effect
This option has no description.
Type: signed integer
Default:
0
effects.cosmicneutronium.Probability
This option has no description.
Type: signed integer
Default:
1
effects.crystallinealloy.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.crystallinealloy.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.crystallinealloy.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.crystallinealloy.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.cubiczirconia.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.cubiczirconia.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.cubiczirconia.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.cubiczirconia.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.cupronickel.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.cupronickel.Duration
This option has no description.
Type: signed integer
Default:
200
effects.cupronickel.Effect
This option has no description.
Type: signed integer
Default:
0
effects.cupronickel.Probability
This option has no description.
Type: signed integer
Default:
1
effects.dalisenite.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.dalisenite.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.dalisenite.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.dalisenite.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.damascussteel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.damascussteel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.damascussteel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.damascussteel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.darkiron.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.darkiron.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.darkiron.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.darkiron.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.darksteel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.darksteel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.darksteel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.darksteel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.deepiron.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.deepiron.Duration
This option has no description.
Type: signed integer
Default:
200
effects.deepiron.Effect
This option has no description.
Type: signed integer
Default:
0
effects.deepiron.Probability
This option has no description.
Type: signed integer
Default:
1
effects.desh.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.desh.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.desh.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.desh.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.diamond.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.diamond.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.diamond.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.diamond.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.dogbearium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.dogbearium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.dogbearium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.dogbearium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.draconium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.draconium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.draconium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.draconium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.draconiumawakened.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.draconiumawakened.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.draconiumawakened.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.draconiumawakened.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.duralumin.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.duralumin.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.duralumin.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.duralumin.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.duranium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.duranium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.duranium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.duranium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.electricalsteel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.electricalsteel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.electricalsteel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.electricalsteel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.electrum.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.electrum.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.electrum.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.electrum.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.electrumflux.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.electrumflux.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.electrumflux.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.electrumflux.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.elvenelementium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.elvenelementium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.elvenelementium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.elvenelementium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.emerald.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.emerald.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.emerald.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.emerald.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.enderium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.enderium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.enderium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.enderium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.enderiumbase.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.enderiumbase.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.enderiumbase.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.enderiumbase.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.endsteel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.endsteel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.endsteel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.endsteel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.energeticalloy.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.energeticalloy.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.energeticalloy.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.energeticalloy.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.energeticsilver.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.energeticsilver.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.energeticsilver.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.energeticsilver.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.enhancedgalgadorian.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.enhancedgalgadorian.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.enhancedgalgadorian.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.enhancedgalgadorian.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.enrichednaquadahalloy.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.enrichednaquadahalloy.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.enrichednaquadahalloy.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.enrichednaquadahalloy.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.epoxid.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.epoxid.Duration
This option has no description.
Type: signed integer
Default:
200
effects.epoxid.Effect
This option has no description.
Type: signed integer
Default:
0
effects.epoxid.Probability
This option has no description.
Type: signed integer
Default:
1
effects.epoxidfiberreinforced.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.epoxidfiberreinforced.Duration
This option has no description.
Type: signed integer
Default:
200
effects.epoxidfiberreinforced.Effect
This option has no description.
Type: signed integer
Default:
0
effects.epoxidfiberreinforced.Probability
This option has no description.
Type: signed integer
Default:
1
effects.eximite.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.eximite.Duration
This option has no description.
Type: signed integer
Default:
200
effects.eximite.Effect
This option has no description.
Type: signed integer
Default:
0
effects.eximite.Probability
This option has no description.
Type: signed integer
Default:
1
effects.extremelyunstablenaquadah.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.extremelyunstablenaquadah.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.extremelyunstablenaquadah.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.extremelyunstablenaquadah.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.fayalite.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.fayalite.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.fayalite.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.fayalite.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.fierysteel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.fierysteel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.fierysteel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.fierysteel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.firestone.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.firestone.Duration
This option has no description.
Type: signed integer
Default:
200
effects.firestone.Effect
This option has no description.
Type: signed integer
Default:
0
effects.firestone.Probability
This option has no description.
Type: signed integer
Default:
1
effects.flint.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.flint.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.flint.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.flint.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.fluor-buergerite.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.fluor-buergerite.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.fluor-buergerite.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.fluor-buergerite.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.fluorspar.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.fluorspar.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.fluorspar.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.fluorspar.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.force.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.force.Duration
This option has no description.
Type: signed integer
Default:
200
effects.force.Effect
This option has no description.
Type: signed integer
Default:
0
effects.force.Probability
This option has no description.
