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DraconicEvolution.“draconic reactor”.enableAutomation

Sets whether the reactor is automatable or not

Type: boolean

Default:

true

DraconicEvolution.“draconic reactor”.EnableBigExplosion

Setting this to false will reduce the reactor explosion to little more then a tnt blast

Type: boolean

Default:

true

DraconicEvolution.“draconic reactor”.EnergyOutputMultiplier

Use this to adjust the output of the reactor

Type: signed integer

Default:

1

DraconicEvolution.“draconic reactor”.FuelUsageMultiplier

Use this to adjust how quickly the reactor uses fuel

Type: signed integer

Default:

3035

DraconicEvolution.“draconic reactor”.awakenedDraconiumFuelValue

Use this to adjust the fuel value of awakened draconium nugget

Type: signed integer

Default:

2

DraconicEvolution.“draconic reactor”.chaosShardOutputValue

Use this to adjust how much fuel value one tiny chaos shard takes

Type: signed integer

Default:

36

DraconicEvolution.“draconic reactor”.linearReactorFuelUsage

Sets whether the reactor should use linear (true) fuel usage formula or exponential (false)

Type: boolean

Default:

false

DraconicEvolution.“draconic reactor”.maxFuelStorage

Use this to adjust the maximum fuel storage of the reactor

Type: signed integer

Default:

524880

DraconicEvolution.general.“Bow Block Damage”

Dose Draconic bow explosion damage blocks

Type: boolean

Default:

true

DraconicEvolution.general.“Can dragon break blocks”

Set to false to disable the DE dragons ability to break blocks (dose not effect vanilla dragon)

Type: boolean

Default:

true

DraconicEvolution.general.“Chaos Island Separation”

This sets how far apart the chaos islands will spawn. The islands spawn in a grid pattern.

Type: signed integer

Default:

10000

DraconicEvolution.general.“Disable Guardian Crystal Respawn”

(Wuss mode) Setting this to true will disable the chaos guardians ability to respawn healing crystals. Under certain circumstances such as on a Spigot server where entity render distance is significantly lower this may be required.

Type: boolean

Default:

false

DraconicEvolution.general.“Disable Item Lore”

Set to true to disable all item lore

Type: boolean

Default:

false

DraconicEvolution.general.“Disable Log”

If you are having issued with console spam that you cant fix setting this to true will disable all log output from Draconic Evolution (Not recommended)

Type: boolean

Default:

true

DraconicEvolution.general.“Disable Ore Spawn (End)”

Set to true to prevent draconium ore from spawning in the end

Type: boolean

Default:

false

DraconicEvolution.general.“Disable Ore Spawn (Nether)”

Set to true to prevent draconium ore from spawning in the nether

Type: boolean

Default:

true

DraconicEvolution.general.“Disable Ore Spawn (Overworld)”

Set to true to prevent draconium ore from spawning in the overworld

Type: boolean

Default:

true

DraconicEvolution.general.“Disabled Blocks & Items”

add the unlocalized name of a block or item to this list to disable it [default: ]

Type: list of string

Default:

[ ]

DraconicEvolution.general.“Dragon egg spawn location”

Sets the exact location to spawn the dragon egg and disables the portal spawn (dose not effect vanilla dragon)

Type: list of signed integer

Default:

[
  0
  0
  0
]

DraconicEvolution.general.“Enable Flight”

Set this to false to disable flight given by draconic armor.

Type: boolean

Default:

true

DraconicEvolution.general.“Enable HUD info”

This option has no description.

Type: boolean

Default:

true

DraconicEvolution.general.“Enable version checker”

This option has no description.

Type: boolean

Default:

false

DraconicEvolution.general.“Ender Comet Rarity”

Ender Comet has a 1 in {this number} chance to spawn in each chunk

Type: signed integer

Default:

10000

DraconicEvolution.general.“Fast Summon Ritual”

If true the resurrection ritual will be a lot faster

Type: boolean

Default:

false

DraconicEvolution.general.“Generate Chaos Islands”

Should Chaos Islands be generated

Type: boolean

Default:

true

DraconicEvolution.general.“Generate Ender Comets”

Should Ender comets be generated

Type: boolean

Default:

true

DraconicEvolution.general.“Hud Display X pos”

This option has no description.

Type: signed integer

Default:

7

DraconicEvolution.general.“Hud Display Y pos”

This option has no description.

