DraconicEvolution.“draconic reactor”.enableAutomation
Sets whether the reactor is automatable or not
Type: boolean
Default:
true
DraconicEvolution.“draconic reactor”.EnableBigExplosion
Setting this to false will reduce the reactor explosion to little more then a tnt blast
Type: boolean
Default:
true
DraconicEvolution.“draconic reactor”.EnergyOutputMultiplier
Use this to adjust the output of the reactor
Type: signed integer
Default:
1
DraconicEvolution.“draconic reactor”.FuelUsageMultiplier
Use this to adjust how quickly the reactor uses fuel
Type: signed integer
Default:
3035
DraconicEvolution.“draconic reactor”.awakenedDraconiumFuelValue
Use this to adjust the fuel value of awakened draconium nugget
Type: signed integer
Default:
2
DraconicEvolution.“draconic reactor”.chaosShardOutputValue
Use this to adjust how much fuel value one tiny chaos shard takes
Type: signed integer
Default:
36
DraconicEvolution.“draconic reactor”.linearReactorFuelUsage
Sets whether the reactor should use linear (true) fuel usage formula or exponential (false)
Type: boolean
Default:
false
DraconicEvolution.“draconic reactor”.maxFuelStorage
Use this to adjust the maximum fuel storage of the reactor
Type: signed integer
Default:
524880
DraconicEvolution.general.“Bow Block Damage”
Dose Draconic bow explosion damage blocks
Type: boolean
Default:
true
DraconicEvolution.general.“Can dragon break blocks”
Set to false to disable the DE dragons ability to break blocks (dose not effect vanilla dragon)
Type: boolean
Default:
true
DraconicEvolution.general.“Chaos Island Separation”
This sets how far apart the chaos islands will spawn. The islands spawn in a grid pattern.
Type: signed integer
Default:
10000
DraconicEvolution.general.“Disable Guardian Crystal Respawn”
(Wuss mode) Setting this to true will disable the chaos guardians ability to respawn healing crystals. Under certain circumstances such as on a Spigot server where entity render distance is significantly lower this may be required.
Type: boolean
Default:
false
DraconicEvolution.general.“Disable Item Lore”
Set to true to disable all item lore
Type: boolean
Default:
false
DraconicEvolution.general.“Disable Log”
If you are having issued with console spam that you cant fix setting this to true will disable all log output from Draconic Evolution (Not recommended)
Type: boolean
Default:
true
DraconicEvolution.general.“Disable Ore Spawn (End)”
Set to true to prevent draconium ore from spawning in the end
Type: boolean
Default:
false
DraconicEvolution.general.“Disable Ore Spawn (Nether)”
Set to true to prevent draconium ore from spawning in the nether
Type: boolean
Default:
true
DraconicEvolution.general.“Disable Ore Spawn (Overworld)”
Set to true to prevent draconium ore from spawning in the overworld
Type: boolean
Default:
true
DraconicEvolution.general.“Disabled Blocks & Items”
add the unlocalized name of a block or item to this list to disable it [default: ]
Type: list of string
Default:
[ ]
DraconicEvolution.general.“Dragon egg spawn location”
Sets the exact location to spawn the dragon egg and disables the portal spawn (dose not effect vanilla dragon)
Type: list of signed integer
Default:
[
0
0
0
]
DraconicEvolution.general.“Enable Flight”
Set this to false to disable flight given by draconic armor.
Type: boolean
Default:
true
DraconicEvolution.general.“Enable HUD info”
This option has no description.
Type: boolean
Default:
true
DraconicEvolution.general.“Enable version checker”
This option has no description.
Type: boolean
Default:
false
DraconicEvolution.general.“Ender Comet Rarity”
Ender Comet has a 1 in {this number} chance to spawn in each chunk
Type: signed integer
Default:
10000
DraconicEvolution.general.“Fast Summon Ritual”
If true the resurrection ritual will be a lot faster
Type: boolean
Default:
false
DraconicEvolution.general.“Generate Chaos Islands”
Should Chaos Islands be generated
Type: boolean
Default:
true
DraconicEvolution.general.“Generate Ender Comets”
Should Ender comets be generated
Type: boolean
Default:
true
DraconicEvolution.general.“Hud Display X pos”
This option has no description.