Type: signed integer
Default:
1
effects.forsterite.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.forsterite.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.forsterite.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.forsterite.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.gaiaspirit.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.gaiaspirit.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.gaiaspirit.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.gaiaspirit.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.galgadorian.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.galgadorian.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.galgadorian.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.galgadorian.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.garnetred.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.garnetred.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.garnetred.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.garnetred.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.garnetyellow.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.garnetyellow.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.garnetyellow.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.garnetyellow.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.gold.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.gold.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.gold.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.gold.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.graniteblack.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.graniteblack.Duration
This option has no description.
Type: signed integer
Default:
200
effects.graniteblack.Effect
This option has no description.
Type: signed integer
Default:
0
effects.graniteblack.Probability
This option has no description.
Type: signed integer
Default:
1
effects.granitered.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.granitered.Duration
This option has no description.
Type: signed integer
Default:
200
effects.granitered.Effect
This option has no description.
Type: signed integer
Default:
0
effects.granitered.Probability
This option has no description.
Type: signed integer
Default:
1
effects.graphene.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.graphene.Duration
This option has no description.
Type: signed integer
Default:
200
effects.graphene.Effect
This option has no description.
Type: signed integer
Default:
0
effects.graphene.Probability
This option has no description.
Type: signed integer
Default:
1
effects.graphite.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.graphite.Duration
This option has no description.
Type: signed integer
Default:
200
effects.graphite.Effect
This option has no description.
Type: signed integer
Default:
0
effects.graphite.Probability
This option has no description.
Type: signed integer
Default:
1
effects.greensapphire.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.greensapphire.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.greensapphire.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.greensapphire.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.haderoth.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.haderoth.Duration
This option has no description.
Type: signed integer
Default:
200
effects.haderoth.Effect
This option has no description.
Type: signed integer
Default:
0
effects.haderoth.Probability
This option has no description.
Type: signed integer
Default:
1
effects.hedenbergite.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.hedenbergite.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.hedenbergite.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.hedenbergite.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.heeendium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.heeendium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.heeendium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.heeendium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.hepatizon.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.hepatizon.Duration
This option has no description.
Type: signed integer
Default:
200
effects.hepatizon.Effect
This option has no description.
Type: signed integer
Default:
0
effects.hepatizon.Probability
This option has no description.
Type: signed integer
Default:
1
effects.highdurabilitycompoundsteel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.highdurabilitycompoundsteel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.highdurabilitycompoundsteel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.highdurabilitycompoundsteel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.hikarium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.hikarium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.hikarium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.hikarium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.hsla.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.hsla.Duration
This option has no description.
Type: signed integer
Default:
200
effects.hsla.Effect
This option has no description.
Type: signed integer
Default:
0
effects.hsla.Probability
This option has no description.
Type: signed integer
Default:
1
effects.hsse.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.hsse.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.hsse.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.hsse.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.hssg.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.hssg.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.hssg.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.hssg.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.hsss.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.hsss.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.hsss.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.hsss.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ichorium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ichorium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.ichorium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.ichorium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.incoloy-903.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.incoloy-903.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.incoloy-903.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.incoloy-903.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.infinity.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.infinity.Duration
This option has no description.
Type: signed integer
Default:
200
effects.infinity.Effect
This option has no description.
Type: signed integer
Default:
0
effects.infinity.Probability
This option has no description.
Type: signed integer
Default:
1
effects.infinitycatalyst.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.infinitycatalyst.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.infinitycatalyst.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.infinitycatalyst.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.infuscolium.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.infuscolium.Duration
This option has no description.
Type: signed integer
Default:
200
effects.infuscolium.Effect
This option has no description.
Type: signed integer
Default:
0
effects.infuscolium.Probability
This option has no description.
Type: signed integer
Default:
1
effects.infusedair.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.infusedair.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.infusedair.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.infusedair.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.infusedearth.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.infusedearth.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.infusedearth.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.infusedearth.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.infusedentropy.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.infusedentropy.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.infusedentropy.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.infusedentropy.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.infusedfire.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.infusedfire.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.infusedfire.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.infusedfire.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.infusedgold.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.infusedgold.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.infusedgold.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.infusedgold.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.infusedorder.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.infusedorder.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.infusedorder.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.infusedorder.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.infusedwater.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.infusedwater.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.infusedwater.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.infusedwater.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.inolashite.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.inolashite.Duration
This option has no description.
Type: signed integer
Default:
200
effects.inolashite.Effect
This option has no description.
