Automagy.general.adv_node_jarring
Allow Advanced Node Jarring
Type: boolean
Default:
true
Automagy.general.allow_dimension_lure
Setting this to false will disable Dimensional Lure research and crafting recipes
Type: boolean
Default:
true
Automagy.general.amnesiac_drain_item
A list of any item names that the Amnesiac’s Stone should convert into XP along with the XP value and (optionally) replacement items (e.g. empty bottles). Format: “<String Mod ID>:<String Item ID>[,<Integer Metadata>]=<Integer XP>[,<String Mod ID>:<String Item ID>[,<Integer Metadata>]]”. Put each of these on a separate line. The item indicated before the equals sign will turn into the amount of XP indicated after it. If another item is indicated after the XP amount, then it will be dropped in the first’s place. Alternatively, use a “*” for the second item to automatically use the first’s container item.
Type: list of string
Default:
[
"minecraft:experience_bottle=8,minecraft:glass_bottle"
"Automagy:phialExtra,0=95,*"
"TConstruct:oreBerries,5=13"
]
Automagy.general.botania_blacklist_phial_xp
Prevent Botania’s Loonium from generating phials of enchanter’s concentrate
Type: boolean
Default:
false
Automagy.general.cow_milking_cooldown
Number of ticks that must pass after a thirsty tank milks a cow before it can be milked again.
Type: signed integer
Default:
2000
Automagy.general.emberheart_spawnerdrop
Make blaze spawners drop an ember heart
Type: boolean
Default:
true
Automagy.general.emberheart_spawnerdrop_netheronly
Only drop ember heart from spawners in the Nether
Type: boolean
Default:
true
Automagy.general.focus_id_gratis
This option has no description.
Type: signed integer
Default:
81
Automagy.general.focus_id_storage
This option has no description.
Type: signed integer
Default:
83
Automagy.general.focus_id_transposing
This option has no description.
Type: signed integer
Default:
82
Automagy.general.forestry_milk_used
Should Forestry’s milk be created when the thirsty tank milks cows rather than Automagy’s own (this is ignored if MFR milk exists and config is set to use it)
Type: boolean
Default:
true
Automagy.general.forestry_override_aspect_milk
Should Automagy assign Aspects to Forestry’s milk
Type: boolean
Default:
true
Automagy.general.inventarium_container_blacklist
A list of any block names for containers that the Inventarium / Unseen Scribes should ignore.
Type: list of string
Default:
[
"Automagy:blockTally"
]
Automagy.general.inventarium_other_bookshelves
A list of any block names that the Inventarium should treat as bookshelves that can increase its maximum slot count.
Type: list of string
Default:
[
"Natura:Natura.bookshelf"
"chisel:bookshelf"
]
Automagy.general.list_creative_jar
Show the Infinity Jar in Creative Tab and NEI
Type: boolean
Default:
true
Automagy.general.list_thinking_cap
Show the thinking cap in Creative Tab and NEI
Type: boolean
Default:
true
Automagy.general.mfr_milk_used
Should MineFactory Reloaded’s milk be created when the thirsty tank milks cows rather than Automagy’s own
Type: boolean
Default:
true
Automagy.general.mfr_mushroom_soup_used
Should MineFactory Reloaded’s mushroom soup be created when the thirsty tank milks mooshrooms rather than Automagy’s own
Type: boolean
Default:
true
Automagy.general.mfr_override_aspect_milk
Should Automagy change the Aspects associated with MineFactory Reloaded’s milk (arguably more balanced if we do, given what Automagy can do with it)
Type: boolean
Default:
true
Automagy.general.mfr_override_aspect_mushroom_soup
Should Automagy change the Aspects associated with MineFactory Reloaded’s mushroom soup
Type: boolean
Default:
true
Automagy.general.redcrystal_emits_light
Should redcrystal emit light when it has a redstone signal
Type: boolean
Default:
true
Automagy.general.slivers_from_infused_stone
Number of slivers Entropic Refining yields from infused stone. Default 11. Set to 0 to disabled Entropic Refining research and recipes.
Type: signed integer
Default:
0
Automagy.general.thinking_cap_usable
Allow the thinking cap to be used to craft advanced golems
Type: boolean
Default:
true
Automagy.general.thirstytank_drink_rain
Should thirsty tanks slowly fill with water if exposed to the sky while it is raining
Type: boolean
Default:
true
Automagy.general.thirstytank_preserve_water_source
Should thirsty tanks preserve water source blocks next to them
Type: boolean
Default:
true
Automagy.general.version_checking
On startup, check whether a newer version of the mod exists
Type: boolean
Default:
false
Automagy.general.waila_brain_jar
Use Waila to add information about how much experience a brain in a jar is holding.
Type: boolean
Default:
true
Automagy.general.waila_soul_stone
Use Waila to add information about how much experience a soul stone is holding.
Type: boolean
Default:
true
Automagy.general.waterbottle_amount
How much water (in mB) a water bottle is considered to contain. 0 (default) means bottles can be filled from and emptied into Automagy tanks without changing the amount in a tank. -1 means empty and water bottles won’t interact with Automagy tanks. -2 means bottles should use the fluid amount registered with Forge (normally 1000).
Type: signed integer
Default:
0
Automagy.general.worldgen_nether_spire_chance
World gen: Chance that a Nether Spire is generated where possible. 0 disables. 1 is 100% of the time. Higher number means less likely. Default 140.