Type: signed integer
Default:
7
DraconicEvolution.general.“Hud Display Y pos”
This option has no description.
Type: signed integer
Default:
874
DraconicEvolution.general.InvertDPDSB
Invert Dislocator Pedestal display name shift behavior
Type: boolean
Default:
false
DraconicEvolution.general.“Item Dislocator Blacklist”
A list of items of items that should be ignored by the item dislocator. Use the items registry name e.g. minecraft:apple you can also add a meta value like so minecraft:wool|4 [default: [appliedenergistics2:item.ItemCrystalSeed]]
Type: list of string
Default:
[
"appliedenergistics2:item.ItemCrystalSeed"
]
DraconicEvolution.general.“Item Dislocator Disable Sound”
Disable item dislocator sound
Type: boolean
Default:
false
DraconicEvolution.general.“Ore gen dimension blacklist”
Add the id’s of dimensions you do not want draconium ore to spawn in
Type: list of signed integer
Default:
[
7
100
]
DraconicEvolution.general.“Ore gen dimension whitelist”
Add the id’s of dimensions you do want draconium ore to spawn in (if empty, uses only the blacklist)
Type: list of signed integer
Default:
[
1
]
DraconicEvolution.general.“Pigmen Blood Rage”
Is Pigmen blood rage active
Type: boolean
Default:
true
DraconicEvolution.general.“Player speed cap”
Limits the max speed of players. Recommend between 0.5 - 1.0 for servers
Type: floating point number
Default:
10.0
DraconicEvolution.general.“Rapidly despawn aoe mined items”
If true items dropped by a tool in aoe mode will despawn after 5 seconds
Type: boolean
Default:
false
DraconicEvolution.general.“Show Unlocalized Names”
If set to true the unlocalized name of every block and item will be displayed in its tool tip
Type: boolean
Default:
false
DraconicEvolution.general.“Speed limit Dim black lack list”
A list of dimensions the speed limit will not effect (speed limit is not so really required in the end)
Type: list of signed integer
Default:
[
1
]
DraconicEvolution.general.“Speed limit effects ops”
Dose the speed limit effect ops
Type: boolean
Default:
false
DraconicEvolution.general.“Teleporter Uses PerPearl”
Charm of Dislocation uses per Ender pearl
Type: signed integer
Default:
1
DraconicEvolution.general.“Use old 2D tool textures”
If true the 3D tool models will be replaced with standard 2D textures
Type: boolean
Default:
false
DraconicEvolution.general.“Use old armor model”
If true the armor will use the original vanilla 2D model instead of the new 3D models
Type: boolean
Default:
false
DraconicEvolution.general.“Use the original 3D armor models”
If true the original 3D armor models created by Skeletonpunk will be used instead of the current ones
Type: boolean
Default:
false
DraconicEvolution.general.passiveSoulDropChance
Passive (Animals) Mobs have a 1 in this number chance to drop a soul
Type: signed integer
Default:
800
DraconicEvolution.general.soulDropChance
Mobs have a 1 in this number chance to drop a soul
Type: signed integer
Default:
1000
DraconicEvolution.“gui stuff”.“HUD Settings”
Used to store the position of the armor ant tool HUD’s. This should not be modified
Type: list of signed integer
Default:
[
996
825
69
907
90
100
3
0
1
1
1
1
]
DraconicEvolution.“long range dislocator”.“Admin Dislocator Detect Range”
This option has no description.
Type: signed integer
Default:
5
DraconicEvolution.“long range dislocator”.“Dislocator Max Range”
This option has no description.
Type: signed integer
Default:
10000
DraconicEvolution.“long range dislocator”.“Dislocator Min Range”
This option has no description.
Type: signed integer
Default:
1000
DraconicEvolution.magicid’s.“Reaper Enchant id”
This option has no description.
Type: signed integer
Default:
180
DraconicEvolution.spawner.“Spawn List”
List of names that will be ether accepted or rejected by the spawner depending on the list type [default: [ExampleMob1], [ExampleMob2], [ExampleMob3 (these examples can be deleted)]]
Type: list of string
Default:
[
"ExampleMob1"
"ExampleMob2"
"ExampleMob3 (these examples can be deleted)"
]
DraconicEvolution.spawner.listType
Sets weather the spawner list is a white list or a black list (true = white list false = black list)
Type: boolean
Default:
false