Type: signed integer
Default:
0
effects.inolashite.Probability
This option has no description.
Type: signed integer
Default:
1
effects.invar.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.invar.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.invar.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.invar.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.iridium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.iridium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.iridium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.iridium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.iron.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.iron.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.iron.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.iron.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ironmagnetic.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ironmagnetic.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.ironmagnetic.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.ironmagnetic.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ironwood.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ironwood.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.ironwood.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.ironwood.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.jade.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.jade.Duration
This option has no description.
Type: signed integer
Default:
200
effects.jade.Effect
This option has no description.
Type: signed integer
Default:
0
effects.jade.Probability
This option has no description.
Type: signed integer
Default:
1
effects.jasper.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.jasper.Duration
This option has no description.
Type: signed integer
Default:
200
effects.jasper.Effect
This option has no description.
Type: signed integer
Default:
0
effects.jasper.Probability
This option has no description.
Type: signed integer
Default:
1
effects.kanthal.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.kanthal.Duration
This option has no description.
Type: signed integer
Default:
200
effects.kanthal.Effect
This option has no description.
Type: signed integer
Default:
0
effects.kanthal.Probability
This option has no description.
Type: signed integer
Default:
1
effects.knightmetal.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.knightmetal.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.knightmetal.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.knightmetal.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.lanthanumhexaboride.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.lanthanumhexaboride.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.lanthanumhexaboride.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.lanthanumhexaboride.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.lead.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.lead.Duration
This option has no description.
Type: signed integer
Default:
200
effects.lead.Effect
This option has no description.
Type: signed integer
Default:
0
effects.lead.Probability
This option has no description.
Type: signed integer
Default:
1
effects.ledox.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ledox.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.ledox.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.ledox.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.lithiumchloride.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.lithiumchloride.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.lithiumchloride.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.lithiumchloride.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.lumiium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.lumiium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.lumiium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.lumiium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.magicwood.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.magicwood.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.magicwood.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.magicwood.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.magnalium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.magnalium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.magnalium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.magnalium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.magnetoresonatic.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.magnetoresonatic.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.magnetoresonatic.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.magnetoresonatic.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.manasteel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.manasteel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.manasteel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.manasteel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.manganese.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.manganese.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.manganese.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.manganese.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.manyullyn.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.manyullyn.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.manyullyn.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.manyullyn.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.mar-ce-m200steel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.mar-ce-m200steel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.mar-ce-m200steel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.mar-ce-m200steel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.mar-m200steel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.mar-m200steel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.mar-m200steel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.mar-m200steel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.melodicalloy.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.melodicalloy.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.melodicalloy.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.melodicalloy.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.metastableoganesson.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.metastableoganesson.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.metastableoganesson.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.metastableoganesson.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.meteoriciron.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.meteoriciron.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.meteoriciron.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.meteoriciron.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.meteoricsteel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.meteoricsteel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.meteoricsteel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.meteoricsteel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.molybdenum.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.molybdenum.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.molybdenum.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.molybdenum.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.mu-metal.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.mu-metal.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.mu-metal.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.mu-metal.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.mysteriouscrystal.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.mysteriouscrystal.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.mysteriouscrystal.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.mysteriouscrystal.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.mytryl.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.mytryl.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.mytryl.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.mytryl.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.naquadah.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.naquadah.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.naquadah.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.naquadah.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.naquadahalloy.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.naquadahalloy.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.naquadahalloy.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.naquadahalloy.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.naquadahenriched.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.naquadahenriched.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.naquadahenriched.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.naquadahenriched.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.naquadria.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.naquadria.Duration
This option has no description.
Type: signed integer
Default:
200
effects.naquadria.Effect
This option has no description.
Type: signed integer
Default:
0
effects.naquadria.Probability
This option has no description.
Type: signed integer
Default:
1
effects.neodymium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.neodymium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.neodymium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.neodymium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.neodymiummagnetic.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.neodymiummagnetic.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.neodymiummagnetic.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.neodymiummagnetic.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.netherquartz.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.netherquartz.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.netherquartz.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.netherquartz.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.netherrack.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.netherrack.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.netherrack.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.netherrack.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.netherstar.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.netherstar.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.netherstar.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.netherstar.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.neutronium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.neutronium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.neutronium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.neutronium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.nichrome.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.nichrome.Duration
This option has no description.
Type: signed integer
Default:
200
effects.nichrome.Effect
This option has no description.
Type: signed integer
Default:
0
effects.nichrome.Probability
This option has no description.