Type: signed integer
Default:
140
Automagy.keys.focus_craft
Wand Focus: Crafting - open GUI
Type: string
Default:
"NONE"
Automagy.loot.lesser_disjunction
Lesser Ring of Ender Disjunction
Type: signed integer
Default:
1
Automagy.loot.phial_xp
Phial of Enchanter’s Concentrate
Type: signed integer
Default:
3
Automagy.loot.phial_xp_blacksmith
Phial of Enchanter’s Concentrate (village blacksmith chest)
Type: signed integer
Default:
3
Automagy.nethermind.glowstone_cost
Nethermind’s essentia cost to generate glowstone.
Type: list of string
Default:
[
"lux:10"
"sensus:3"
]
Automagy.nethermind.glowstone_speed
This option has no description.
Type: signed integer
Default:
100
Automagy.nethermind.ignore_section
IMPORTANT: If true, this section’s customizations will be ignored. (This is useful for those who want to use the default settings since the defaults may change with a newer version of Automagy. Otherwise, you’d need to delete this section each time such an update is applied.)
Type: boolean
Default:
true
Automagy.nethermind.lava_basic_chance
Percentage chance that a basic rune results in conjuring lava instead of netherrack.
Type: signed integer
Default:
15
Automagy.nethermind.lava_cost
Nethermind’s essentia cost to generate lava.
Type: list of string
Default:
[
"ignis:6"
"terra:2"
]
Automagy.nethermind.lava_speed
This option has no description.
Type: signed integer
Default:
90
Automagy.nethermind.netherrack_basic_cost
Nethermind’s essentia cost to generate netherrack without the Rock rune.
Type: list of string
Default:
[
"ignis:2"
"terra:4"
]
Automagy.nethermind.netherrack_cost
Nethermind’s essentia cost to generate netherrack using the Rock rune.
Type: list of string
Default:
[
"ignis:1"
"terra:2"
]
Automagy.nethermind.netherrack_speed
This option has no description.
Type: signed integer
Default:
60
Automagy.nethermind.quartz_cost
Nethermind’s essentia cost to generate quartz ore.
Type: list of string
Default:
[
"vitreus:3"
"terra:1"
]
Automagy.nethermind.quartz_speed
This option has no description.
Type: signed integer
Default:
100
Automagy.nethermind.soulsand_cost
Nethermind’s essentia cost to generate soul sand.
Type: list of string
Default:
[
"terra:1"
"vinculum:1"
"spiritus:1"
]
Automagy.nethermind.soulsand_speed
This option has no description.
Type: signed integer
Default:
100
Automagy.nethermind.spawn_bat_cost1
This option has no description.
Type: list of string
Default:
[
"bestia:1"
"ignis:1"
"perditio:1"
]
Automagy.nethermind.spawn_bat_cost2
This option has no description.
Type: list of string
Default:
[
"fames:10"
"humanus:1"
]
Automagy.nethermind.spawn_bat_uses
This option has no description.
Type: signed integer
Default:
10
Automagy.nethermind.spawn_blaze_cost1
This option has no description.
Type: list of string
Default:
[
"ignis:4"
"praecantatio:2"
]
Automagy.nethermind.spawn_blaze_cost2
This option has no description.
Type: list of string
Default:
[
"fames:10"
"victus:5"
]
Automagy.nethermind.spawn_blaze_uses
This option has no description.
Type: signed integer
Default:
10
Automagy.nethermind.spawn_ghast_cost1
This option has no description.
Type: list of string
Default:
[
"exanimis:1"
"spiritus:2"
]
Automagy.nethermind.spawn_ghast_cost2
This option has no description.
Type: list of string
Default:
[
"fames:6"
"permutatio:1"
"spiritus:4"
"aqua:4"
]
Automagy.nethermind.spawn_ghast_uses
This option has no description.
Type: signed integer
Default:
6
Automagy.nethermind.spawn_skeleton_cost1
This option has no description.
Type: list of string
Default:
[
"mortuus:1"
"corpus:1"
]
Automagy.nethermind.spawn_skeleton_cost2
This option has no description.
Type: list of string
Default:
[
"fames:20"
"telum:5"
"sensus:5"
]
Automagy.nethermind.spawn_skeleton_uses
This option has no description.
Type: signed integer
Default:
20
Automagy.nethermind.spawn_slime_cost1
This option has no description.
Type: list of string
Default:
[
"limus:1"
"ignis:2"
]
Automagy.nethermind.spawn_slime_cost2
This option has no description.
Type: list of string
Default:
[
"fames:16"
"limus:1"
]
Automagy.nethermind.spawn_slime_uses
This option has no description.
Type: signed integer
Default:
8
Automagy.nethermind.spawn_wisp_cost1
This option has no description.
Type: list of string
Default:
[
"auram:1"
"ignis:2"
"aer:1"
]
Automagy.nethermind.spawn_wisp_cost2
This option has no description.
Type: list of string
Default:
[
"fames:8"
"auram:3"
]
Automagy.nethermind.spawn_wisp_uses
This option has no description.
Type: signed integer
Default:
8
Automagy.nethermind.spawn_zombiepigman_cost1
Cost to spawn each zombie pigman, used by Nethermind. Also see spawn_zombiepigman_cost2.
Type: list of string
Default:
[
"corpus:2"
"ignis:2"
]
Automagy.nethermind.spawn_zombiepigman_cost2
Used by Dimensional Lure to spawn multiple zombie pigmen, in addition to the cost specified in spawn_zombiepigman_cost1.
Type: list of string
Default:
[
"fames:15"
"cognitio:9"
"lucrum:3"
]
Automagy.nethermind.spawn_zombiepigman_uses
The number of zombie pigman spawns that the essentia specified by spawn_zombiepigman_cost2 is good for.
Type: signed integer
Default:
15
Automagy.nethermind.spawner_speed
Time in ticks for Nethermind + Dimensional Lure to spawn creatures (before upgrades)
Type: signed integer
Default:
360