Type: signed integer

Default:

874

DraconicEvolution.general.InvertDPDSB

Invert Dislocator Pedestal display name shift behavior

Type: boolean

Default:

false

DraconicEvolution.general.“Item Dislocator Blacklist”

A list of items of items that should be ignored by the item dislocator. Use the items registry name e.g. minecraft:apple you can also add a meta value like so minecraft:wool|4 [default: [appliedenergistics2:item.ItemCrystalSeed]]

Type: list of string

Default:

[
  "appliedenergistics2:item.ItemCrystalSeed"
]

DraconicEvolution.general.“Item Dislocator Disable Sound”

Disable item dislocator sound

Type: boolean

Default:

false

DraconicEvolution.general.“Ore gen dimension blacklist”

Add the id’s of dimensions you do not want draconium ore to spawn in

Type: list of signed integer

Default:

[
  7
  100
]

DraconicEvolution.general.“Ore gen dimension whitelist”

Add the id’s of dimensions you do want draconium ore to spawn in (if empty, uses only the blacklist)

Type: list of signed integer

Default:

[
  1
]

DraconicEvolution.general.“Pigmen Blood Rage”

Is Pigmen blood rage active

Type: boolean

Default:

true

DraconicEvolution.general.“Player speed cap”

Limits the max speed of players. Recommend between 0.5 - 1.0 for servers

Type: floating point number

Default:

10.0

DraconicEvolution.general.“Rapidly despawn aoe mined items”

If true items dropped by a tool in aoe mode will despawn after 5 seconds

Type: boolean

Default:

false

DraconicEvolution.general.“Show Unlocalized Names”

If set to true the unlocalized name of every block and item will be displayed in its tool tip

Type: boolean

Default:

false

DraconicEvolution.general.“Speed limit Dim black lack list”

A list of dimensions the speed limit will not effect (speed limit is not so really required in the end)

Type: list of signed integer

Default:

[
  1
]

DraconicEvolution.general.“Speed limit effects ops”

Dose the speed limit effect ops

Type: boolean

Default:

false

DraconicEvolution.general.“Teleporter Uses PerPearl”

Charm of Dislocation uses per Ender pearl

Type: signed integer

Default:

1

DraconicEvolution.general.“Use old 2D tool textures”

If true the 3D tool models will be replaced with standard 2D textures

Type: boolean

Default:

false

DraconicEvolution.general.“Use old armor model”

If true the armor will use the original vanilla 2D model instead of the new 3D models

Type: boolean

Default:

false

DraconicEvolution.general.“Use the original 3D armor models”

If true the original 3D armor models created by Skeletonpunk will be used instead of the current ones

Type: boolean

Default:

false

DraconicEvolution.general.passiveSoulDropChance

Passive (Animals) Mobs have a 1 in this number chance to drop a soul

Type: signed integer

Default:

800

DraconicEvolution.general.soulDropChance

Mobs have a 1 in this number chance to drop a soul

Type: signed integer

Default:

1000

DraconicEvolution.“gui stuff”.“HUD Settings”

Used to store the position of the armor ant tool HUD’s. This should not be modified

Type: list of signed integer

Default:

[
  996
  825
  69
  907
  90
  100
  3
  0
  1
  1
  1
  1
]

DraconicEvolution.“long range dislocator”.“Admin Dislocator Detect Range”

This option has no description.

Type: signed integer

Default:

5

DraconicEvolution.“long range dislocator”.“Dislocator Max Range”

This option has no description.

Type: signed integer

Default:

10000

DraconicEvolution.“long range dislocator”.“Dislocator Min Range”

This option has no description.

Type: signed integer

Default:

1000

DraconicEvolution.magicid’s.“Reaper Enchant id”

This option has no description.

Type: signed integer

Default:

180

DraconicEvolution.spawner.“Spawn List”

List of names that will be ether accepted or rejected by the spawner depending on the list type [default: [ExampleMob1], [ExampleMob2], [ExampleMob3 (these examples can be deleted)]]

Type: list of string

Default:

[
  "ExampleMob1"
  "ExampleMob2"
  "ExampleMob3 (these examples can be deleted)"
]

DraconicEvolution.spawner.listType

Sets weather the spawner list is a white list or a black list (true = white list false = black list)

Type: boolean

Default:

false