Type: signed integer
Default:
1
effects.nickel.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.nickel.Duration
This option has no description.
Type: signed integer
Default:
200
effects.nickel.Effect
This option has no description.
Type: signed integer
Default:
0
effects.nickel.Probability
This option has no description.
Type: signed integer
Default:
1
effects.nickelzincferrite.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.nickelzincferrite.Duration
This option has no description.
Type: signed integer
Default:
200
effects.nickelzincferrite.Effect
This option has no description.
Type: signed integer
Default:
0
effects.nickelzincferrite.Probability
This option has no description.
Type: signed integer
Default:
1
effects.obsidian.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.obsidian.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.obsidian.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.obsidian.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.olenite.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.olenite.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.olenite.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.olenite.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.olivine.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.olivine.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.olivine.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.olivine.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.opal.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.opal.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.opal.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.opal.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.orichalcum.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.orichalcum.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.orichalcum.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.orichalcum.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.oriharukon.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.oriharukon.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.oriharukon.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.oriharukon.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.orundum.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.orundum.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.orundum.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.orundum.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.osmiridium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.osmiridium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.osmiridium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.osmiridium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.osmium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.osmium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.osmium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.osmium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.oureclase.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.oureclase.Duration
This option has no description.
Type: signed integer
Default:
200
effects.oureclase.Effect
This option has no description.
Type: signed integer
Default:
0
effects.oureclase.Probability
This option has no description.
Type: signed integer
Default:
1
effects.palladium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.palladium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.palladium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.palladium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.paper.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.paper.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.paper.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.paper.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.permalloy.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.permalloy.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.permalloy.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.permalloy.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.pigiron.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.pigiron.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.pigiron.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.pigiron.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.plastic.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.plastic.Duration
This option has no description.
Type: signed integer
Default:
200
effects.plastic.Effect
This option has no description.
Type: signed integer
Default:
0
effects.plastic.Probability
This option has no description.
Type: signed integer
Default:
1
effects.platinum.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.platinum.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.platinum.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.platinum.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.plutonium.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.plutonium.Duration
This option has no description.
Type: signed integer
Default:
200
effects.plutonium.Effect
This option has no description.
Type: signed integer
Default:
0
effects.plutonium.Probability
This option has no description.
Type: signed integer
Default:
1
effects.plutonium241.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.plutonium241.Duration
This option has no description.
Type: signed integer
Default:
200
effects.plutonium241.Effect
This option has no description.
Type: signed integer
Default:
0
effects.plutonium241.Probability
This option has no description.
Type: signed integer
Default:
1
effects.polybenzimidazole.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.polybenzimidazole.Duration
This option has no description.
Type: signed integer
Default:
200
effects.polybenzimidazole.Effect
This option has no description.
Type: signed integer
Default:
0
effects.polybenzimidazole.Probability
This option has no description.
Type: signed integer
Default:
1
effects.polycaprolactam.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.polycaprolactam.Duration
This option has no description.
Type: signed integer
Default:
200
effects.polycaprolactam.Effect
This option has no description.
Type: signed integer
Default:
0
effects.polycaprolactam.Probability
This option has no description.
Type: signed integer
Default:
1
effects.polyphenylenesulfide.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.polyphenylenesulfide.Duration
This option has no description.
Type: signed integer
Default:
200
effects.polyphenylenesulfide.Effect
This option has no description.
Type: signed integer
Default:
0
effects.polyphenylenesulfide.Probability
This option has no description.
Type: signed integer
Default:
1
effects.polystyrene.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.polystyrene.Duration
This option has no description.
Type: signed integer
Default:
200
effects.polystyrene.Effect
This option has no description.
Type: signed integer
Default:
0
effects.polystyrene.Probability
This option has no description.
Type: signed integer
Default:
1
effects.polytetrafluoroethylene.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.polytetrafluoroethylene.Duration
This option has no description.
Type: signed integer
Default:
200
effects.polytetrafluoroethylene.Effect
This option has no description.
Type: signed integer
Default:
0
effects.polytetrafluoroethylene.Probability
This option has no description.
Type: signed integer
Default:
1
effects.polyvinylchloride.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.polyvinylchloride.Duration
This option has no description.
Type: signed integer
Default:
200
effects.polyvinylchloride.Effect
This option has no description.
Type: signed integer
Default:
0
effects.polyvinylchloride.Probability
This option has no description.
Type: signed integer
Default:
1
effects.prasiolite.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.prasiolite.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.prasiolite.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.prasiolite.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.preciousmetalsalloy.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.preciousmetalsalloy.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.preciousmetalsalloy.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.preciousmetalsalloy.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.prometheum.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.prometheum.Duration
This option has no description.
Type: signed integer
Default:
200
effects.prometheum.Effect
This option has no description.
Type: signed integer
Default:
0
effects.prometheum.Probability
This option has no description.
Type: signed integer
Default:
1
effects.pulsatingiron.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.pulsatingiron.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.pulsatingiron.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.pulsatingiron.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.quantium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.quantium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.quantium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.quantium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.queensgold.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.queensgold.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.queensgold.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.queensgold.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.realgar.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.realgar.Duration
This option has no description.
Type: signed integer
Default:
200
effects.realgar.Effect
This option has no description.
Type: signed integer
Default:
0
effects.realgar.Probability
This option has no description.
Type: signed integer
Default:
1
effects.redsteel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.redsteel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.redsteel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.redsteel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.redstonealloy.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.redstonealloy.Duration
This option has no description.
Type: signed integer
Default:
200
effects.redstonealloy.Effect
This option has no description.
Type: signed integer
Default:
0
effects.redstonealloy.Probability
This option has no description.
Type: signed integer
Default:
1
effects.redzircon.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.redzircon.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.redzircon.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.redzircon.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.reinforced.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.reinforced.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.reinforced.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.reinforced.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.rhodium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.rhodium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.rhodium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.rhodium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.rhodium-platedpalladium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.rhodium-platedpalladium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.rhodium-platedpalladium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.rhodium-platedpalladium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.rosegold.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.rosegold.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.rosegold.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.rosegold.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.rubracium.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.rubracium.Duration
This option has no description.
Type: signed integer
Default:
200
effects.rubracium.Effect
This option has no description.
Type: signed integer
Default:
0
effects.rubracium.Probability
This option has no description.
Type: signed integer
Default:
1
effects.ruby.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ruby.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.ruby.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.ruby.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ruridit.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ruridit.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.ruridit.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.ruridit.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ruthenium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ruthenium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.ruthenium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.ruthenium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.samariummagnetic.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.samariummagnetic.Duration
This option has no description.
Type: signed integer
Default:
200
effects.samariummagnetic.Effect
This option has no description.
Type: signed integer
Default:
0
effects.samariummagnetic.Probability
This option has no description.
Type: signed integer
Default:
1
effects.sapphire.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.sapphire.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.sapphire.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.sapphire.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.shadow.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.shadow.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.shadow.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.shadow.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.shadowiron.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.shadowiron.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.shadowiron.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.shadowiron.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.shadowsteel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.shadowsteel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.shadowsteel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.shadowsteel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.shirabon.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.shirabon.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.shirabon.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.shirabon.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.signalium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.signalium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.signalium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.signalium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.silicone.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.silicone.Duration
This option has no description.
Type: signed integer
Default:
200
effects.silicone.Effect
This option has no description.
Type: signed integer
Default:
0
effects.silicone.Probability
This option has no description.
Type: signed integer
Default:
1
effects.silver.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.silver.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.silver.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.silver.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.slime.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.slime.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.slime.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.slime.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.soularium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.soularium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.soularium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.soularium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.stainlesssteel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.stainlesssteel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.stainlesssteel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.stainlesssteel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.steel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.steel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.steel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.steel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.steeleaf.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.steeleaf.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.steeleaf.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.steeleaf.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.steelmagnetic.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.steelmagnetic.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.steelmagnetic.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.steelmagnetic.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.stellaralloy.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.stellaralloy.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.stellaralloy.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.stellaralloy.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.sterlingsilver.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.sterlingsilver.Duration
This option has no description.
Type: signed integer
Default:
200
effects.sterlingsilver.Effect
This option has no description.
Type: signed integer
Default:
0
effects.sterlingsilver.Probability
This option has no description.
Type: signed integer
Default:
1
effects.stone.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.stone.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.stone.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.stone.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.styrenebutadienerubber.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.styrenebutadienerubber.Duration
This option has no description.
Type: signed integer
Default:
200
effects.styrenebutadienerubber.Effect
This option has no description.
Type: signed integer
Default:
0
effects.styrenebutadienerubber.Probability
This option has no description.
Type: signed integer
Default:
1
effects.sunnarium.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.sunnarium.Duration
This option has no description.
Type: signed integer
Default:
200
effects.sunnarium.Effect
This option has no description.
Type: signed integer
Default:
0
effects.sunnarium.Probability
This option has no description.
Type: signed integer
Default:
1
effects.tairitsu.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tairitsu.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.tairitsu.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.tairitsu.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tanmolyiumbeta-c.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tanmolyiumbeta-c.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.tanmolyiumbeta-c.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.tanmolyiumbeta-c.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tantalumhafniumcarbide.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tantalumhafniumcarbide.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.tantalumhafniumcarbide.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.tantalumhafniumcarbide.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tanzanite.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tanzanite.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.tanzanite.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.tanzanite.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.terrasteel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.terrasteel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.terrasteel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.terrasteel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.thaumium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.thaumium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.thaumium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.thaumium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.thorium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.thorium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.thorium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.thorium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.thorium232.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.thorium232.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.thorium232.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.thorium232.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tiberium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tiberium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.tiberium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.tiberium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tinalloy.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tinalloy.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.tinalloy.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.tinalloy.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.titanium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.titanium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.titanium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.titanium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.topaz.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.topaz.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.topaz.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.topaz.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tpvalloy.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tpvalloy.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.tpvalloy.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.tpvalloy.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.trinium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.trinium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.trinium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.trinium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tritanium.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tritanium.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.tritanium.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.tritanium.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tungsten.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tungsten.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.tungsten.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.tungsten.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tungstencarbide.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tungstencarbide.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.tungstencarbide.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.tungstencarbide.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tungstensteel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.tungstensteel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.tungstensteel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.tungstensteel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ultimet.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.ultimet.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.ultimet.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.ultimet.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.unstableingot.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.unstableingot.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.unstableingot.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.unstableingot.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.uranium.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.uranium.Duration
This option has no description.
Type: signed integer
Default:
200
effects.uranium.Effect
This option has no description.
Type: signed integer
Default:
0
effects.uranium.Probability
This option has no description.
Type: signed integer
Default:
1
effects.uranium235.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.uranium235.Duration
This option has no description.
Type: signed integer
Default:
200
effects.uranium235.Effect
This option has no description.
Type: signed integer
Default:
0
effects.uranium235.Probability
This option has no description.
Type: signed integer
Default:
1
effects.vanadio-oxy-dravite.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.vanadio-oxy-dravite.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.vanadio-oxy-dravite.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.vanadio-oxy-dravite.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.vanadiumsteel.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.vanadiumsteel.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.vanadiumsteel.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.vanadiumsteel.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.vibrantalloy.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.vibrantalloy.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.vibrantalloy.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.vibrantalloy.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.vinteum.Amplifier
This option has no description.
Type: signed integer
Default:
1
effects.vinteum.Duration
This option has no description.
Type: signed integer
Default:
200
effects.vinteum.Effect
This option has no description.
Type: signed integer
Default:
0
effects.vinteum.Probability
This option has no description.
Type: signed integer
Default:
1
effects.vividalloy.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.vividalloy.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.vividalloy.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.vividalloy.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.void.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.void.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.void.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.void.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.vulcanite.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.vulcanite.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.vulcanite.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.vulcanite.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.vyroxeres.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.vyroxeres.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.vyroxeres.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.vyroxeres.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.wood.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.wood.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.wood.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.wood.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.wroughtiron.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.wroughtiron.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.wroughtiron.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.wroughtiron.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.zircaloy-2.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.zircaloy-2.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.zircaloy-2.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.zircaloy-2.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.zircaloy-4.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.zircaloy-4.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.zircaloy-4.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.zircaloy-4.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.zn-thalloy.Amplifier
[range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
effects.zn-thalloy.Duration
[range: 1 ~ 2147483647, default: 200]
Type: signed integer
Default:
200
effects.zn-thalloy.Effect
Effect id (if negative gets applied to player) [range: -255 ~ 255, default: 0]
Type: signed integer
Default:
0
effects.zn-thalloy.Probability
Chance effect gets applied 1 in X [range: 1 ~ 2147483647, default: 1]
Type: signed integer
Default:
1
main.compat_bloodmagic.Bloodmagic
Enables/Disables Bloodmagic support [default: true]
Type: boolean
Default:
true
main.compat_bloodmagic.RitualLP
LP amount for the Spell of the diligent Tinkerer [range: 1 ~ 80000000, default: 100000]
Type: signed integer
Default:
100000
main.compat_thaumcraft.Thaumcraft
Enables/Disables Thaumcraft support [default: true]
Type: boolean
Default:
true
main.compat_thaumcraft.ThaumcraftLevel
Difficulty for Thaumcraft modifier [range: 1 ~ 3, default: 2]
Type: signed integer
Default:
2